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PostPosted: Tue Jun 02, 2009 5:32 pm 
Marquis
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thats my concept dude, and i dont care about sk lovers , da lovers ,they can say anything they want ; for me tank= the most deffensive char possible.


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PostPosted: Wed Jun 03, 2009 7:13 pm 
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your concept gives sense, but look more carefully, there is no best tanking option.....

for example, for raiding

you need skills that any tank posses, but you really wont have time to cast any heal, drain or debuff, you need MP for agro anyway.....

so, you need only to boost defense and shield block rate/power

--> SK and TK have more potent shield defense, due to their base dex, also have advantages in cubics, weak heal or hex time to time...

--> DA and Pala have more p def through majesty

for pvp, the difference is only in question: stand longer, do less damage, or stand same/less time, doing higher mess?

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PostPosted: Wed Jun 03, 2009 7:22 pm 
Baron
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Binturong wrote:
your concept gives sense, but look more carefully, there is no best tanking option.....

for example, for raiding

you need skills that any tank posses, but you really wont have time to cast any heal, drain or debuff, you need MP for agro anyway.....

so, you need only to boost defense and shield block rate/power

--> SK and TK have more potent shield defense, due to their base dex, also have advantages in cubics, weak heal or hex time to time...

--> DA and Pala have more p def through majesty

for pvp, the difference is only in question: stand longer, do less damage, or stand same/less time, doing higher mess?
if sk is not 81 how he will do more mess from pala or sk?

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PostPosted: Wed Jun 03, 2009 7:36 pm 
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TOD, hex, power break, cubics, drains, lightening strike, thats for SK

for DA, its...

TOD, 1 hit panther, drain, shield of revenge, horror (low mana cost, sometimes land, funny when succes imo).... but agree, nothing extra

but..... when you are nolifer and manage to go to 81...

SK: touch of shilen, pain of shilen
DA: hell scream, seed of revenge, insane crusher

--> here, DA turns into really bad boy. Hell scream is AoE fear which also decreases p def and m def, seed of revenge increases p atk with insane rate (and prolly crit rate too), and enables use of insane crusher, which is 9k power AoE

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......_____//____?____\______
----o--------CARE-POLICE----@)
-----`--(@)=====+====(@)-
______...............@@@.......
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_____|......CARE SWAT VAN...|
_____\-((@))((@))-----((@))-//


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PostPosted: Wed Jun 03, 2009 9:24 pm 
Baron
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Binturong wrote:
TOD, hex, power break, cubics, drains, lightening strike, thats for SK

for DA, its...

TOD, 1 hit panther, drain, shield of revenge, horror (low mana cost, sometimes land, funny when succes imo).... but agree, nothing extra

but..... when you are nolifer and manage to go to 81...

SK: touch of shilen, pain of shilen
DA: hell scream, seed of revenge, insane crusher

--> here, DA turns into really bad boy. Hell scream is AoE fear which also decreases p def and m def, seed of revenge increases p atk with insane rate (and prolly crit rate too), and enables use of insane crusher, which is 9k power AoE
as i told before NOT 81lvl...to my mind da is better simply coz the only thing that your are gonna do is SPAM hate aura.Hex? rofl??? when 15 ppl are hitting you you hex? at 81 ok SK rules

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PostPosted: Wed Jun 03, 2009 9:32 pm 
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2xristos92 wrote:
Binturong wrote:
TOD, hex, power break, cubics, drains, lightening strike, thats for SK

for DA, its...

TOD, 1 hit panther, drain, shield of revenge, horror (low mana cost, sometimes land, funny when succes imo).... but agree, nothing extra

but..... when you are nolifer and manage to go to 81...

SK: touch of shilen, pain of shilen
DA: hell scream, seed of revenge, insane crusher

--> here, DA turns into really bad boy. Hell scream is AoE fear which also decreases p def and m def, seed of revenge increases p atk with insane rate (and prolly crit rate too), and enables use of insane crusher, which is 9k power AoE
as i told before NOT 81lvl...to my mind da is better simply coz the only thing that your are gonna do is SPAM hate aura.Hex? rofl??? when 15 ppl are hitting you you hex? at 81 ok SK rules

failpost


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PostPosted: Wed Jun 03, 2009 9:32 pm 
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GoDs3nD wrote:
2xristos92 wrote:
Binturong wrote:
TOD, hex, power break, cubics, drains, lightening strike, thats for SK

for DA, its...

TOD, 1 hit panther, drain, shield of revenge, horror (low mana cost, sometimes land, funny when succes imo).... but agree, nothing extra

but..... when you are nolifer and manage to go to 81...

SK: touch of shilen, pain of shilen
DA: hell scream, seed of revenge, insane crusher

--> here, DA turns into really bad boy. Hell scream is AoE fear which also decreases p def and m def, seed of revenge increases p atk with insane rate (and prolly crit rate too), and enables use of insane crusher, which is 9k power AoE
as i told before NOT 81lvl...to my mind da is better simply coz the only thing that your are gonna do is SPAM hate aura.Hex? rofl??? when 15 ppl are hitting you you hex? at 81 ok SK rules

failpost
pff...why explain pr0

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PostPosted: Wed Jun 03, 2009 9:43 pm 
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2xristos92 wrote:
GoDs3nD wrote:
2xristos92 wrote:
Binturong wrote:
TOD, hex, power break, cubics, drains, lightening strike, thats for SK

for DA, its...

