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 Post subject: Re: New L2OFF Gracia Final Server
PostPosted: Thu Jun 17, 2010 5:37 pm 
Vassal

Joined: Tue May 25, 2010 3:16 am
Posts: 22
Akz8 wrote:
Copying DEX forums layout is fail.


People which do not know about is talking just say crap . :)

The forum uses the default SMF layout . So , we aren't copying nothing .

Haters always hate.

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 Post subject: Re: New L2OFF Gracia Final Server
PostPosted: Fri Jun 18, 2010 2:09 am 
Knight

Joined: Wed Aug 26, 2009 5:48 am
Posts: 87
wtf, thats just a basic free forum layout (http://www.simplemachines.org/). dont talk shit about stealing things when you dunno shit.
i dunno about the server but its annoying to see kids screaming "fail server" but they dont know anything that can be a proof of that so just stfu or come up with som real matter.

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 Post subject: Re: New L2OFF Gracia Final Server
PostPosted: Fri Jun 18, 2010 3:25 pm 
Vassal

Joined: Tue May 25, 2010 3:16 am
Posts: 22
A server with active coders staff and FULL Hellbound Zone, including towers and belleth, 99% of skills working, Kamael race WORKING (really working, and not a crap like nextdev's ones) is always a fail server. Uh ?

A server with a lot of GF things working unlike some "bigger" and old servers is always a fail server also.

I know servers around there which claims to be GF but isn't full IL neither HB :)

As scorpion said, it only show how smart ppl are here.

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 Post subject: Re: New L2OFF Gracia Final Server
PostPosted: Fri Jun 18, 2010 10:58 pm 
Vagabond

Joined: Mon Feb 15, 2010 4:58 pm
Posts: 3
Hoping for sucess of this server.

Wrath server(dexternet) is not "dead" atm, but the "quality" of gameplay(bugs and non acessible areas to be short) and server activity is really disapointing.

About the "fail server blah blah" --->Don't flame without arguments. Unless you are a troll.


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 Post subject: Re: New L2OFF Gracia Final Server
PostPosted: Fri Jun 18, 2010 11:23 pm 
Duke
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Joined: Sat Feb 28, 2009 6:53 pm
Posts: 3274
RVT wrote:
Don't flame without arguments. Unless you are a troll.


Oh, dude!
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 Post subject: Re: New L2OFF Gracia Final Server
PostPosted: Fri Jun 18, 2010 11:49 pm 
Baron
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Joined: Fri Jun 26, 2009 3:15 pm
Posts: 224
Location: USA
NOT A FLAME.

These are most certainly not L2OFF files and I will post the reasons as well as some screenshots that shows this. And please do not say "we are using java elements with L2OFF software" because you are using nothing but java engine.

Okay, from my first inspection at logging into this server were two immediate things that all java servers contain and seldom try to hide:

1) After killing a mob it respawns in the same exact spot it always spawns;

On L2OFF mobs never respawn in the same location, they use a random 3x3 offset system to prevent this.

2) Community Server is a dead giveaway of a server using a java based core since from L2OFF C2 on this feature is generally disabled due to SQL injection flaws.

Big deal, you have the Memo and Mail feature working. A decent java coder can find the needed routine to add to get this. I wish L2DC would add them, but when I asked they replied "Do not need it, the new mail system is working". :shock:

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3) After handing in the Blue Gem the tutorial tells you "To take the recommendation to Grand Master Roian."

With L2OFF files each specific Newbie Tutorial tells you to take to the the NPC name standing next to the Newbie Helper where you spawn a new character into the world, not to Roian.

4) Guard's and Marksman's outside of the towns (not the ones at the entrances) are supposed to walk around, on java they just stand there unless a player with karma runs by.

5) In the Kamael region, outside the Newbie Training hall the mobs have the annoying "Class Change" effect happen. This is a visual bug is often found normally on L2jServer and L2jFree based Gracia Final java servers.

6) Not 100% sure about this one, but on L2OFF the Petitioning System does not work and has not worked since C2. Have not tried it on rpg-club yet, but if they are not using it then the petition system was not leaked with the PTS files; thus it proves it is java because it works in java cores.

7) As with all java based Gracia Final servers the Clan Airship feature is still missing. You can find this out by talking to the second Airship Controller in the Keucereus Alliance Base in the Gracia continent


On a side note, this function "Clan Airship" was just added to L2DC core yesterday afternoon and is being tested. ;)

Those were just the things I found in the first 10 minutes of inspecting the obvious giveaways in java servers. I did not remain on long enough to level to the point where I could see if the Siegeable Clanhalls are working, but at a guess I would say they are also not added; as with most java cores.

On a final note I am in no way flaming the server, just pointing out the obvious points about java that generally cannot be hidden. Saying L2OFF means if you want to hide java you have to do a better job of coding the L2OFF features so they do not give the java engine away.


