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 Post subject: Re: [L2OFF - C3 Progression To C5] ElmoreLab x3
PostPosted: Wed Jul 28, 2021 9:33 am 
Vassal
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Joined: Sun Jun 27, 2021 6:10 am
Posts: 23
Meanwhile, the development of our server continues.
We have populated the locations:

- Ketra Orc Outpost
- Forest Of The Dead
- Devil's Pass
- Varka Silenos Barracks
- Valley of the Saints
- Swamp of Screams
- Forge Of The Gods


Added new С4 mechanics for mobs, some raid bosses and many other little things

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 Post subject: Re: [L2OFF - C3 Progression To C5] ElmoreLab x3
PostPosted: Wed Jul 28, 2021 5:09 pm 
Vagabond
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Joined: Wed Jul 28, 2021 4:13 pm
Posts: 9
Zonner wrote:
Meanwhile, the development of our server continues.

You change the chronicle without adding full C4 features.
Then you come here to proudly announce your progress without solving actual issues.

And now look at the way your catacombs and necros look in your fail server. All of them are full with aggressive mobs spawning in the WRONG ROOMS, any Lineage2 player knows catacomb shadow does not spawn there next to a Holy Land zombie (32) :lol: you don't know this game. :wink:

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And Toma knows this is a mistake: that as long as no one controls the seals (avarice, gnosis, strife), there won't be mobs dropping stones, pranksters can tie the competition between dusk and dawn every 2 weeks, so expect this mistake again and again. :lol: a couple of clans can ruin everyone else who want to farm stones. :lol:

Master Toma will never admit this is an error because he's MASTER TOMA and he cannot be wrong hahah, oh man, and this guy wants you to read a SSQ guide lmao, what a fool. :lol:


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 Post subject: Re: [L2OFF - C3 Progression To C5] ElmoreLab x3
PostPosted: Wed Jul 28, 2021 7:12 pm 
Elder

Joined: Thu Jul 01, 2021 12:46 pm
Posts: 112
you join the server and first thing you see is chat with 95% messages in russian, is fucking disgusting


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 Post subject: Re: [L2OFF - C3 Progression To C5] ElmoreLab x3
PostPosted: Wed Jul 28, 2021 7:34 pm 
Marquis
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Joined: Mon Mar 14, 2011 11:17 pm
Posts: 1146
Location: Cape Town,South Africa
RKyrcher wrote:
Zonner wrote:
Meanwhile, the development of our server continues.

You change the chronicle without adding full C4 features.
Then you come here to proudly announce your progress without solving actual issues.

And now look at the way your catacombs and necros look in your fail server. All of them are full with aggressive mobs spawning in the WRONG ROOMS, any Lineage2 player knows catacomb shadow does not spawn there next to a Holy Land zombie (32) :lol: you don't know this game. :wink:

Image

And Toma knows this is a mistake: that as long as no one controls the seals (avarice, gnosis, strife), there won't be mobs dropping stones, pranksters can tie the competition between dusk and dawn every 2 weeks, so expect this mistake again and again. :lol: a couple of clans can ruin everyone else who want to farm stones. :lol:

Master Toma will never admit this is an error because he's MASTER TOMA and he cannot be wrong hahah, oh man, and this guy wants you to read a SSQ guide lmao, what a fool. :lol:


how 7sings is Toma fault ? are u okay mate? u can simply google > read how 7s works.
U can go to ANY pts server (c4/h5) and check whats the mobs composition on server start. 7s probably completely reseted after c4 update which means no lilith/anakim mobs, mixed up composition(only agro mobs) and u can teleport in w/o registration WHICH IS ABSOLUTELY NORMAL.

Its also well known that server will go C4 w/o full features. If u dont like the server just alt +f4 and get over it . Dont make quality shitposts because u lack game knowledge .


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 Post subject: Re: [L2OFF - C3 Progression To C5] ElmoreLab x3
PostPosted: Wed Jul 28, 2021 9:48 pm 
Vagabond
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Joined: Wed Jul 28, 2021 4:13 pm
Posts: 9
bemyfrag wrote:
If u dont like the server just alt +f4 and get over it . Dont make. .

what's up!!
hey
thanks for telling us the FAX of lineage 2 , you worthless toast.


Image

Wait a second, nothing you said is true, it's just your schizophrenia, senile fool.

More of your "beautiful community" full of offline traders and Hispanics who pretend to be Russians will force a tie in the future, keeping the dungeon ruined. That's how you take advantage of "Master Toma's" mistake, a few clans will farm the seal stones and the rest of the server will have to shut up, if you don't see this mistake, sorry man, you are a douche bag, it doesn't happen in rpg club, not even in LOLJAVA L2Reborn. But you don't care, because you are an idiot, you want to do your will and annoy others, that's why people like you get a stroke in the heart with covid, you are useless for the planet. :lol: Arachnid, worthless insect.

https://legacylineage2.fandom.com/wiki/Updates_-_C3_-_Seven_Signs

It's never stated that Lilim, Nephilim, Lilith, and Gigant SHOULD BE REMOVED if no one owns the seal, it's a false assumption, and since it's not mentioned, "Master Toma" creates his own rules.

FAKE SERVER.
NOT RETAIL.

Get your lungs squeezed as soon as possible, nobody needs GARBAGE like you.


