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for Spectral Master NM or MAJ leather? and why
https://forum.pmfun.com/viewtopic.php?f=11&t=1998
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Author:  insedel [ Sun Apr 06, 2008 2:09 am ]
Post subject:  for Spectral Master NM or MAJ leather? and why

what armor chose this is good and this is good i'm confused can you tell me wchich one chose

Author:  Vawned [ Sun Apr 06, 2008 4:03 am ]
Post subject:  Re: for Spectral Master NM or MAJ leather? and why

insedel wrote:
what armor chose this is good and this is good i'm confused can you tell me wchich one chose


Wtf u'll choose NM Light?
Go for Tallum Robe if u want M Def, no doubt.

And I already test MJ Light, and IT'S NOT GOOD, even if u have a Acu Weapon. Want Stun Resist? Go For MJ Robe.

U want to Choose Between Stun Resist/Defensive Power or Casting Spd.
Altought u can get Defensive Power and Casting Spd with BW Light :D

Author:  Breal [ Sun Apr 06, 2008 1:21 pm ]
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Majestic Light is very good when you are buffed. PP buff + Dances and one bow = 1-2k dmg during critical atack.

Author:  Icarus [ Sun Apr 06, 2008 3:22 pm ]
Post subject: 

It's hard for me to believe that. Maybe vs unbuffed person sure. It's good if you do 2k dmg as an archer during crit, and you want the same from a lousy summoner?

Author:  Breal [ Sun Apr 06, 2008 6:17 pm ]
Post subject: 

Icarus wrote:
It's hard for me to believe that. Maybe vs unbuffed person sure. It's good if you do 2k dmg as an archer during crit, and you want the same from a lousy summoner?


dmg is various - according to buffs, but one summoner can crit for over 1kdmg on robe armor, so it is a good choice if you have buffs for accuracy, critical attack and power, etc.

Author:  BlackJack [ Sun Apr 06, 2008 7:03 pm ]
Post subject: 

Always use DC or Draco light for summoners: best bonus 4% P.Atk 4%Atk speed,and DC gives paralyse resist(If you use a bow MJ light is good too)

Author:  GoDs3nD [ Sun Apr 06, 2008 9:49 pm ]
Post subject: 

wtf?blackjack? u think about helping the summon after 61st lvl in damaging:)?hm i dont think u do it efficiently.. its funny:Dp atk bonus?with that funny summoner dmg?!lol i allawayes concetrate on supporting the summon with heals:) and for oly i think its good to use sometimes light sets cuz u anyway get cast spd bonus and u have higher def:D i would choose nm/tallum why? tallum imo is made for summoner(8% mp reg and +2 men) and the nm set gives 4% m def and great 70% hold resistance:)
but id go for mj robe(15% cast spd 50% stun res mp reg+8 and +1 men:)
and acu weapon:) thats my opinion and if u take the mj light set u will get the 50% stun res +1 dex(its not so good imo...and -1 con that is not good at all cuz u allready lack of hp and - some hp is like lol) and u loose the cast spd +men and big mp bonus :P
choose mj robe:P

Author:  BlackJack [ Sun Apr 06, 2008 11:47 pm ]
Post subject: 

With robes U are falling a prey to fighters(low P.def) U wont need to heal your summon cuz the attack will be concentrated on U :) ...And I think that with Draco set and S dual for example U can do serious damaging...
Robes are better in farming and lvling up but in PvP always light :wink:

Author:  PioneerFX [ Mon Apr 07, 2008 1:27 am ]
Post subject: 

+6 dc robe set is * for mages :twisted:

Author:  Thoronil [ Tue Apr 08, 2008 11:07 am ]
Post subject: 

MJ Robe will be good for you. I'm using it from 61lvl and it's really good thanks to bonus it gave. On PVP you have transfer pain so U have 2x more CP/HP right ? Acu weapon and U can heal yourself and the summon will make his job. Think about SOES with BTB it really help's U in pvp (summon +BTB & U+BTB).
BTW Silouhette has a good drain (throw Empowerment on summon, then run and tell the summon to make a few drains :D

It's only my point of view :)

P.S. Sorry for my english - if I made some mistakes :roll:

Author:  Sekkurel [ Tue Apr 08, 2008 5:38 pm ]
Post subject: 

ok lets make this clear
of course all will target you but you have TRANSFER PAIN so the dmg you get is half of what it is so you can heal it easely and you have curses cubics a very powerfull summon plus a very good heal both for you and summon
so you wont die that fast
armor = maj robe for robe and bw light for light armor ( bw because of its cast seed and men bonus )
weapon = defenetly a acumen 1 and a nice little bow or dagger/duals if you like close combat
dyes = +con + dex + wit - str - men ( dex is optional )

Author:  Thoronil [ Tue Apr 08, 2008 10:51 pm ]
Post subject: 

Sekkurel you're my man :D
http://forum.pmfun.com/viewtopic.php?t=1946&highlight=

Author:  Breal [ Wed Apr 09, 2008 1:15 pm ]
Post subject: 

Thoronil wrote:

yeah, or you are his man cause he is right about this thing.

Author:  GoDs3nD [ Wed Apr 09, 2008 2:01 pm ]
Post subject: 

Sekkurel wrote:
ok lets make this clear
of course all will target you but you have TRANSFER PAIN so the dmg you get is half of what it is so you can heal it easely and you have curses cubics a very powerfull summon plus a very good heal both for you and summon
so you wont die that fast
armor = maj robe for robe and bw light for light armor ( bw because of its cast seed and men bonus )
weapon = defenetly a acumen 1 and a nice little bow or dagger/duals if you like close combat
dyes = +con + dex + wit - str - men ( dex is optional )


/agreed ... :) nothing more to say:)
and maybe for farming +mana up?like u farm at non-populated place or just serv has low population and u will have some more mana:) but all u sayd is right!

Author:  Breal [ Wed Apr 09, 2008 2:23 pm ]
Post subject: 

farming = health or dagger with focus.

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