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 Post subject: TH 78: Skill mastery
PostPosted: Thu Jun 12, 2008 7:11 pm 
Vagabond
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does it rly that efficient? i mean, evryone suggests to have +5dex +4con -9str yet the skill says that its is based on the amount of sTR a char has. im confused


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PostPosted: Thu Jun 12, 2008 8:45 pm 
Duke
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Since c5, daggers think twice before dropping their str. I'm gonna quote what i've posted in the previous topic.

Icarus wrote:
Skill mastery gives a chance to use a skill without downtime, so it's important. What does that mean? You fire a skill and you fire it immediately again without waiting for the reuse. A double-skill.
It also gives a chance to double the duration of buffs. For example, let's say you have a th. You hit dash, it lasts 15 seconds. How would it be for it to last 30 seconds? It would be good.



Since c5, they don't only lose that capability, but they also lose the capability of performing a critical skill, and that hurts. That's why i only use +5 dex -5 str on my aw from now on. I also used to do the -9str move.
Btw sometimes i leave my aw only with +5 wit -5 int, and i can say i'm satisfied.

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<reddit rando> wrote:
What off platform you dog? Off platform hasn't been a thing in years this game is only playable using Java and if you believe otherwise you're too stupid because every server you played has been Java

fosho!


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PostPosted: Thu Jun 12, 2008 8:59 pm 
Vagabond

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Man one question:why you lower your int?Lowering your int u lower your chance of putting hex or power break on your enemy.Please explain why ?


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PostPosted: Thu Jun 12, 2008 9:30 pm 
Vassal

Joined: Sat Nov 24, 2007 9:59 am
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boyforever wrote:
Man one question:why you lower your int?Lowering your int u lower your chance of putting hex or power break on your enemy.Please explain why ?

LoL, Hex and Power Break are not Magic skills... They are Active skills and are affected by STR not INT...


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PostPosted: Thu Jun 12, 2008 10:31 pm 
Marquis

Joined: Wed Dec 05, 2007 6:12 am
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eaylfe wrote:
boyforever wrote:
Man one question:why you lower your int?Lowering your int u lower your chance of putting hex or power break on your enemy.Please explain why ?

LoL, Hex and Power Break are not Magic skills... They are Active skills and are affected by STR not INT...
LOLOLOLOL

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once uve reached 4pks u start to drop


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PostPosted: Thu Jun 12, 2008 10:33 pm 
Duke

Joined: Fri Nov 16, 2007 3:03 pm
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Omg, so you think you need castspd for skills :O
Dude, what's hurricane/decay/surrender to sjit? If not active, toggle or passive?:D
That bases on int, but casting spd is better for aw rather than int.

Power Break [Skill]
0.80 [Base land rate]
MEN [Resistance depends on]
Yes [Magic Skill]

I'd better go for atk spd at mages xD


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PostPosted: Thu Jun 12, 2008 10:34 pm 
Marquis
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well its true :)
with silence on ( silence = bb magic skills ) you can still cast them :)
havent tryed pain of sag with silence on :)
wonder if its phisic skil :)


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PostPosted: Fri Jun 13, 2008 1:28 am 
Marquis

Joined: Wed Dec 05, 2007 6:12 am
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Sekkurel wrote:
well its true :)
with silence on ( silence = bb magic skills ) you can still cast them :)
havent tryed pain of sag with silence on :)
wonder if its phisic skil :)


Lemme put it like that lmfao...
Whatever skill takes spirit shots is magic skill.
So, silence blocks it.

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once uve reached 4pks u start to drop


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PostPosted: Fri Jun 13, 2008 9:26 am 
Duke
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mariosxx wrote:
eaylfe wrote:
boyforever wrote:
Man one question:why you lower your int?Lowering your int u lower your chance of putting hex or power break on your enemy.Please explain why ?

LoL, Hex and Power Break are not Magic skills... They are Active skills and are affected by STR not INT...
LOLOLOLOL

LOLOLOLOL INDEED!

They are magic skills.

