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Mystic Muse Enchant route suggestions!
https://forum.pmfun.com/viewtopic.php?f=11&t=36209
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Author:  Gringo [ Wed Aug 11, 2010 11:33 am ]
Post subject:  Mystic Muse Enchant route suggestions!

Hi guys,I am playing a mystic muse,as my char develops,I've come to a stage,when I need to enchant my skills,so my question is "enchant hydro blast for water atack or decrease water resist(dont find a dmg difference between atack with normal hb,and atack when the enemy has surrender to water debuff on...)",also if some1 has experience with that char,some other suggestions will be gr8.Thanks in advance!

Author:  BigLoL [ Wed Aug 11, 2010 11:37 am ]
Post subject:  Re: Mystic Muse Enchant route suggestions!

Gringo wrote:
Hi guys,I am playing a mystic muse,as my char develops,I've come to a stage,when I need to enchant my skills,so my question is "enchant hydro blast for water atack or decrease water resist(dont find a dmg difference between atack with normal hb,and atack when the enemy has surrender to water debuff on...)",also if some1 has experience with that char,some other suggestions will be gr8.Thanks in advance!


surrender to water - casting it is waste of time

Author:  Xmvp [ Wed Aug 11, 2010 11:44 am ]
Post subject:  Re: Mystic Muse Enchant route suggestions!

+duel could be the best enchant route at endgame but i used to use +power on my previous srv bcoz duel wasnt available
duel means +100% dmg in pvp while power means +50% dmg in pve(vs mobs) & +50% dmg in pvp AFAIK
the point is that even with +power route i was doing bigger dmg than with +water or +vul
why ? bcoz at endgame everybody have at least 1 water resist armor part + shitload of resist buffs so +water wont help u so much
surrender of water should be enough to decrease ur enemies' water def (it also removes ur target's water resist buffs)
if u want to chose between +water or +vul id suggest u +vul bcoz less water resist means bigger dmg for you
but my final option would be +duel

Author:  GoDs3nD [ Wed Aug 11, 2010 1:14 pm ]
Post subject:  Re: Mystic Muse Enchant route suggestions!

i suggest this:
1)pump ur skills +vulnerability(that is A LOT more useful than attri or power)
2)reach endgame and change the enchant route to duel

this is what i always suggest and what in my opinion is the best u can do and i pretty much "quoted" mvp but hey thats what NBFFs are for-to agree eachother

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