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 Post subject: Re: [L2J - Classic 2.0] The Beginning Retail-like - x0.01
PostPosted: Wed Jan 06, 2021 9:51 pm 
Duke
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Joined: Sat Feb 28, 2009 6:53 pm
Posts: 3275
razveck wrote:
tmc wrote:
Gameplay is very simple (everybody knows that, nothing more to explain). It might looks like PvE server but in fact its dedicated for PvP players. Belive me there is nothing better than to pvp with no-grade or D-grade ;) We are missing all the fun rushing up to max level on normal levels. You should just enjoy game and find pvp instead of zombie-farm.


"Don't zombie-farm" but you need to kill hundreds of mobs just to get lvl 2. You're saying low level pvp is fun, and I agree, but after months of pvping in no-grade with nothing but wind strike and power strike, without soulshots, pots, etc it will get pretty boring.

I think the best low level/grade pvp is between 30 and 60. Having a few buffs is good, having more diversity of skills is also good (late 1st class and early 2nd class)

Why not make simply change the xp curve? Make it x1 so it's still slow but you can get lvl 20 in a reasonable time, and make it so that the xp gets slower as you level, so let's say 20 to 40 would still take a long time and that's where you can actually start enjoying the pvp.


Holy shizzle! It's razveck! :shock: How you doing man? :o

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 Post subject: Re: [L2J - Classic 2.0] The Beginning Retail-like - x0.01
PostPosted: Thu Jan 07, 2021 12:30 am 
Knight
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Joined: Thu Oct 01, 2020 12:14 pm
Posts: 86
All consumables from grocery will be very cheap, adjusted for adena rates. I won't let players farm without shots and pots.

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 Post subject: Re: [L2J - Classic 2.0] The Beginning Retail-like - x0.01
PostPosted: Fri Jan 15, 2021 8:36 am 
Knight
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Joined: Thu Oct 01, 2020 12:14 pm
Posts: 86
Belive me this will be real fun.
Real long term project. Dedicated server is paid for 5 years ahead.


We don't really need donations so there will be no p2w. There will be only one thing from donation premium account (exp x0.02) for 5e/30.days.

Smart guard and 4 active GM team to hunt bots everyday manualy. There will be no mercy for dualboxes and bots.

Castle Sieges/Clan Halls/Clan system adjusted for low levels.

9 clan leaders already declared to bring their clans. But we are w8ing and counting for much more.

It's the one and only project of this kind. Ultra-low rate, oldschool server.

For real l2-spartans :lol:


Live server will be launched 29.01.2021 18:00 GMT+1
( we will run open beta starting from 18.01.2021


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 Post subject: Re: [L2J - Classic 2.0] The Beginning Retail-like - x0.01
PostPosted: Sat Jan 16, 2021 12:25 am 
Knight
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Joined: Thu Oct 01, 2020 12:14 pm
Posts: 86
Live start: 29.01.2021

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 Post subject: Re: [L2J - Classic 2.0] The Beginning Retail-like - x0.01
PostPosted: Sun Jan 17, 2021 1:48 am 
Vagabond

Joined: Sun Jan 17, 2021 1:45 am
Posts: 4
Yep, 0.01x is masochism. Nobody wants to use 12321412154 wind strikes before using a flame strike. Other than that, I love the classic client and no dual box policy, but it would fit perfectly imo x1 rates.


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 Post subject: Re: [L2J - Classic 2.0] The Beginning Retail-like - x0.01
PostPosted: Sun Jan 17, 2021 12:56 pm 
Forum Troll
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sorry to be the party pooper but the idea is pointless

if item prices will be adjusted to match the extremely low exp rate all you gain as result is longer time spent in game content that we have been looking at for the past 15 years and we are sick of

nostalgia is cool until u stare at lvl 15 spiders for 2 weeks

low lvl pvp is not fun because all classes have limited abilities and therefore limited utility and very blunt, simple mechanics and small field for outplays

all you will achieve is making players look at windstrikes for months

with the autofarm feature that is supposed to make up for the insanely low rates the game turns into semi-idle crawler where u log in voice chat(if u have any friends or clan) and just talk nonsense while ur chars farm on macro

jesus, my friends have been botting for decades this way and i never understood whats the fun to look 10 hours straight how ur char autogrinds and u push the keyboard from time to time

