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 Post subject: Camelot Unchained ("DAoC 2")
PostPosted: Mon Sep 05, 2016 5:29 pm 
Vassal
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Joined: Wed Feb 10, 2016 7:37 pm
Posts: 27
What I like about this MMO - players are creating EVERYTHING: buildings, gear, weapons, even spells (!) Building is 100% free form (think: Minecraft on steroids) and big structures will matter for economy and control of conquered territories - this is how it looks in alpha tests, player-made video + couple pics, still rough:


https://www.youtube.com/watch?feature=p ... HaXdWvQHEg

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If you are curious, you can check Camelot's IGN Wiki ( http://www.ign.com/wikis/camelot-unchained ) for quick intro and more pics + videos. Game access now is not too cheap (something like $60), but beta starts in a month or two (?) and they should have open beta (free tests) in 2017, right before launch.

PS Another fancy pic:

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 Post subject: Re: Camelot Unchained ("DAoC 2")
PostPosted: Sat Oct 01, 2016 7:59 pm 
Vagabond
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Joined: Sat Oct 01, 2016 7:54 pm
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JamesGoblin Good work


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 Post subject: Re: Camelot Unchained ("DAoC 2")
PostPosted: Thu Dec 08, 2016 11:53 pm 
Vassal
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Joined: Wed Feb 10, 2016 7:37 pm
Posts: 27
mlizisopom wrote:
JamesGoblin Good work


Thanks! Here's couple new screenshots - the game looks much better now, and beta tests haven't even began yet!

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