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 Post subject: Re: [L2OFF - C3 Progression To C5] ElmoreLab x3
PostPosted: Wed Jul 28, 2021 10:00 pm 
Vagabond
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Joined: Wed Jul 28, 2021 4:13 pm
Posts: 9
Korvan wrote:
you join the server and first thing you see is chat with 95% messages in russian, is fucking disgusting

Rather have a Russian chat than GARBAGE Hispanic users, all of them corrupt and deleting messages in the forums, a bunch of girly pipsqueaks, look at this: I've been told this is master zooner.

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 Post subject: Re: [L2OFF - C3 Progression To C5] ElmoreLab x3
PostPosted: Thu Jul 29, 2021 12:30 am 
Vassal

Joined: Fri Mar 06, 2020 2:38 pm
Posts: 34
Which mistake, what are you talking about? This week it was 7s revolution, some side selected Dusks. So at the final, all seals lost.

Seals control catacomb and necropolises spawn. If no owners for seal - mobs in catas changed.
Dusk/Dawn/None - 3 different combinations of spawn. The game always worked like this.

If None owns 1st seal (elmorelab has this now) - neutrals (sepulchers, oracles, hermits, so on) are generated (those who don't drop seal stones);
If Dawn owns 1st seal - neutrals + Lilim mobs and their army are generated;
If Dusk owns 1st seal - neutrals + Nephilim mobs and their army are generated;

Fight for Cabal, win some seal and have needed mobs :) SSQ is global event.

PS: why all those guys have accs, registered few days ago? :P


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 Post subject: Re: [L2OFF - C3 Progression To C5] ElmoreLab x3
PostPosted: Thu Jul 29, 2021 12:48 am 
Vassal

Joined: Thu Jul 29, 2021 12:44 am
Posts: 30
[quote="MasterToma"]cuz u need a new account in order to comment bugzzz, dummy./quote]
ur server is a mess btw


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 Post subject: Re: [L2OFF - C3 Progression To C5] ElmoreLab x3
PostPosted: Thu Jul 29, 2021 1:51 am 
Vassal

Joined: Fri Mar 06, 2020 2:38 pm
Posts: 34
XBOXhardcore wrote:
MasterToma wrote:
cuz u need a new account in order to comment bugzzz, dummy./quote]
ur server is a mess btw

Before comment a bug, just ensure, that you really knows, how 7s works. I will repeat:

Quote:
Seals control catacomb and necropolises spawn.
Dusk/Dawn/None - 3 different combinations of spawn. The game always worked like this.

If None owns 1st seal (elmorelab has this now) - neutrals (sepulchers, oracles, hermits, so on) are generated (those who don't drop seal stones);
If Dawn owns 1st seal - neutrals + Lilim mobs and their army are generated;
If Dusk owns 1st seal - neutrals + Nephilim mobs and their army are generated;


On ElmoreLab only Strife Seal has owner in this period. But strife doesn't impact on Lilit/Anakim fight, so no Lilit/Anakim mobs in catas :) It's very easy logic.


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 Post subject: Re: [L2OFF - C3 Progression To C5] ElmoreLab x3
PostPosted: Fri Jul 30, 2021 12:24 pm 
Baron

Joined: Sun Jul 26, 2015 12:40 pm
Posts: 251
do not bother with forum warriors, they do not know how an ancient game works in 2021
meanwhile new record
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 Post subject: Re: [L2OFF - C3 Progression To C5] ElmoreLab x3
PostPosted: Fri Jul 30, 2021 4:00 pm 
Elder

Joined: Thu Jul 01, 2021 12:46 pm
Posts: 112
1400 players online real players 300, keep counting dualbox and traders pls


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 Post subject: Re: [L2OFF - C3 Progression To C5] ElmoreLab x3
PostPosted: Mon Aug 02, 2021 9:11 am 
Vagabond

Joined: Tue Mar 15, 2016 1:05 am
Posts: 17
Korvan wrote:
1400 players online real players 300, keep counting dualbox and traders pls

Offline shops are clearly not included in the online count, if you go count shops you will find over 1400...
1400 with dualbox = 700 unique players MINUMUM (that is all at the same time, doesn't count people that were taking that day off, don't play during primetimes, play without box, etc.)

you are a sad liar


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 Post subject: Re: [L2OFF - C3 Progression To C5] ElmoreLab x3
PostPosted: Mon Aug 09, 2021 1:50 am 
Baron

Joined: Sun Jul 26, 2015 12:40 pm
Posts: 251
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 Post subject: Re: [L2OFF - C3 Progression To C5] ElmoreLab x3
PostPosted: Mon Aug 09, 2021 12:52 pm 
Elder

Joined: Thu Jul 01, 2021 12:46 pm
Posts: 112
max peak players is always the double as online players? xDD nice fake count, also online player counting shops and dualbox


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 Post subject: Re: [L2OFF - C3 Progression To C5] ElmoreLab x3
PostPosted: Mon Aug 09, 2021 2:07 pm 
Count

Joined: Wed Mar 24, 2021 3:59 pm
Posts: 772
IGNORE THE HATERS, AND I'LL TELL U HOW TO DO IT:

1,2,3,4 DEEP BREATH IN

1,2,3,4 DEEP BREATH OUT

REPEAT THIS 1 HOUR.


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