Quote:
you will be not able to keep loop macro activated for more than 10min, unless you touch the keyboard/mouse. So if you re away from the game screen while using loop macro it will turn off.
Also there will be no dualboxes (HWID restriction + Virtual Machines blockade). So it will be real hardcore.

so what? i cant bypass with some sort of autoclicker or macro on my keyboard? ur fence is made of sticks my friend

no dualbox? its exactly the buffers that need this kind of a macro to autobuff/disco/recharge
that is a quality of life upgrade that is understandable

no dualbox grindfest in a dying game on java platform with autofarm macro?
aint nobody got time for that


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 Post subject: Re: [L2J - Classic 2.0] The Beginning Retail-like - x0.01
PostPosted: Sun Jan 17, 2021 8:42 pm 
Knight
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Joined: Thu Oct 01, 2020 12:14 pm
Posts: 86
GoDs3nD wrote:
sorry to be the party pooper but the idea is pointless

if item prices will be adjusted to match the extremely low exp rate all you gain as result is longer time spent in game content that we have been looking at for the past 15 years and we are sick of

nostalgia is cool until u stare at lvl 15 spiders for 2 weeks

low lvl pvp is not fun because all classes have limited abilities and therefore limited utility and very blunt, simple mechanics and small field for outplays

all you will achieve is making players look at windstrikes for months

with the autofarm feature that is supposed to make up for the insanely low rates the game turns into semi-idle crawler where u log in voice chat(if u have any friends or clan) and just talk nonsense while ur chars farm on macro

jesus, my friends have been botting for decades this way and i never understood whats the fun to look 10 hours straight how ur char autogrinds and u push the keyboard from time to time

Quote:
you will be not able to keep loop macro activated for more than 10min, unless you touch the keyboard/mouse. So if you re away from the game screen while using loop macro it will turn off.
Also there will be no dualboxes (HWID restriction + Virtual Machines blockade). So it will be real hardcore.

so what? i cant bypass with some sort of autoclicker or macro on my keyboard? ur fence is made of sticks my friend

no dualbox? its exactly the buffers that need this kind of a macro to autobuff/disco/recharge
that is a quality of life upgrade that is understandable

no dualbox grindfest in a dying game on java platform with autofarm macro?
aint nobody got time for that

what buffers? what disco? 39 lvl is max u know?

Only consumables price is adjusted to adena rate (because you have to exp with shots and pots....every hardcore has its limits)
Weapons ..armors..jewels have old prices.

There is no autofarm. Its just loop macro with limited functions, that works up to 10min if you are away from computer.

I understand that many ppl would say this project is insane.
Its like convincing x100 fanboys to play on x1. They simply won't even try. If you prefer easy game then it is definately not server you!

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 Post subject: Re: [L2J - Classic 2.0] The Beginning Retail-like - x0.01
PostPosted: Sun Jan 17, 2021 9:10 pm 
Vagabond

Joined: Sun Jan 17, 2021 1:45 am
Posts: 4
tmc wrote:
GoDs3nD wrote:
sorry to be the party pooper but the idea is pointless

I understand that many ppl would say this project is insane.
Its like convincing x100 fanboys to play on x1. They simply won't even try. If you prefer easy game then it is definately not server you!

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but it is0.01x :D


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 Post subject: Re: [L2J - Classic 2.0] The Beginning Retail-like - x0.01
PostPosted: Mon Jan 18, 2021 6:31 pm 
Duke
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Joined: Sat Feb 28, 2009 6:53 pm
Posts: 3275
tmc wrote:
GoDs3nD wrote:
sorry to be the party pooper but the idea is pointless

if item prices will be adjusted to match the extremely low exp rate all you gain as result is longer time spent in game content that we have been looking at for the past 15 years and we are sick of

nostalgia is cool until u stare at lvl 15 spiders for 2 weeks

low lvl pvp is not fun because all classes have limited abilities and therefore limited utility and very blunt, simple mechanics and small field for outplays

all you will achieve is making players look at windstrikes for months

with the autofarm feature that is supposed to make up for the insanely low rates the game turns into semi-idle crawler where u log in voice chat(if u have any friends or clan) and just talk nonsense while ur chars farm on macro

jesus, my friends have been botting for decades this way and i never understood whats the fun to look 10 hours straight how ur char autogrinds and u push the keyboard from time to time

