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 Post subject: [l2J-IL] Interlude-Online GvE server
PostPosted: Mon Jun 15, 2020 5:27 pm 
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Joined: Sun Mar 02, 2008 4:40 pm
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Hi guys,
Just recently decided to test out a few GvE servers and found 1 russki server that seems to have a pretty decent setup and high online.

interlude-online . ru

Started just yesterday evening and seems interesting.
Unfortunately the player base is mostly Russian and therefore if this type of server grabs your attention would be great to cooperate and create an international CP/Clan.

Unfortunately the detailed info that i found on the forum is in Russian so I'll just share with you the key points:
You start lvl 60 and have to gain exp, sp, adena, items via farming and pvping.
There are 4-5 territories for each level range that place both sides in camps(whitch after some time switch) and mobs to farm inbetween. You clean the mobs and slowly advance with your comrades (love this word) towards the enemy fractions spawn. There are additional guard npcs which are pretty tough and give various items.

There are also champion mobs and group bosses that have dynamic stats and their difficulty is based on the players online. The bosses also drop custom currency used for a grade items and whatsonot (still exploring). Both sides compete for them on the field.

There are a few interesting custom skills that you acquire by purchasing Spellbooks for adena and a very interesting addition to Augment Skills with exotic stuff like Jump (gap closer) to your target, Turn yourself to stone(like self medusa), Raise defense at the cost of attack and such.

Some classes have had their core skills reworked and to be honest all seems pretty good except Necros who have raised CDL dmg and absolutely require teamplay and coordination to be taken down. They do alot of damage while constantly 1 backstab away from death, yet you have to intercept them quickly or they will deal 3-5k per nuke.

Long story short - seems they tried to make all classes a must to play to avoid having mage vs archer server.
Just as an example the tanks magical/physical reflect skill has 100% reflect rate so indeed this is a tide turner if u have a tank to rush forward in the right moment and make the mages suicide by reflecting tons of dmg back.

Finally there aretons of maps divided by difficulty and a very interesting feature called Caravan escort

Each team at certain time frames has a caravan spawned from one of the bases and has a short or long route which respectively gives more rewards. The enemy side gets an announcement that the caravan will go from A to B and are tasked to attack and destoy it. If you played or heard about Silkroad Online this was essential part of the gameplay. So you can join here as a mercenary to protect or attack the payload.


Drop a line in the comments if you would like to party up and check this out :)


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