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PostPosted: Sat Mar 14, 2009 10:00 pm 
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dont forget skill crit chance...


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PostPosted: Sat Mar 14, 2009 10:01 pm 
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SpidAp wrote:
+4str ... patk: 1165 > 1337
+5 con ... HP/CP (counted with S duals+4): 7073/6130 > 8122/7100

So +5con+4str is way better imo


QUITE OFC!! XD


Btw, STR usually modify skill critical chance, so if u lower it too much, you will crit less.
Or u play a nice custom l2j where u will crit 2/3 anyway...

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PostPosted: Sat Mar 14, 2009 10:11 pm 
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For me the STR addition is useless and -9 dex is too much, in oly it realy sux so ok add some CON. BUt u don`t need that 3-4% (posible) increase in skill crit rate

Btw RAFAR u have some prrof of what u are saying or just u heard it somewhere :) ?

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PostPosted: Sat Mar 14, 2009 10:14 pm 
Vagabond

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People may i remind you that we discuss only OLY dyes. Not common pvp.
JUST OLY.


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PostPosted: Sat Mar 14, 2009 10:30 pm 
Marquis
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RAFAR wrote:
SpidAp wrote:
+4str ... patk: 1165 > 1337
+5 con ... HP/CP (counted with S duals+4): 7073/6130 > 8122/7100

So +5con+4str is way better imo


QUITE OFC!! XD


Btw, STR usually modify skill critical chance, so if u lower it too much, you will crit less.
Or u play a nice custom l2j where u will crit 2/3 anyway...

str ALWAYS modify skill crit chance ;]
i tried to show the difference in visible stats, i hope that gladi with nobless who goes on only knows basic facts like skill crit chance etc etc

PaaGRIO wrote:
For me the STR addition is useless and -9 dex is too much, in oly it realy sux so ok add some CON. BUt u don`t need that 3-4% (posible) increase in skill crit rate

Btw RAFAR u have some prrof of what u are saying or just u heard it somewhere :) ?

yeah in that case +5con-5dex & +4wit-4int is the best oly setup ... maybe its even better than -9dex

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PostPosted: Sun Mar 15, 2009 11:41 am 
Knight

Joined: Wed Jul 30, 2008 1:05 pm
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Quote:
str ALWAYS modify skill crit chance ;]
i tried to show the difference in visible stats, i hope that gladi with nobless who goes on only knows basic facts like skill crit chance etc etc


can you show me why you think so? I Try +4DEX -13 STR and with buffs i make 1 from 3-4 skills crit when i put +str and -dex i dont crit so much so can you show me some proofs that make you think str give you crit chance because if you are correct with -13 STR i must never crit :D:D:D:D

if you cant show me proof of what you say bb

i can show you only this:

Quote:
STR (STRENGTH)

Affects P.Atk. stat through the strength modifier
CON (CONSTITUTION)

affects maximum HP and CP through the CON modifier
affects HP recovery speed
affects weight limit
affects underwater breath gauge
affects shock (stun) resistance
affects bleeding resistance.
DEX (DEXTERITY)

affects Atk. Spd., Critical and Speed stats through the DEX modifier
each point of dex gained makes around a 1% difference to each of those three stats except at 43 DEX, where there is a jump of almost 2%
affects both Accuracy and Evasion stats directly
amount gained through each point of dex varies, but as a general rule you can expect between .75 and .45 of accuracy and evasion per point of dex gained
the more dex you have, the less of these two stats you will gain by adding to dex
affects shield block rate
Rumored to affect excellent shield defense rate
INT (INTELLIGENCE)

affects M.Atk. stat through the INT modifier
INT modifier forthcoming
affects curse land rates through M.Atk.
WIT (WISDOM)
affects Casting Spd. stat through the WIT modifier
each point of wit gained makes a 5% difference to Casting spd.
affects chance of magic critical hits
affects resistance to Hold (aka Roots) and Sleep
affects resistance to essentially every single type of debuff not listed by the other stats
MEN (MENTAL)

affects M.Def. and maximum MP stats through the MEN modifier
each point of men gained or lost makes a difference of 1%
affects MP recovery speed
affects poison resistance
affects curse resistance through M.Def.
affects probability of magic interruption.



Quote:
People may i remind you that we discuss only OLY dyes. Not common pvp.


oly is 1vs1 pvp not full bufed so you need to use more skills 1vs1 and to use them you need skill reuse time and DEX give you this skill reuse time


Quote:
Or u play a nice custom l2j where u will crit 2/3 anyway...


and why you think all l2j servers are bad? some of them are verry good and better from ofi in some cases so dont talk with your ass and try to use your brain little


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PostPosted: Sun Mar 15, 2009 11:55 am 
Marquis
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No Connection wrote:
Quote:
str ALWAYS modify skill crit chance ;]
i tried to show the difference in visible stats, i hope that gladi with nobless who goes on only knows basic facts like skill crit chance etc etc


can you show me why you think so? I Try +4DEX -13 STR and with buffs i make 1 from 3-4 skills crit when i put +str and -dex i dont crit so much so can you show me some proofs that make you think str give you crit chance because if you are correct with -13 STR i must never crit :D:D:D:D

if you cant show me proof of what you say bb

i can show you only this:

