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 Post subject: L2-Renewal OFF Hellbound moving to GRACIA Final OFF
PostPosted: Sat Apr 24, 2010 4:29 pm 
Vagabond

Joined: Sat Apr 24, 2010 4:18 pm
Posts: 1
http://www.l2-renewal.net
Server info :
# x100 Experience Rate
# x100 SkillPoint Rate
# x250 Adena Rate
# x10 Drop Chance Rate
# x1 Drop Amount
# x10 Spoil rate
# x2 Spoil Amount
# Auto TvT System
# Attribute System
# NPC Buffer
# Buffs, dances, songs and prophecies are 3 hours
# GMShop
# Custom farming system
# Kamael race and skills working including traps and all others skills
# Debuff bar and dance & song bar working
# Talisman system is working
# Hellbound certification skill working
# Agathions and Hellbound pets like Fenirs are working
# Hellbound Olympiad System
# Offline shopping system
# DDOS protection system ( by Sawk )
# Active staff
# Fair donations
THESE STATS WAS ON HELLBOUND, THE NEXT IS FOR NEW GRACIA FINAL !

Here is the list of features & fixes that will be implemented :

New Vitality System

- A vitality system that provides bonus experience during hunting has been added.
- Vitality Points can be acquired when your characters are offline, in a peace zone, or hunting Raid Bosses.
- When you accumulate Vitality Points and raise your Vitality Level, the bonus experience points that you acquire increase in proportion to your Vitality Level.
- When you obtain experience points by hunting regular monsters rather than bosses or raid monsters, Vitality Points are consumed.
- You can check your character's Vitality Level by your Status Window or your Character Status Page.
- There are four levels of vitality:
Level 1 - 150% increase in experience gain.
Level 2 - 200% increase in experience gain.
Level 3 - 250% increase in experience gain.
Level 4 - 300% increase in experience gain.
- "Vitality Replenishing Herb" has been added.

PVP Changes

■ Fame
- Fame can be acquired only by characters above level 40 who have completed the second class change.
- Fame can be obtained through various activities such as advancing onto a registered battlefield (a castle siege, fortress siege, or hideout siege) and defeating an enemy.
- The best scores by ranking are registered at the Festival of the Darkness, and if your affiliated clan is victorious, you receive a certain amount of Fame from the Festival Guide as a reward.
■ Olympiad
- You can obtain Fame by consuming a Noblesse gate pass through the Olympiad Guide.
- Fame is consumed when using various abilities through the "Fame Guide" who is located in the Town of Aden and Rune Township.
- There is a limit to how much Fame a character can earn. Once the cap is reached, no more Fame will be earned.
■ Fame Rewards
- Superior and Masterwork top-tier A-Grade weapons and armor have a PvP augment option that can be purchased with Fame. (This makes the weapon and armor no exchange/no drop.) In addition, once the item has been specialized, you can no longer refine, crystallize, convert or add an attribute to it. Enchanting, however, is still permissable.
- Consumables and talismans of each type (including those for class use) that are needed on the battlefield can be purchased with Fame.
- They can be exchanged for a certain amount of Clan Fame.
- They can be exchanged to reduce your PK Count.

Mini-Game

- A simple and enjoyable mini-game has been added.
- It can be accessed using the "/minigame" command or by clicking the "Mini-Game" icon in the Action Window.
- The game requires you to create an icon chain of 3 in a row, either horizontally or vertically.
- To do this, select the icon that you want to move. Then click on an adjacent square, where you want the selected icon moved to.

Dual Daggers
Dual daggers, which can be used by dagger classes only, have been added as follows:

■ Type:
- Dynasty Dual Dagger = Dynasty Knift + Soul Separator
- Icarus Dual Dagger = Icarus Disperser + Soul Separator
- Vesper Dual Dagger = Vesper Shaper + Naga Storm
■ Manufacturing Method:
- These can be manufactured by the Blacksmith of Mammon or Maestro Ishuma. The manufacturing method is similar to creating dual swords.
■ Conditions for Use:
- Only dagger classes above level 81 can equip this item, and only if they acquire the Dual Dagger Mastery Skill.

Belt

- Belts have been newly added.

Cloak

- Ancient Cloak, Knight's Cloak, and Holy Spirit's Cloak, which can be worn by levels 80 and 84 have been added.

Sigil

- Sigils have been added. Sigils can be worn instead of a shield for wizard, healer, summoner, and enchanter classes.

Armor Set Effect Changes

- When one wears superior upper body armor and pairs it with other masterwork pieces from the same set, the character will receive both the superior set item bonuses as well as the individual masterwork bonuses.
- Masterwork tops are an exception to the above rule. Because each masterwork top possesses its own specialized set of bonuses, pairing mixtures of masterwork and superior items with a masterwork top will not give you the superior set bonuses associated with the actual set.
- It has been changed so that a rare type upper armor is not manufactured during item creation.
- Existing masterwork upper body pieces can be exchanged for any other masterwork piece within the same set. Or it can be exchanged for its superior equivalent (example: a Masterwork Dynasty Breastplate can be exchange for a superior Dynasty Breastplate or a set of Masterwork Dynasty Boots). All this is done through the Blacksmith of Mammon.

Attribute Crystals

- Due to the addition of the Attribute Crystal, the maximum attribute values which can be endowed on weapon and armor has been increased as follows:
:: Weapon: 150 → 300
:: Armor: 300 → 600
- The maximum attribute values which can be endowed using existing attribute stones (ie: Fire Stone, Earth Stone, Water Stone, etc…) have not changed. Weapon attributes go up to 150, and armor attributes up to 300.
- Attribute Stones and Crystals enhance for the same amount. On weapons, each Stone/Crystal gives a 5 point bonus. On armor, each Stone/Crystal gives a 6 point bonus.
- Attribute Crystals can be crafted by using items obtained through collection as ingredients.