Quote:
you will be not able to keep loop macro activated for more than 10min, unless you touch the keyboard/mouse. So if you re away from the game screen while using loop macro it will turn off.
Also there will be no dualboxes (HWID restriction + Virtual Machines blockade). So it will be real hardcore.

so what? i cant bypass with some sort of autoclicker or macro on my keyboard? ur fence is made of sticks my friend

no dualbox? its exactly the buffers that need this kind of a macro to autobuff/disco/recharge
that is a quality of life upgrade that is understandable

no dualbox grindfest in a dying game on java platform with autofarm macro?
aint nobody got time for that

what buffers? what disco? 39 lvl is max u know?

Only consumables price is adjusted to adena rate (because you have to exp with shots and pots....every hardcore has its limits)
Weapons ..armors..jewels have old prices.

There is no autofarm. Its just loop macro with limited functions, that works up to 10min if you are away from computer.

I understand that many ppl would say this project is insane.
Its like convincing x100 fanboys to play on x1. They simply won't even try. If you prefer easy game then it is definately not server you!

Image


I believe that his point was that the macro auto-stop is very easy to be bypassed with an autoclicker :?

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 Post subject: Re: [L2J - Classic 2.0] The Beginning Retail-like - x0.01
PostPosted: Sat Jan 23, 2021 4:34 pm 
Knight
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Joined: Thu Oct 01, 2020 12:14 pm
Posts: 86
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 Post subject: Re: [L2J - Classic 2.0] The Beginning Retail-like - x0.01
PostPosted: Thu Jan 28, 2021 5:47 pm 
Knight
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Joined: Thu Oct 01, 2020 12:14 pm
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 Post subject: Re: [L2J - Classic 2.0] The Beginning Retail-like - x0.01
PostPosted: Sat Jan 30, 2021 11:04 pm 
Vagabond

Joined: Sat Jan 30, 2021 11:02 pm
Posts: 1
Hard setting but already having PvP and some PK at lvl 3, would recommend!


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 Post subject: Re: [L2J - Classic 2.0] The Beginning Retail-like - x0.01
PostPosted: Mon Feb 01, 2021 1:29 am 
Vagabond

Joined: Mon Feb 01, 2021 1:17 am
Posts: 4
Hello everyone,

This is true hardcore! If u manage to pass the first day without quiting...it means u have it in too you. Playing 3 days now and my lvl is still 6 ...but actually is the only time playing this game that i will spend the actual time needed in every step of the game and have a deeper prespective .The server will have 2 phases...until lvl39 phase 1 and after a long of effort and time phase 2 until lvl51. Later its up too the admins.If u are searching for something longterm this server will fit you. Join now to catch up with the other players! Don t worry noone passed lvl 10 yet!!! :p


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 Post subject: Re: [L2J - Classic 2.0] The Beginning Retail-like - x0.01
PostPosted: Sun Feb 07, 2021 2:31 am 
Vagabond

Joined: Mon Nov 26, 2018 9:00 pm
Posts: 19
If you are looking for a hardcore and different server, I recommend this one.

The community is small but tight. It’s tough to progress and upgrade gear, so players are helping each other a lot. The GM is active, working on bugs and listening to the players to make the server better. The teleport system is nice and there is already an event scheduled for next weeks.

Come try it out if you have balls of steel!


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 Post subject: Re: [L2J - Classic 2.0] The Beginning Retail-like - x0.01
PostPosted: Mon Feb 08, 2021 8:41 am 
Vassal
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Joined: Thu Jan 12, 2017 4:30 pm
Posts: 21
The project is unique. There hasn't been a second like this recently, and it won't be for a long time, so if GM doesn't close the server, people with a specific approach to the game may come sooner or later. Therefore, there is nothing to worry about low online, just do your own thing and face real hardcore :)


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