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| Insomnaic l2 gracia part 2 l2off 7x(working vitality system) https://forum.pmfun.com/viewtopic.php?f=14&t=5914 |
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| Author: | Guest [ Fri May 15, 2009 11:16 pm ] |
| Post subject: | Insomnaic l2 gracia part 2 l2off 7x(working vitality system) |
Insomnaic l2 gracia part 2 l2off 7x http://www.insomniac-l2.com/ Very active dev, they dont use some extender like almost all other server(interlude- dvamp, hellbound- la2guard.No matter what your admin say there is 99% chance he using one of these unless its l2j).They fix a lot more bugs then are in dev log if you check fixed list and some of his post.For example, soon all lvl 80 skills will be implemented.If you post bug thats accuratly made like shown in sticky, he will always reply.He always reply if you talk with him on irc. Inluding Vitality the server average at around x10, maybe small bit more depending on how much you play. ON JUNE 5TH IT WILL GO LIVE!!!! Im not admin of server, I will just play there.If you have question, please post. |
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| Author: | Guest [ Sat May 16, 2009 11:06 am ] |
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Insomniac-L2 - Gracia 2.2 Patch: http://www.insomniac-l2.com/index.php?p=downloads Site: http://www.insomniac-l2.com IRC channel: irc.deltaanime.net @ #InsomniacL2 This server is not l2j!! We made our own L2Off extension. Open-Beta: Launched @ 15/3/09 ~History~ Insomniac-L2 "idea" came together in cold and dark days of October 2008. Most of the members of our team, have had servers for years. They've run these servers both with success and failure. After piling in all our experiences and knowledge, the "idea" started emerging. A simple concept of letting people do what they do best, and everyone drawing on their experiences. Having technical knowlegde and needed requirements to fit todays standard of "spoiled" players We decided now is the time to shine, and showing the idea to you. ~Why Should I Play on Insomniac-L2?~ The question is... why not? Our team has much experience in both the technical side of managing L2 Private servers, as well as experience in listening, understanding and talking to our communities. Something that is part of our core principles. We've worked hard to gain the technical edge we need in todays "tough market", and we understand how valuable each player is. We are open, we are fresh, we are dedicated and we know hard work, is the only way to avoid the fate of becoming "just like the rest". Features -All C4 Features enabled, working or Corrected to newer Chronicles. -Kamael Race & Classes Working, Playable and ready to roll. -Full CT2.2 Client Support. -Agathions and Other new Pet Types. -New Item Slots (Talisman, bracelets & Hairslot... Etc.) -24 Max Buffs -Max Level Extension 85 -Augmentation -Death Penalty System -Own Specially "crafted/brewed" unique Donation System!(Yes, we're oh so proud of this). -Near full populated world(Excluding certain instanced zones/Questbased Areas) -A wide array of new Skill effects to accompany, C5 and above new skills. -A max 3 of Clans, Per Allies. -Shadow Weapons/Items -Herb System. -Item Decay/Cleaner System for clearing drops. -All Castles sieges & Siegeable Clan Halls. -Transformations & Final Form. -Cursed weapons System(Zariche and Akamanah) -Experienced, Active & Friendly GameMasters. -Custom Marriage System(With Marriage Only benefits) -Hero system and Hero skills -Adjusted Clan Penalties -Clan Priviledge System. -Vitality System*NEW* our final feature: Active & Experienced Development Team(Actual "In-House" development of the Server, no bought packs or " we got great files" here!). In development.... -Clan Skills/Academy -Attribute System -Fortress System (Yes mans full fortress system) Rates Experience & Adena Chance = 1x Amount = 7x Materials (Spoil & Drops) Chance = 2x Amount = 4x other items, i.e. recipes, full drops, parts, etc (Spoil & Drops) Chance = 7x Amount = 1x Epic Bosses and Raids Chance = 1x Amount = 2x Quest Item Rates Chance = 1x Amount = 1x with custom rated Quests (see below for the full list with changed quests rates) On retail, everything 1x: We need to kill 70 MobA and 70 MobB. Quote: 70(MobA) x 1(Material) x 0.10(%) = 7 items 70(MobB) x 3(recipe) x 0.50(%) = 105 items On Amnesia it would be 7x exp We need to kill 10 MobA and 10 MobB, to gain the same amount of exp. Quote: 10(MobA) x 4(Material) x 0.20(%) = 8 items
10(MobB) x 3(recipe) x 3.50(%) = 105 items Full rates Thread: http://www.insomniac-l2.com/forum/viewtopic.php?f=11&t=18 Gamecp
currently one of the testers on the beta. bugs are being fixed pretty fast even tho there is still a list of them it rapidly diminishes. check it out |
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| Author: | GoDs3nD [ Sat May 16, 2009 2:27 pm ] |
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Quote: currently one of the testers on the beta. bugs are being fixed pretty fast even tho there is still a list of them it rapidly diminishes. check it out
we rly believe... ya rly.. |
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| Author: | DrGreenthumb [ Sat May 16, 2009 2:39 pm ] |
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nice, gracia w/o 80 skills ;] i would name it C5 on Gracia client with vitality system, lol |
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| Author: | Guest [ Sat May 16, 2009 4:56 pm ] |
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You can read?They will be added before live.If you do any sort of research you will see all servers have most of em bugged and not working(bfdr, dex etc) And if you dont believe Gods3nd then GTFO.I bet you didnt even look at fixed log. |
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| Author: | inzo [ Sat May 16, 2009 5:27 pm ] |
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Well the server is nice so far, the dev are indeed active, been trying it for a bit, the only thing they lack i think is sadly a bit more beta testers :p. And personnaly amound all low rate beta i've seen atm it's the one closest to what i want to find, international server with english as main language, friendly dev and no imbalance donation; I like the fact that they try to stay close to retail while fixing the bugs but on that part since there is not that much people yet i guess it'll take them a bit of time :p |
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| Author: | Motorhead [ Sat May 16, 2009 5:33 pm ] |
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Server SUX |
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| Author: | Motordick [ Sat May 16, 2009 6:55 pm ] |
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Motorhead wrote: Server SUX
Not as good as your mom unfortunately. |
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| Author: | Motorhead [ Sat May 16, 2009 6:58 pm ] |
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Motordick wrote: Motorhead wrote: Server SUX Not as good as your mom unfortunately. |
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| Author: | Guest [ Sat May 16, 2009 7:01 pm ] |
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failserver |
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| Author: | GuestNumber2 [ Sat May 16, 2009 7:09 pm ] |
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failserver |
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| Author: | Guest [ Sat May 16, 2009 9:19 pm ] |
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people who say server sucks/fail server are so ignorant.. this is the best thing coming |
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| Author: | Guest [ Sat May 16, 2009 10:24 pm ] |
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this is the best fail incoming |
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| Author: | Guest [ Sat May 16, 2009 10:45 pm ] |
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If you think its gonna be fail, gtfo back your crap l2j servers. |
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| Author: | guzeris [ Sat May 16, 2009 11:00 pm ] |
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fail server |
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