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mystiq muse skill enchant
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Author:  mystiq [ Fri Apr 11, 2008 10:49 pm ]
Post subject:  mystiq muse skill enchant

which path should i obey with mystiq muse skill enchantment? [except mana one...].

like aqua splash- better enchant for power or water element to deal better dmg?

Author:  Vawned [ Fri Apr 11, 2008 11:42 pm ]
Post subject:  Re: mystiq muse skill enchant

mystiq wrote:
which path should i obey with mystiq muse skill enchantment? [except mana one...].

like aqua splash- better enchant for power or water element to deal better dmg?


I would enchant Power In All.

Elemental may be sucks. Cuz everyone can find a resist. And u'll cause less damage.
I think :unsure:

Author:  mystiq [ Fri Apr 11, 2008 11:43 pm ]
Post subject: 

lol. i have to change nick name ;/
even character class have similar name ;/

which one will be better for oly?
aqua additional dmg or normal dmg?

btw, what agu i should try get? wild magic lvl10 will be best?

Author:  Vawned [ Sat Apr 12, 2008 3:23 am ]
Post subject: 

mystiq wrote:
lol. i have to change nick name ;/
even character class have similar name ;/

which one will be better for oly?
aqua additional dmg or normal dmg?

btw, what agu i should try get? wild magic lvl10 will be best?


WM lvl 10 for sure.
But it only works when u r fullbuffed, in a massive pvp, siege and etc. Not so good at oly =/

I think that Solar Spark enchanted would be awesome, using Light Vortex+Solar Spark.
The same for Hydro Blast, together with Surrender>Vortex>Hydro.
Frost Bolt could be enchanted for Chance? If could, do it.

Author:  mystiq [ Sat Apr 12, 2008 5:36 am ]
Post subject: 

http://lineage2.stratics.com/wiki/Mysti ... l_Enchants

can some1 make me a working macro for sps mass atacks, cuz i got
/useskill "name"
/useskill "name"
and it sometimes work and sometimes only the first one is casted.

delay doesnt help

Author:  Vawned [ Sat Apr 12, 2008 11:48 pm ]
Post subject: 

mystiq wrote:
http://lineage2.stratics.com/wiki/Mystic_Muse_Skill_Enchants

can some1 make me a working macro for sps mass atacks, cuz i got
/useskill "name"
/useskill "name"
and it sometimes work and sometimes only the first one is casted.

delay doesnt help


Don't use macros with many skills in a row.
I think is better just use one "skillforce", instead of the normal skill in shortcut bar.

Author:  Icarus [ Sun Apr 13, 2008 2:19 pm ]
Post subject:  Re: mystiq muse skill enchant

Vawned wrote:
mystiq wrote:
which path should i obey with mystiq muse skill enchantment? [except mana one...].

like aqua splash- better enchant for power or water element to deal better dmg?


I would enchant Power In All.

Elemental may be sucks. Cuz everyone can find a resist. And u'll cause less damage.
I think :unsure:

It's better to go on elemental than dark attack. For elemental protection you just have the dances/songs and elemental protection buff. For dark you have unholy resistance, divine protection, song of invocation and since ct1 dance of alignment.
That's why necroes are NERFED NERFED.
Add a kamael with unholy armor on in the equation and the necro will do 200 dmg per spike lol. And that if gloom lands. (gloom is a dark attack)

Author:  mystiq [ Sun Apr 13, 2008 2:48 pm ]
Post subject: 

normal magic dmg is DARK MAGIC?

Author:  mariosxx [ Sun Apr 13, 2008 2:58 pm ]
Post subject:  Re: mystiq muse skill enchant

Icarus wrote:
(gloom is a dark attack)
No its not :P

Author:  Icarus [ Sun Apr 13, 2008 4:01 pm ]
Post subject: 

Actually it's on no attribute list i've seen. Can you prove it's not? (not the bad sense, you made me curious)

Author:  mariosxx [ Sun Apr 13, 2008 4:17 pm ]
Post subject: 

Icarus wrote:
Actually it's on no attribute list i've seen. Can you prove it's not? (not the bad sense, you made me curious)

Its what we call non elemental skill.
I'll try to explain my thinking.

1st of all, i never heard of gloom being dark attack.*that may not matter tho*
Also, for example, surrender to fire itself is not fire attack.
But removes resist fire (the buff). So you 'can' call it fire element anyway.
Same goes for all surrenders. But gloom doesn't remove unholy resistance.
Thats my thinking :p

Author:  Icarus [ Sun Apr 13, 2008 8:49 pm ]
Post subject: 

mariosxx wrote:
Icarus wrote:
Actually it's on no attribute list i've seen. Can you prove it's not? (not the bad sense, you made me curious)

Its what we call non elemental skill.
I'll try to explain my thinking.

1st of all, i never heard of gloom being dark attack.*that may not matter tho*
Also, for example, surrender to fire itself is not fire attack.
But removes resist fire (the buff). So you 'can' call it fire element anyway.
Same goes for all surrenders. But gloom doesn't remove unholy resistance.
Thats my thinking :p

You may be right because steal essence isn't notated anywhere, and it's in the same situation.

Author:  mystiq [ Mon Apr 14, 2008 1:31 am ]
Post subject: 

l2stratics wrote:
Hydro Blast
Enchant Cost: MP consumption is decreased
Enchant Attack Water: The water element is enchanted
Enchant Weaken Water: Target's water resistance is weakened
Enchant Power: the power is increased


have u seen any other then power annd cost?

be, i know that, but i have found other options in l2 stratics, so i ask.

cuz check this out. hydro blast+surrender to water in on skill ;]
mass pwnage

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