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| [L2J] Lineage 2 Repulse - High Five X1000 https://forum.pmfun.com/viewtopic.php?f=14&t=52437 |
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| Author: | L2Forsaken [ Fri Jul 25, 2014 7:45 pm ] |
| Post subject: | [L2J] Lineage 2 Repulse - High Five X1000 |
Hello guys, you have been invited to join one of the best private server! Website: L2Repulse . com for more infos! you wont regret checking this website |
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| Author: | zosiek [ Sun Jul 27, 2014 11:48 pm ] |
| Post subject: | Re: [L2J] Lineage 2 Repulse - High Five X1000 |
so lets see ho best serv it rly is Quote: Ok after dozens of broken serv i bothered with I decided to make template
that I will post in every HR NOT OFF server to filter out trash servers. So... Does your server have: BUGS: 1. Block/massblock windwalk/shield -doesnt have bane effect=broken. 2. Focus death/focus power - have also 90/30 / 60/30 crit dmg working for blows= broken. 3. Heal enemy w/o force - either oly/open pvp 4. Mirage "fixed" - OFF= 80% triger/ 100%-lvl mod landrate 5. Cancel: a)should work from last to first buffs b)cancel resist is based on buff level and cancel level, and has (25% chance/buff)^cancel slots left(5 slots for cancelation f/e) (https://www.youtube.com/v/f5SSV_I ... PLTt#t=988) c)Cancel stick cancel is broken - should remove 3(h5)/5 buffs for every crit. d)"u cant get canceled on celestial/sub cele" - rly what brainiack made it up? 6. POS stat - chance to hit/crit is calculated accordingly according to target position- above/below/side/front/back. 7. BOE mostly broken cleanse - should cleanse debuffs with 40% chance 10 times one debuff if cleansed move to second one with tries left (cancel style- taken from gf off script) 8. Erase/summons - often broken derangement power from epics. 9. debuffs generaly broken - formula based offlike: Code: (1-x) * [(skill power + bj power)*(skill lvl mod) - (target resist[1])*(target lvl mod)] + x* [ Matk /(m att mod)[3]]*[1/mdef] [2] ----------------------------------------------------------------------------------------------------------------------------------- % MENorCONorSTR(for disarm) mod * DEBUFF REZ[4] buffs [1] include bj rez, mental(derengement,sleep, root) /res shock (shock) / invigor (bleed) / poison res / physical para (not derengement) depending on atribute [2] for not mag atks x=0 "x" is m att mod- cant say exacly but smthn 0,2- 0,3 max (tough might be goemetric averege of both) [3] is smkind of log that is used for m att dmg boost which fits that: (had math too long ago- u sure know what i mean, its same as bss mod) 4*matk *mod = 2* dmg matk *mod = dmg [4] icon/arcane/tol/zea etc AND debuffs like limit/suspence/abyss/hex/power break/vortex/slow/ETC have no trait - I hope its obvious 10. Protections triggers at 47~% instead of 20% (caused by pasives stac or actualy triggers being triggered by any dmg instead of mag/element/aligment) 11. Icon broken- doesnt give crit dmg for blunts or does not stack (flame icon + angelic) 12. "cannot see target" issue - if u gets interapted with this before skill_hit_cancel_time of skill is left to end cast- U guessed its broken f/e trance with acu once casted should never get interupted skill_hit_cancel_time=0,5 s which is less than whole cast 13. chain heal - complex skill- broken if: a) heals urself even if u are not target b) heals everyone with 30% c) doesnt heal your target LEAST from whole grup healed 14. Immunity: a)u can get debuffs on mi/hero zerk??? wtf? b) u can get buffs on MI in GF? O RLY? c)u cant get auraflash/mirage detarget on mi? yeah these are all bugs 15. stigma/ real target 99% broken - off: u can use them w/o flag 100% chance unless has immunity 16. Geodata/ target position: example of broken: https://www.youtube.com/v/D54U1-n ... 4Xrw#t=679 also: if u get melee from 300 range/get stuck in textures/cant move threw empty space 17. bluff/blinding blow- often just visual but no, they should make u turn ONCE not for 10 seconds- if u have log "blinding blow has worn off" being target - broken. 18. Maximum clarity - if u can drain on ol or rush impact with 0 mp- broken(initial mp consumption) 19. Life force- should be able to get interupted by dmg 20. counter attack: off- is based on caster p atk and atacker p def, also effect is multiplied for: blows x2, blinding/critical blow x3 21. cubics- often not working as off 22. 90/10 debuff cap in h5- often doesnt work 23. ellegia DOES give 100+ crit rate bonus it's NOT translation error. 24. counter critical: yeas it does 100% crit dmg bonus, and yes also for blows (7 sec/13s reuse/300mindmg) 25. OFF skill formulas: www.speedyshare.com/YSAvj/Gladiator-Dam ... ator-1.xls MINOR OFF BUGS:(i love off so i like them- barely ever seen) 1. Macro glitch -1 sec final reuse 2. BSSS being loaded after cast- spam = no cast bonus NERFS/boosts: (never liked any, never will- official like all the way) 1. EXTRA SKILLS FOR LOL CLASES? 2. any + dmg for clases? 3. any custom reuse changes? 4. any skill power/ landrate changes? 5. any skills removed? FEATURES: 1. how many hours till endgame? (full ele/max ench/pvp/full epics) 2. % chance/ agument? 3. Buff regeneration time after cancel? (lol on servs with less than 10 secs- even fullbot parties barely ever can rebuff in this time in action) 4. mana potions? reuse? (best if none- npc heal @ town is more than enough) 5. olympiadtime/period? 6. does donation give more than 10% advantage over regular players? guess thats it- played on servs that doesnt keep OFF almost anything so ur serv is not crossed out yet. |
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| Author: | L2Forsaken [ Wed Jul 30, 2014 1:47 am ] |
| Post subject: | Re: [L2J] Lineage 2 Repulse - High Five X1000 |
50% or more has been fixed but thanks for the info ,it may be very helpful |
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| Author: | zosiek [ Wed Jul 30, 2014 5:03 pm ] |
| Post subject: | Re: [L2J] Lineage 2 Repulse - High Five X1000 |
thats nice, surely gona give it a try still would be nice if u answeared to each issue separately till servstart ^^, hopefully with 70%+ fixed by then ;] |
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| Author: | zosiek [ Fri Aug 01, 2014 8:18 pm ] |
| Post subject: | Re: [L2J] Lineage 2 Repulse - High Five X1000 |
zosiek wrote: thats nice, surely gona give it a try still would be nice if u answeared to each issue separately till servstart ^^, hopefully with 70%+ fixed by then ;] sadly u aint fixing stuff customizing it instead as every java i see: Quote: Angelic Icon/Flame Icon/Boost Morale are unstackable Curse of Doom has been boosted up to 100% Curse of Abyss has been boosted by 10% Hammer Crush nerfed from 80 to 55% at max enchant route Fortune seeker blow dmg increased by 30% Fixed Elegia Breastplate + Leather crit.rate 127.4 to 17.05 and 12.74 for leather elegia and yeah "fixed" says it all, sad that copy gave up on skirmish he was so close to 100% offlike instant serv, with mby very few bugs + geodata issue left https://www.youtube.com/v/D54U1-n ... BC4bJa4Xrw RIP |
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