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 Post subject: SE dyes
PostPosted: Sat Mar 13, 2010 8:06 am 
Elder

Joined: Mon Nov 09, 2009 8:33 pm
Posts: 175
I was thinking about +5wit-5 men and 4con-4str (i use it only for healing/root/recharge bot)

I also was thinking about +5wit-5 int but some ppl told me that debuff land rate would suck that way..


(yea i noticed the DYE FOR ALL CLASes post but didnt feel like reading 18 pages of spam and dont get any answer)


Plx comments 8)


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 Post subject: Re: SE dyes
PostPosted: Sat Mar 13, 2010 12:01 pm 
Duke

Joined: Fri Nov 16, 2007 3:03 pm
Posts: 2034
+4wit -4int[u can't decrease men]
+4con, +4dex -10str


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 Post subject: Re: SE dyes
PostPosted: Sat Mar 13, 2010 1:40 pm 
Duke
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Joined: Sun May 18, 2008 1:23 am
Posts: 2657
LOLWTF?

On healer you can't influence INT.
You can only use -MEN +WIT dyes as far as i know, but correct me if im wrong...


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 Post subject: Re: SE dyes
PostPosted: Sat Mar 13, 2010 3:01 pm 
Duke

Joined: Fri Nov 16, 2007 3:03 pm
Posts: 2034
afaik only wizard classes can touch men
ergo: healer can't

Quote:
Dye of MEN - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by Non-Healer Mystic classes.


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 Post subject: Re: SE dyes
PostPosted: Sat Mar 13, 2010 3:12 pm 
Duke
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Joined: Sun May 18, 2008 1:23 am
Posts: 2657
What the hell? Since when is that?
My SE always had -5MEN +5WIT
And i was whining about this to my mates because i thought that i do not need INT so why do I have to sacrifice MEN?


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 Post subject: Re: SE dyes
PostPosted: Sat Mar 13, 2010 3:18 pm 
Forum Troll
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Joined: Sun Mar 02, 2008 4:40 pm
Posts: 12886
Code:
MEN and WIT
   

Human Wizard, Sorcerer, Necromancer, Warlock, Elven Wizard, Spellsinger, Elemental Summoner, Dark Wizard, Spellhowler, Phantom Summoner, Cleric, Bishop, Prophet, Elven Oracle, Elven Elder, Shillien Oracle, Shillien Elder, Orc Shaman, Overlord, Warcryer



Code:
INT and MEN
   

Human Wizard, Sorcerer, Necromancer, Warlock, Elven Wizard, Spellsinger, Elemental Summoner, Dark Wizard, Spellhowler, Phantom Summoner



Code:
INT and WIT
   

Human Wizard, Sorcerer, Necromancer, Warlock, Elven Wizard, Spellsinger, Elemental Summoner, Dark Wizard, Spellhowler, Phantom Summoner, Warrior, Human Knight, Paladin, Rogue, Gladiator, Warlord, Dark Avenger, Treasure Hunter, Hawkeye, Elven Knight, Temple Knight, Swordsinger, Plainswalker, Silver Ranger, Palus Knight, Assassin, Shillien Knight, Bladedancer, Abyss Walker, Phantom Ranger, Orc Raider, Orc Monk, Destroyer, Tyrant, Scavenger, Artisan, Bounty Hunter,
Warsmith

source lineage2.com


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 Post subject: Re: SE dyes
PostPosted: Sat Mar 13, 2010 8:43 pm 
Duke

Joined: Fri Nov 16, 2007 3:03 pm
Posts: 2034
i remember one time when i wanted to for +4int on the se and it didn't let me change it...never though that from with i could've....
then yeah...-int and for pvp -men


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 Post subject: Re: SE dyes
PostPosted: Fri Apr 02, 2010 1:31 am 
Elder

Joined: Fri Dec 18, 2009 3:54 pm
Posts: 108
+4 wit - 4 men +4 con - 4 str +4 dex - 4 str are the dyes 4 you!


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