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 Post subject: Re: New L2OFF Gracia Final Server
PostPosted: Sat Jun 19, 2010 12:03 am 
Forum Troll
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Joined: Sun Mar 02, 2008 4:40 pm
Posts: 12886
minideed 1:server 0
it would be funny if ru servers would give out joker,the only thing that makes ppl join em

(yep troll-like post but couldnt resist expressing my exaltation caused by minis epic win)


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 Post subject: Re: New L2OFF Gracia Final Server
PostPosted: Sat Jun 19, 2010 12:19 am 
Baron
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Joined: Fri Jun 26, 2009 3:15 pm
Posts: 224
Location: USA
GoDs3nD wrote:
minideed 1:server 0
it would be funny if ru servers would give out joker,the only thing that makes ppl join em

(yep troll-like post but couldnt resist expressing my exaltation caused by minis epic win)


It is not really a big feat to accomplish. Any good L2 player who has played on l2OFF and L2j servers would notice these things as well. It does not make a server bad, but when a server states L2OFF then they had better be REALLY good at hiding the obvious java functions.

As with all java servers most of the functions I mentioned above have never been changed. For a really good example of java based spawns go inside Ant Nest or Lair of Antharas and see all the mobs in the walls, floors, etc.


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 Post subject: Re: New L2OFF Gracia Final Server
PostPosted: Sat Jun 19, 2010 1:08 am 
Knight

Joined: Wed Aug 26, 2009 5:48 am
Posts: 87
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Your search - lineage 2 c-grade pvp server - did not match any documents.


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 Post subject: Re: New L2OFF Gracia Final Server
PostPosted: Sat Jun 19, 2010 2:31 am 
Vassal

Joined: Tue May 25, 2010 3:16 am
Posts: 22
ppl always saying crap . btw, good luck with "l2dc".

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 Post subject: Re: New L2OFF Gracia Final Server
PostPosted: Sat Jun 19, 2010 3:20 am 
Baron
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Joined: Fri Jun 26, 2009 3:15 pm
Posts: 224
Location: USA
almighty wrote:
ppl always saying crap . btw, good luck with "l2dc".


You are only saying this because you are a fan of this server and would rather ignore the obvious and defend a server that lies about the software they use.

There is no crap, anybody with eyes and a brain can tell the difference between L2OFF and Java. I have both and have used both extensively and know the differences between the two.

Anyway, good luck with your supposedly "L2OFF" Final (java based) server. :)


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 Post subject: Re: New L2OFF Gracia Final Server
PostPosted: Sat Jun 19, 2010 11:50 am 
Duke
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Joined: Sat Feb 28, 2009 6:53 pm
Posts: 3274
Recently there're so many wins here on pmfun! :D

Btw, maybe that "OFF" means Old Fat Fuck :wink:

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 Post subject: Re: New L2OFF Gracia Final Server
PostPosted: Sun Jun 20, 2010 1:44 pm 
Vassal

Joined: Sun Mar 01, 2009 11:59 am
Posts: 27
A much easier would be packet log html format and see the following:

Type:0x19 (NpcHtmlMessage)
Size: 881+2
Recive time: 13:42:57:453
0002 d ID: 268485936 (0x1000C530)
0006 s HTML: <html><body>Warehouse Keeper Rant:<br>You won't regret choosing the Iron Gate Guild! We safely deliver your cargo to its destination for the lowest price.<br>To claim you cargo, just speak with the keeper of any of our warehouses.<br><center><a action="bypass -h npc_268485936_Chat 1"><font color="LEVEL">"I want to use your freight service."</font></a><br><br><a action="bypass -h npc_268485936_Quest">Quest</a></center></body></html>
036E d 0: 0 (0x00000000)

Non l2off based commands ;)


But then again, it must be l2off cause the great almighty says so!
He even gave super mega proof during my talk with him in the NextDev is closing thread! YAY!

PS:
Minideed - l2off uses territories (a simple 4x4 point area creating a 3d cube so to speak.).
And in each territory an ammount of npc are either randomly defined to spawn within, or set specificly (like Talkable npcs :) )


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 Post subject: Re: New L2OFF Gracia Final Server
PostPosted: Sun Jun 20, 2010 3:25 pm 
Baron
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Joined: Fri Jun 26, 2009 3:15 pm
Posts: 224
Location: USA
Same difference, but the overall fact remains that a server claiming to be using L2OFF files was exposed as a lie (not that it was hard to see) to attract players.

As for packet logs not everybody knows how to do that, so showing a method that anybody can do is even easier.

And as I said anybody can tell the difference between the two, and trying to lure people to your server by claiming to be using L2OFF is pretty lame.

So yes, it is a failed attempt.


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 Post subject: Re: New L2OFF Gracia Final Server
PostPosted: Wed Jun 23, 2010 8:50 pm 
Vagabond

Joined: Tue Jun 01, 2010 8:54 pm
Posts: 12
The fact we said L2OFF doesn't mean 100% L2OFF .... i think and im fcking sure we didn't said 100% L2OFF ... yes, some stuff are coded in Java ... since we are new people, still we don't have the same "contacts" like the biggest servers which has 100% L2OFF files ... NOT WORKING! ... DEX => Wrath for example ...

Fortress are working here, and clan airship is in test mode ... was working ;)

but anyway, who cares ... i wont blame you ... good luck with your perfect l2 life ... im enjoying mine ;)


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