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 Post subject: Blinding blow bug
PostPosted: Wed May 27, 2009 11:52 pm 
Vagabond

Joined: Fri Apr 25, 2008 2:22 am
Posts: 9
Problem: Blinding blow ( the target doesn't show back )
Most of L2j servers and other servers, have this bug

While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 2850.


I need code, for this skill - how it should work.
Post any info about sites codes everything.

TY


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PostPosted: Thu May 28, 2009 12:37 am 
Duke
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Joined: Fri Sep 14, 2007 1:06 pm
Posts: 4879
Location: Cluj-Napoca, Romania
Just don't try it in java my advice. A correct turn in java means one step back, while in a C emulator it simply turns.
The only code for blinding blow which you could use is java bluff's effect. You need a great vectorial system in order to get the same effect in java just like in C, but java can't provide something like that.

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<reddit rando> wrote:
What off platform you dog? Off platform hasn't been a thing in years this game is only playable using Java and if you believe otherwise you're too stupid because every server you played has been Java

fosho!


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PostPosted: Thu May 28, 2009 12:38 am 
Vagabond

Joined: Fri Apr 25, 2008 2:22 am
Posts: 9
my aw play style is doomed :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil:


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PostPosted: Thu May 28, 2009 1:27 am 
Duke
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Joined: Wed Sep 26, 2007 11:31 pm
Posts: 2658
Palko wrote:
my aw play style is doomed :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil:

Every dagger is doomed in java servers. The vectors are always fucked up, the formulas also (sometimes this benefits daggers, but rarely)

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