TOD, 1 hit panther, drain, shield of revenge, horror (low mana cost, sometimes land, funny when succes imo).... but agree, nothing extra

but..... when you are nolifer and manage to go to 81...

SK: touch of shilen, pain of shilen
DA: hell scream, seed of revenge, insane crusher

--> here, DA turns into really bad boy. Hell scream is AoE fear which also decreases p def and m def, seed of revenge increases p atk with insane rate (and prolly crit rate too), and enables use of insane crusher, which is 9k power AoE
as i told before NOT 81lvl...to my mind da is better simply coz the only thing that your are gonna do is SPAM hate aura.Hex? rofl??? when 15 ppl are hitting you you hex? at 81 ok SK rules

failpost
pff...why explain pr0

pvps are not always 15 vs 15 or 300 vs 300
da has no 360 degree shield block so he falls behind imo
he can resist dmg only from the front
now u get why if u get hit by 15 ppl its better to have sk/tk?


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PostPosted: Wed Jun 03, 2009 9:49 pm 
Baron
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GoDs3nD wrote:
2xristos92 wrote:
GoDs3nD wrote:
2xristos92 wrote:
Binturong wrote:
TOD, hex, power break, cubics, drains, lightening strike, thats for SK

for DA, its...

TOD, 1 hit panther, drain, shield of revenge, horror (low mana cost, sometimes land, funny when succes imo).... but agree, nothing extra

but..... when you are nolifer and manage to go to 81...

SK: touch of shilen, pain of shilen
DA: hell scream, seed of revenge, insane crusher

--> here, DA turns into really bad boy. Hell scream is AoE fear which also decreases p def and m def, seed of revenge increases p atk with insane rate (and prolly crit rate too), and enables use of insane crusher, which is 9k power AoE
as i told before NOT 81lvl...to my mind da is better simply coz the only thing that your are gonna do is SPAM hate aura.Hex? rofl??? when 15 ppl are hitting you you hex? at 81 ok SK rules

failpost
pff...why explain pr0

pvps are not always 15 vs 15 or 300 vs 300
da has no 360 degree shield block so he falls behind imo
he can resist dmg only from the front
now u get why if u get hit by 15 ppl its better to have sk/tk?
as i mentioned above i was refering to mass pvp means sieges mainly and party vs party (shield of fate and you won) as for the other ye you got a point for shield def but it cuts mp and dont forget that all players are not fighters... the m.def is lol ~10 i think and with MOARE life and bp healing you and spamming cp pots i think DA can stand better from SK

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PostPosted: Wed Jun 03, 2009 10:21 pm 
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2xristos92 wrote:
GoDs3nD wrote:
2xristos92 wrote:
GoDs3nD wrote:
2xristos92 wrote:
Binturong wrote:
TOD, hex, power break, cubics, drains, lightening strike, thats for SK

for DA, its...

TOD, 1 hit panther, drain, shield of revenge, horror (low mana cost, sometimes land, funny when succes imo).... but agree, nothing extra

but..... when you are nolifer and manage to go to 81...

SK: touch of shilen, pain of shilen
DA: hell scream, seed of revenge, insane crusher

--> here, DA turns into really bad boy. Hell scream is AoE fear which also decreases p def and m def, seed of revenge increases p atk with insane rate (and prolly crit rate too), and enables use of insane crusher, which is 9k power AoE
as i told before NOT 81lvl...to my mind da is better simply coz the only thing that your are gonna do is SPAM hate aura.Hex? rofl??? when 15 ppl are hitting you you hex? at 81 ok SK rules

failpost
pff...why explain pr0

pvps are not always 15 vs 15 or 300 vs 300
da has no 360 degree shield block so he falls behind imo
he can resist dmg only from the front
now u get why if u get hit by 15 ppl its better to have sk/tk?
as i mentioned above i was refering to mass pvp means sieges mainly and party vs party (shield of fate and you won) as for the other ye you got a point for shield def but it cuts mp and dont forget that all players are not fighters... the m.def is lol ~10 i think and with MOARE life and bp healing you and spamming cp pots i think DA can stand better from SK

in mass pvp bashing u go ud,vengence and just keep it goin
mp?dont be foolish..not the biggest problem
i dont get this part "THE M.DEF IS LOL ~10 I THINK"
wth is that?!
dont forget since gracia u can resist magical spells with ur shield
guess what?+1 again for 360 degree shield def
bp spammin heals?why cant sk get heals?


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PostPosted: Wed Jun 03, 2009 10:27 pm 
Baron
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GoDs3nD wrote:
2xristos92 wrote:
GoDs3nD wrote:
2xristos92 wrote:
GoDs3nD wrote:
2xristos92 wrote:
Binturong wrote:
TOD, hex, power break, cubics, drains, lightening strike, thats for SK

for DA, its...

