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 Post subject: Re: High Five:Dramatic changes to gameplay.
PostPosted: Wed Dec 29, 2010 6:23 pm 
Marquis
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Yeap, and that nerf for me, if they don't make some classes better when they boost others
But hey, now i can nuke mobs with imba 15sec reuse nuke!
If they would give that imba arcane shield to them for example...

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 Post subject: Re: High Five:Dramatic changes to gameplay.
PostPosted: Wed Dec 29, 2010 6:41 pm 
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Joined: Tue Aug 18, 2009 9:43 am
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What class are you talking about and what if i played l2c?

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 Post subject: Re: High Five:Dramatic changes to gameplay.
PostPosted: Wed Dec 29, 2010 6:48 pm 
Marquis
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Cerberus isn't retail too, its rly far from being close to it, if you aren't retail player don't say anything about servers.
And i'm talking about summoners(as you probably noticed), they are PS, ES, WK
If you say that are good changes:
Nukers ain't that bad ingame, and they got rly nice arcane shield, when almost useless summoners(hard to kill anything at endgame) gets farming nuke and small boost to servitor's stats

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NightMar3 wrote:
<3 clueless ppl.Check again smartass.Str does not pattk.



Icarus wrote:
GoD = gay.
:]]


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 Post subject: Re: High Five:Dramatic changes to gameplay.
PostPosted: Wed Dec 29, 2010 6:59 pm 
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Joined: Tue Aug 18, 2009 9:43 am
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Trust me i've seen many summoners owning in end-game, you just need to farm. If i played on that server it doesn't mean i don't know what's happening on other servers and i'm not talking about NA/EU servers. Do you think they care about what's happening on other servers than on korean servers? They make changes for their people, so it's uselses to say that they don't listen the community. Each server is different. And what you want? Cool nuke + summon + transfer pain + cubics?

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 Post subject: Re: High Five:Dramatic changes to gameplay.
PostPosted: Wed Dec 29, 2010 8:07 pm 
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Well, i was 3rd oly points farmer as ES on srv with 1200+ ppl, and tbh i dont think there are many better summoners than me ( :DD )
But what can u do if ur 3rd proof servitor enchanted to max(15) is chainstunned by pala?
I could betray his 83 lvl phoenix but... you cant enchant betray so it never lands :>
Same with erase... 1/2 lands even if you have mental shield on pony ( but its possible to kill healers anyway)
thats all things to change... but instead of it we got farm nuke...

I'm ES lover... i know everything about this class, i and was playing it for 3 years, but i know there are many classes that i have no chances to win with. (slh, tanks) and it pisses me off

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NightMar3 wrote:
<3 clueless ppl.Check again smartass.Str does not pattk.



Icarus wrote:
GoD = gay.
:]]


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 Post subject: Re: High Five:Dramatic changes to gameplay.
PostPosted: Wed Dec 29, 2010 8:23 pm 
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Joined: Tue Aug 18, 2009 9:43 am
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Again your experience on some private server is irrelevant. On retail servers everything is different. On private's land rates and resists are more fcked up than ever.

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 Post subject: Re: High Five:Dramatic changes to gameplay.
PostPosted: Fri Dec 31, 2010 1:18 pm 
Marquis
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no sh1t sherlock?

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 Post subject: Re: High Five:Dramatic changes to gameplay.
PostPosted: Fri Dec 31, 2010 1:44 pm 
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miahi wrote:
Again your experience on some private server is irrelevant. On retail servers everything is different. On private's land rates and resists are more fcked up than ever.

Sure on retail you can enchant betray!
And surely not enchanted will land on servitors from 3rd proof enchanted to more than 12...

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NightMar3 wrote:
<3 clueless ppl.Check again smartass.Str does not pattk.



Icarus wrote:
GoD = gay.
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 Post subject: Re: High Five:Dramatic changes to gameplay.
PostPosted: Sun Feb 27, 2011 5:08 pm 
Vagabond

Joined: Sun Feb 27, 2011 5:03 pm
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Anybody got an idea how much MP should the Aura blast/cannon restore? Does it work in pvp to?


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 Post subject: Re: High Five:Dramatic changes to gameplay.
PostPosted: Mon Apr 11, 2011 6:38 pm 
Duke
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Location: Ararat
Hey why is Gludio kinda pwned?
I mean it looks like it's been attacked :O

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 Post subject: Re: High Five:Dramatic changes to gameplay.
PostPosted: Mon Apr 11, 2011 6:56 pm 
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shilien is coming grrrrrrrrrrrrrrrrrrrrrrrr


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 Post subject: Re: High Five:Dramatic changes to gameplay.
PostPosted: Mon Apr 11, 2011 7:02 pm 
Duke
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Say woot?

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 Post subject: Re: High Five:Dramatic changes to gameplay.
PostPosted: Sun Apr 24, 2011 12:40 pm 
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can some1 tell me prize of vesper armor from olympiad and that another new set? ty

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 Post subject: Re: High Five:Dramatic changes to gameplay.
PostPosted: Sun Apr 24, 2011 2:35 pm 
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vesper helmet all kind: 245k
vesper gloves all kind: 164k
vesper boots all kind: 164k
vesper breastplate: 653k
vesper gaiters: 409k
vesper light armor: 490k
vesper leggings: 307k
vesper tunic: 490k
vesper stockings: 307k
--------------------------------------
vorpal helmet all kind: 315k
vorpal gloves all kind: 210k
vorpal boots all kind: 210k
vorpal breastplate: 838k
vorpal gaiters: 524k
vorpal light armor: 629k
vorpal leggings: 394k
vorpal tunic: 629k
vorpal stockings: 394k

also you need some adena for this items, max quantity is ~30kk for vorpal breatplate. i belive this is not a big deal comparing to olympiad token numbers. i am too lazy to write is down
prices are from h5 part 4


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 Post subject: Re: High Five:Dramatic changes to gameplay.
PostPosted: Tue Jul 05, 2011 4:24 am 
Knight
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Joined: Sat Jun 18, 2011 12:55 am
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soultaker got nerfed badly.. imo


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