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Horror
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Author:  Kormag [ Sun Mar 15, 2009 12:49 pm ]
Post subject:  Horror

What is a basic landrate of that skill

and is it magical or physical skill

Author:  SpidAp [ Sun Mar 15, 2009 2:42 pm ]
Post subject: 

http://lineage.pmfun.com/list/skill/c6/human-darkavenger.html

Image
Horror - Active Magical - Range 600

http://l2p.l2wh.com/debuff.html

# Magic-based debuffs are affected by both the M.Atk. of the caster and the M.Def. of the target.
# The level of the skill affects the chance to land a debuff. I'm calling this Learn Level on L2P. Basically to ensure that a debuff will land, you need to keep the skill leveled up. In general, getting a debuff skill at level 70 will ensure that it lands normally on a target who is level 70, but has a reduced chance on a level 71 or higher and of course an increased chance on a level 69 or lower target. Specifically, it sets an effect multiplier which seems to correlate to a target's level similarly to accuracy & evasion. Skills like shield stun have an extremely high effect multiplier and skills like a tyrant's stun skill have a low multiplier.

Author:  Kormag [ Sun Mar 15, 2009 3:06 pm ]
Post subject: 

well is it usefull skill in pvp or its useless ?

Author:  Ruud44 [ Sun Mar 15, 2009 5:01 pm ]
Post subject: 

Kormag wrote:
well is it usefull skill in pvp or its useless ?


In pvp it's totally useless. I had been playing DA for some months and never needed to use this skill. Well, it never lands anyway :p

Author:  Snufkin [ Thu Mar 19, 2009 1:40 am ]
Post subject: 

I played HK for almost 1,5 years and I had horror in "dead zone" somewhare near f12.

This is almost useless skill. Enchanted on +4 (I was a n00b and thought that enchanting will help its landrate) used by HK79 it had about 20% chance to land on lvl 70 mobs. Talk about lvl 78+ chars!

If you dont have sp dont even buy it - that skill its useless.

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