TOD, 1 hit panther, drain, shield of revenge, horror (low mana cost, sometimes land, funny when succes imo).... but agree, nothing extra

but..... when you are nolifer and manage to go to 81...

SK: touch of shilen, pain of shilen
DA: hell scream, seed of revenge, insane crusher

--> here, DA turns into really bad boy. Hell scream is AoE fear which also decreases p def and m def, seed of revenge increases p atk with insane rate (and prolly crit rate too), and enables use of insane crusher, which is 9k power AoE
as i told before NOT 81lvl...to my mind da is better simply coz the only thing that your are gonna do is SPAM hate aura.Hex? rofl??? when 15 ppl are hitting you you hex? at 81 ok SK rules

failpost
pff...why explain pr0

pvps are not always 15 vs 15 or 300 vs 300
da has no 360 degree shield block so he falls behind imo
he can resist dmg only from the front
now u get why if u get hit by 15 ppl its better to have sk/tk?
as i mentioned above i was refering to mass pvp means sieges mainly and party vs party (shield of fate and you won) as for the other ye you got a point for shield def but it cuts mp and dont forget that all players are not fighters... the m.def is lol ~10 i think and with MOARE life and bp healing you and spamming cp pots i think DA can stand better from SK

in mass pvp bashing u go ud,vengence and just keep it goin
mp?dont be foolish..not the biggest problem
i dont get this part "THE M.DEF IS LOL ~10 I THINK"
wth is that?!
dont forget since gracia u can resist magical spells with ur shield
guess what?+1 again for 360 degree shield def
bp spammin heals?why cant sk get heals?
my server is HB so no block magic.OFC sk gets heals too but da with more life cp=more time to spam cp pots.As for mp if you spam hate auras for some time your mp goes really down

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PostPosted: Thu Jun 04, 2009 10:51 am 
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Kata wrote:
thats my concept dude, and i dont care about sk lovers , da lovers ,they can say anything they want ; for me tank= the most deffensive char possible.

the most defensive char is not the 1 with the craploadz of health and cp
tanks are not 1 man army
for example pala has the craploadz of hp and cp and tol
but has no 360 degree shield defense and his low base dex makes his shield block rate lower compared to tk/sk
excellent shield block and normal shield blocks do the thing in mass pvp
played tk once and imagine how surprised was i when 3 nukes in row had all in all 1k dmg effect on me:)

for example the sk has lower hp,no tol,no healing cubic
but has guard stance to pump his defence
superior dex natural for the elves secures high shield block rate
add dex dyes and improve more ur stats
add con to compensate a bit the lack of the hp
a good healer could make u forget about the hp lack

in small scale pvps the sk is the haxor

@tsakpinis:well the fact that ur sv is older chronicle doesnt mean blocking magic is not a factor in pvp
classes change all the time
also dont tell me that u go to pvp without a single ee!
ofc sk gets heals too and the lack of hp has nothing to do if u have elixirs cp pots and a normal bishop
u have like 6-7k hp in tank setup
pretty much time for the healer to heal


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PostPosted: Thu Jun 04, 2009 1:34 pm 
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A few instant damage dealing magic spells can be blocked. Exception are hydro blast, the flares (aura flare, solar flare, shadow flare), vortexes (absolutely each one), and I think prominence too, but I'm not 100%.
In gracia any type of spell can be blocked, adding mdef, and nothing else than mdef as far as I know.

In gracia tanks are teh win vs nukers because of this and deflect magic.

And tsakpinis, I really advise you to get familiar to gracia final content. I don't know if you heard, but gracia final files seem to have been leaked. That means that when NCS releases their 12th chronicle (this is sadly supposed to be the last chronicle) every private server will update to gracia final, the EXACT thing that happened in c4.
Gracia final is the chronicle before the last chronicle, aka the 11th one.

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PostPosted: Thu Jun 04, 2009 1:39 pm 
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Icarus wrote:
A few instant damage dealing magic spells can be blocked. Exception are hydro blast, the flares (aura flare, solar flare, shadow flare), vortexes (absolutely each one), and I think prominence too, but I'm not 100%.
In gracia any type of spell can be blocked, adding mdef, and nothing else than mdef as far as I know.

In gracia tanks are teh win vs nukers because of this and deflect magic.

And tsakpinis, I really advise you to get familiar to gracia final content. I don't know if you heard, but gracia final files seem to have been leaked. That means that when NCS releases their 12th chronicle (this is sadly supposed to be the last chronicle) every private server will update to gracia final, the EXACT thing that happened in c4.
Gracia final is the chronicle before the last chronicle, aka the 11th one.
yea..i know i have to... They said sth about making my server from HB to gracia final but unless that happens the only experience that i will have it will be on high rate server


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PostPosted: Thu Jun 04, 2009 1:40 pm 
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@gs Pala has aegis , just not passive.


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