Quote:
STR (STRENGTH)

Affects P.Atk. stat through the strength modifier
CON (CONSTITUTION)

affects maximum HP and CP through the CON modifier
affects HP recovery speed
affects weight limit
affects underwater breath gauge
affects shock (stun) resistance
affects bleeding resistance.
DEX (DEXTERITY)

affects Atk. Spd., Critical and Speed stats through the DEX modifier
each point of dex gained makes around a 1% difference to each of those three stats except at 43 DEX, where there is a jump of almost 2%
affects both Accuracy and Evasion stats directly
amount gained through each point of dex varies, but as a general rule you can expect between .75 and .45 of accuracy and evasion per point of dex gained
the more dex you have, the less of these two stats you will gain by adding to dex
affects shield block rate
Rumored to affect excellent shield defense rate


im srry, but arent you dumb a little?
i said that str always MODIFY skill crit chance. thats true and u cant deny it.
it can be different from server to server, i dont know how much 1 point of STR changes probability of skill crit chance on official (or different l2 updates)

theres difference between normal crit hits (visible stat - affected by DEX) and skill crit hits (it isnt visible - affected by STR)

if youre using -13str, youre probably the 1st gladi in teh universe xD

additionally, the info you posted here, isnt complete at all.

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PostPosted: Sun Mar 15, 2009 1:44 pm 
Knight

Joined: Wed Jul 30, 2008 1:05 pm
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show me where you see
Quote:
i said that str always MODIFY skill crit chance

i dont believe on words who someone was saying

show me where you see that str affect skill crit I`m waithing....

i can be first who play with -13 STR but when i was 70 lvl i kill 90% from gladys who was 77 with -DEX or -CON dyes or with no dyes so i talk from testing and xpirience, you talk from: someone said this.....

http://lineage.pmfun.com/list/stat


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PostPosted: Sun Mar 15, 2009 2:18 pm 
Duke
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No Connection wrote:
show me where you see
Quote:
i said that str always MODIFY skill crit chance

i dont believe on words who someone was saying

show me where you see that str affect skill crit I`m waithing....

i can be first who play with -13 STR but when i was 70 lvl i kill 90% from gladys who was 77 with -DEX or -CON dyes or with no dyes so i talk from testing and xpirience, you talk from: someone said this.....

http://lineage.pmfun.com/list/stat


lol what a retarded you are...

it's a fucking fact...STR increases skill critical chance like dex increases speed or normal crits...if you didn't knew this you should not be playing L2 at all....

btw attack speed doesn't affect the skill reuse time in gracia so that +DEX setup is a complete bullshit...gladi setup = +CON + STR - DEX get used to it....if you don't use it's your problem and you are probably retarded...and unless you show me a video of you pwning anyone with that setup you will continue to be a failure....

oh and btw can you pls tell me how in the fucking hell can you drop 13 DEX please :D :D ??


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PostPosted: Sun Mar 15, 2009 2:34 pm 
Marquis
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No Connection wrote:
show me where you see
Quote:
i said that str always MODIFY skill crit chance

i dont believe on words who someone was saying

show me where you see that str affect skill crit I`m waithing....

i can be first who play with -13 STR but when i was 70 lvl i kill 90% from gladys who was 77 with -DEX or -CON dyes or with no dyes so i talk from testing and xpirience, you talk from: someone said this.....

http://lineage.pmfun.com/list/stat

STR affects skill crit rate, its a fucking fact, if u cannot accept it, then gtfo
do u get it man?

btw have a look at my post about dyes above and read it once again, ty

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PostPosted: Sun Mar 15, 2009 7:55 pm 
Knight

Joined: Wed Jul 30, 2008 1:05 pm
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give proofs idiots its fucking fact you are dumbass and dont have proofs for nothing and you never see somewhere such thing like this bullshit for SRT +4DEX +5CON -STR best setup for glady to be pvp machine


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PostPosted: Sun Mar 15, 2009 7:59 pm 
Vagabond

Joined: Fri Mar 13, 2009 12:39 am
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PLs people behave....i don't want this to go in a usual flame thread...

We r just saying our opinions. Don t have to cross the line on this. Please.


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PostPosted: Sun Mar 15, 2009 8:17 pm 
Marquis
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nordicgr wrote:
PLs people behave....i don't want this to go in a usual flame thread...

We r just saying our opinions. Don t have to cross the line on this. Please.

ofc we r saying our opinions, i dont have a problem with this part

but if some1 tells me that e.g. the Sun is blue, is it an opinion? ;]

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PostPosted: Mon Mar 16, 2009 12:18 am 
Duke
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imo go for +4con-4dex..i think u dont need to delete dex that high


btw dex affects skill re-use?QQ

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PostPosted: Mon Mar 16, 2009 1:46 am 
Knight

Joined: Wed Jul 30, 2008 1:05 pm
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Quote:
but if some1 tells me that e.g. the Sun is blue, is it an opinion?



and if someone say sun is green because he hear it from somewhere but he dont know exactly from where and dont have proofs for this you will believe?


Quote:
btw dex affects skill re-use


???


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