Item Manufacturing

- When crafting an item, there is a chance that the crafter could create two items from one set of materials, or that the created item is a Foundation Item.
- A Foundation Item can be refined into a Masterwork Item by the Blacksmith of Mammon.
- Masterwork Weapons may be converted into Kamael-exclusive weapons and dual-swords.

New Weapons, Armor, and Accessories

- Common Items have been added up to A-grade. These items have the same stats as Superior Items, but they cannot be enchanted, enhanced, or augmented. They can be purchased at shops or obtained through hunting regular monsters.

Magic Accessories Augmentation

- Superior and Masterwork jewelry such as rings, necklaces, and earrings can now be augmented.

Herbs

- New instant herbs have been added. The duration for instant herbs has been increased from 2 minutes to 5 minutes.

New-Character Items

- When a character is created, it automatically receives 10 Scrolls to move to the Kamael Village and 5 Adventurer's Scroll of Escape in its inventory.

Free Teleports

- Characters below level 40 can use the Gatekeeper NPCs to teleport for free.

Social Actions

- Two new social action have been added for each race (one for males, one for females).

New Personal Teleport System

-System of Personal Teleports: "My Teleports" items & skills & settings

New Skills

- Remake skills (GF+):
-Reuse time=900 secs : Ultimate Defense, Ultimate Evasion, Vengeance & Shield of Faith
-Reuse time=600 secs : Guts, Frenzy, Decoy, Quiver of Arrows A/S, Quiver of Bolts A/S, Summon Treasure Key, Summon Cursed Bones & Summon CP Potion
-Effects and reuse time: Prophecy of Fire\Water\Wind, CoV, VoP, Divine Enchanter Hero Spirit
- Add Lighting Shock
- Add (GF+): Lightning Strike
- Fix: Flame Icon
- Fix: Crushing Pain
- SkillEchantData (GF+): Reduce EXP consume (new = old/10)
- Overlords Pledge skills may effect on party too
- Fix reuse time for s steal divinity
- Fix mp cost for soult cry
- Skills: Expose Weakpoint, GhostRide, WindRide - is NOT fixed reuse now
- Skills: blessing of noblesse - fixed reuse.
- Add patterns for Gracia Final
- Fix abnormal time for skill: Demon Wind (duration changed to 120 sec)
- Remake for GF+: Reuse-time for Blessing of EVA change to 30 min
- Remake for GF+: Protection of Rune\Elemental\Alignment may acquire on level 82+
- Remake for GF+: Sixth Sense and Expose Weak Point may acquire more classes
- Remake for GF+: Sublime Self-Sacrifice - change skill-effect and reuse_time
- Remake for GF+: skill Miracle - change reuse_time
- Remake for GF+: skill Purification Field - change reuse time
- Remake for GF+: change effect for Talisman of Invincibility
- Remake for GF+: Golem Armor transform - change reuse time, abnormal_time and skills used this transform
- Change Reuse Time for skill "Dodge"
- Add "Power" route for buffs "Resist Attributes"
- Many kamael skills fixed (soul consume and attack power)
- Reuse delay fixed magic impulse, soul harmony
- Fix: Symbol of Energy, Elemental Protection, Clan Cyclonic Resistans, Magnus Chant
- Skill: Chant of Victory & Magnus Chant (reuse is now 240 secs)
- Add enchant route 3 for Chant of Victory & Victory's Paagrio
- Skills: Dances and Songs ignore obstacles now
- Skill: 100% Resist Shock for RB
- Skill: fix abnormal time for Mass Disarm
- Hot Springs Debuffs - redone abnormal time to 10 min
- Skill: Death Spike for Phantom Summoner
- Skill: Summon Cursed Bones for Phantom Summoner
- Fix Activate rate for Disarm Skills
- Skill: Remove soul consume from skill Hard Marsh
- SkillAquire: Soul Breaker, Fast Recovery Increases
- Skilldata: Shining Edge (without souls)
- Skilldata: add s_Painkiller
- Prepare skilldata for fine work Invincibility skills
- Effect of Invincibility is lost during an attack or use skills

New Items
- Water Dragon Scale\Claw can be placed on private warehouse
- B grade to luxor shop
- SA's for icarus weapons @ mammon
- S80 unseal to mammon
- Fix Daimon Crystal (Mental 4 lv)
- Fix: PVP Bonus for Icarus weapon
- All talismans can be placed on private warehouse
- Fix: Orange Talisman of Hot Springs Recovery
- Markets from GF+
- Changed multisell ID (bracelet&talisman)
- Added Sigils
- Moved Caravaner Certificates into questitem
- Olympiad Market with new items and with using pvp_points
- Fix pet weapons (ID: 9656-9661)


Fixes :
Event :
- Fix Event Santa
- Add Event: Master of Enchanter (http://www.lineage2.com/archive/2009/06 ... encha.html)
Hellbound
- Fix stage 2 (native set, transform, buron)
- 2nd Stage fix. Remnants Mobs
- Fixed dropchance and countchance Darion's Badge
- Fixed Shadai
Npcs
- RB Antaras HP\PDef\MDef fix
- Fix Frintezza Raid Boss



Others:
- Add Herb of Vitality
- Player can't be register on Olympiad in transform mode or with karma
- Minor fix (wrong questitem id in 130 quest)
- Fix: evolved babi pet new skills for babypet
- Add Quest "Law Enforcement"
- Fix (GF+): Master Toma
- Added vesper weapons/armors/icarus pvp weapons/belts/vesper sets/vesper SA/PVP SA
- When a character is created, it automatically receives 10 Scrolls to move to the Kamael Village and 5 Adventurer's Scroll of Escape in its inventory


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