You lower your int because it's already low, why do i have to repeat this every time? Wit will make a difference in casting, while int will make a very low difference in land rate.

Lhyno wrote:
Omg, so you think you need castspd for skills :O
Dude, what's hurricane/decay/surrender to sjit? If not active, toggle or passive?:D
That bases on int, but casting spd is better for aw rather than int.

Power Break [Skill]
0.80 [Base land rate]
MEN [Resistance depends on]
Yes [Magic Skill]

I'd better go for atk spd at mages xD

Was that addressed to me? Aw has hex, power break and freezing strike, remember?

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<reddit rando> wrote:
What off platform you dog? Off platform hasn't been a thing in years this game is only playable using Java and if you believe otherwise you're too stupid because every server you played has been Java

fosho!


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PostPosted: Fri Jun 13, 2008 1:24 pm 
Count

Joined: Mon Sep 24, 2007 4:45 pm
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Let them Icarus to play as they want .
Like you , i always use +5dex/-5str and +4wit-4int on AW/PW. I already said that this setup is tested even on retail , where i have a couple of friends who are heroes from over 5months. And they use this setup.


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PostPosted: Sat Jun 14, 2008 11:43 am 
Duke
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I don't konw what dye to use on AW, but i think i will use the plus 5 wit minus 5 int. I love the 41 strebgth of AW, and ppl love me because i can hit 1200 criticals in plated leather set (plus 4 str :twisted: )
I think i will never lower my str ...


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PostPosted: Sat Jun 14, 2008 12:50 pm 
Duke

Joined: Fri Nov 16, 2007 3:03 pm
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Icarus wrote:
Lhyno wrote:
Omg, so you think you need castspd for skills :O
Dude, what's hurricane/decay/surrender to sjit? If not active, toggle or passive?:D
That bases on int, but casting spd is better for aw rather than int.

Power Break [Skill]
0.80 [Base land rate]
MEN [Resistance depends on]
Yes [Magic Skill]

I'd better go for atk spd at mages xD

Was that addressed to me? Aw has hex, power break and freezing strike, remember?


Nope, it meant for eay, just an example that these are magic skills and active skills both mean physical and magical:)


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PostPosted: Sat Jun 14, 2008 12:54 pm 
Duke
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Ok, i got the picture.

@Shalana: well, that's the mentality i'm beginning to adopt... BUT, for me +5 dex means some nice things in plus... Speed especially, it becomes essential for pvp vs a sps in dc robe.But the point is i'm beginning to admit there's no incredible difference... Plated set rocks 100% btw.

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<reddit rando> wrote:
What off platform you dog? Off platform hasn't been a thing in years this game is only playable using Java and if you believe otherwise you're too stupid because every server you played has been Java

fosho!


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PostPosted: Sat Jun 14, 2008 2:10 pm 
Marquis
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Icarus wrote:
Ok, i got the picture.

@Shalana: well, that's the mentality i'm beginning to adopt... BUT, for me +5 dex means some nice things in plus... Speed especially, it becomes essential for pvp vs a sps in dc robe.But the point is i'm beginning to admit there's no incredible difference... Plated set rocks 100% btw.

if you have problems following a mage then either you have slow or you made the aw look like a retard
anyway the str is the aw and also the DE main strenght :))
i still believe patk influences the damage on the blows
but not so much as it influences the damage on the archer skills or normal shots
you cant expect to do 3 k damage with 200 patk !!!!


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PostPosted: Sat Jun 14, 2008 6:43 pm 
Duke
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The patk on the weapon seems to have an impact but... I don't know, it's all messed up. On l2gold patk on weapon used to matter (not patk throught buffs), but on other servers you can still do 3k dmg with a doom dagger... I'll try it on dex too. In c4, it was like l2gold, but maybe this is an interlude thing.

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<reddit rando> wrote:
What off platform you dog? Off platform hasn't been a thing in years this game is only playable using Java and if you believe otherwise you're too stupid because every server you played has been Java

fosho!


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