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 Post subject: Augment: Passive Duel Might [Gracia Final]
PostPosted: Fri Jul 22, 2011 4:57 am 
Vagabond

Joined: Fri Jul 22, 2011 4:48 am
Posts: 7
Hi guys, I have a question for you.

Have an Adventurer with Angel Slayer, and got this augment on it: Duel Might lvl 10. (Passive).

I'm playing on a GF server.

So, the description says "Increase PVP P.Atk when equipped". I was wondering how it really works.

I have read that the actual effect is an increase of x% in the dmg done. I'm asking this because p. atk won't make any significant difference on my pvp. However, if the effect is getting 5-10% more dmg on my blows, the difference IS significant.

So, if any of you guys could give me some info about this, I'll be thankful. Thanks in advance.


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 Post subject: Re: Augment: Passive Duel Might [Gracia Final]
PostPosted: Fri Jul 22, 2011 7:18 am 
Marquis
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Joined: Fri Feb 19, 2010 4:57 am
Posts: 1202
UnLegend wrote:
Hi guys, I have a question for you.

Have an Adventurer with Angel Slayer, and got this augment on it: Duel Might lvl 10. (Passive).

I'm playing on a GF server.

So, the description says "Increase PVP P.Atk when equipped". I was wondering how it really works.

I have read that the actual effect is an increase of x% in the dmg done. I'm asking this because p. atk won't make any significant difference on my pvp. However, if the effect is getting 5-10% more dmg on my blows, the difference IS significant.

So, if any of you guys could give me some info about this, I'll be thankful. Thanks in advance.


%dmg bonus was added in freya as far as i remember, in GF it increases patk in pvp situations
but its not so useless as u may think, its not treaten like normal patk, it goes to completely other place in blow formula than "normal" patk and its also multiplied by critical dmg buffs
in GF u should benefit from this aug more than if it would be % dmg bonus, actually this is the best offensive aug u could get, for more info search on blah


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 Post subject: Re: Augment: Passive Duel Might [Gracia Final]
PostPosted: Sat Jul 23, 2011 12:29 am 
Vagabond

Joined: Fri Jul 22, 2011 4:48 am
Posts: 7
Thanks for replying. Gonna keep it then.

I'll check it on Blah, thanks again.


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 Post subject: Re: Augment: Passive Duel Might [Gracia Final]
PostPosted: Sat Jul 23, 2011 3:27 am 
Marquis
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Joined: Mon Mar 14, 2011 11:17 pm
Posts: 1146
Location: Cape Town,South Africa
f@k the info its awesome aug for dagger

but Skill Refresh still > duel might :D


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 Post subject: Re: Augment: Passive Duel Might [Gracia Final]
PostPosted: Sat Jul 23, 2011 8:31 am 
Marquis
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Joined: Fri Feb 19, 2010 4:57 am
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bemyfrag wrote:
f@k the info its awesome aug for dagger

but Skill Refresh still > duel might :D

skill refresh is only as active skill, he can get that on other weapon


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 Post subject: Re: Augment: Passive Duel Might [Gracia Final]
PostPosted: Sat Jul 23, 2011 8:50 am 
Viscount
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Joined: Wed Jun 16, 2010 8:55 pm
Posts: 554
Location: Denmark
BigLoL wrote:
bemyfrag wrote:
f@k the info its awesome aug for dagger

but Skill Refresh still > duel might :D

skill refresh is only as active skill, he can get that on other weapon


+1 and keep that augment it's good.

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(RPG-CLUB x3)


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