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PostPosted: Sun Aug 10, 2008 3:54 am 
Vassal

Joined: Sat Jun 07, 2008 6:25 pm
Posts: 40
First of all, thak you for all of your opinions!

I was reading all of ur posts and it is something like (NECRO 3 - 3 SPS) so im like i was on the beginning :P

Well not the same, i've learned a lot in this topic about both classes but i found more convincing arguments about necro but i read too that sps casting speed will interrupt all necro skills and if sps use tts jewelery is pretty hard to get anchor, silence, cod or any other curse in a sps, so im really confused.

The best thing will be to try both classes and after that just say my opinion but what happens is that i usually play in low rate so it will be a little bit difficult.

So i defennetly dont know what to do as subclass right now x'D


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PostPosted: Sun Aug 10, 2008 4:11 am 
Baron
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well here many ppl are wrong its very hard to catch anchor as a mage... and as for silence well i do admit its a nice skill but still dont forget that elf have the highest men after orcs so its not so easy to debuff, and as many pro players know in pvp str and int dont matter so much as dex and wit, i would say that in a pvp with same equips sps will win, necro have low concentration buffs therefore casting interruption is evident plus i suggest a tactic used often in my server by sps vs mages, just go close to ur enemy(if its mage) and use aura bolt like a mad man,u have assured victory, although this tactic is not used in oly, just in playin old pvp


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PostPosted: Sun Aug 10, 2008 8:10 am 
Duke
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take the sps , find a necro , vortex him ,kill the summon in 2 blasts or less , run to the necro and finish him with aura flare/bolt/flare/bolt,...
EDIT: its not the best tactic xd while u kill the sumon and run to the necro he will have all the time to debuff u :D thats just my tactic ^^ im not perfect ... more than u will play with sps u will find better tactics

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PostPosted: Sun Aug 10, 2008 8:45 am 
Heir
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hemoragie wrote:
well here many ppl are wrong its very hard to catch anchor as a mage... and as for silence well i do admit its a nice skill but still dont forget that elf have the highest men after orcs so its not so easy to debuff


dont forget all mages necro sps etc.. put dyes +int-men & +wit-men and i think debuffs will land and especialy with curse gloom.......

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PostPosted: Sun Aug 10, 2008 10:53 am 
Duke
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silence was slowed down in Hellbound or its a l2j bug ? :|

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PostPosted: Sun Aug 10, 2008 11:03 am 
Elder

Joined: Thu May 08, 2008 3:42 pm
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Ruud44 wrote:
silence was slowed down in Hellbound or its a l2j bug ? :|


l2j bug. silence has great land rate and yes if sps using tate set and necro uses arcana mace its same thing. The worst thing is to use your vortex on the pet. necro with +4 int and arcana mace is going to silence or cod you. one of his summoned has stun. Read http://forum.pmfun.com/viewtopic.php?t=2255&start=15 this to see how i lost from the summoned stun :? . So you cant go in front of him and flash him without killing his summoned first :P
And dont say taht anchor will never land. 72 lvl necro with DC+som self buffed silenced 79lvl mm self buffed. Its was just LUCK :P and luck takes a big part in pvp :P

so i would suggest necro because his is a lot better in pve :)


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PostPosted: Sun Aug 10, 2008 11:41 am 
Knight

Joined: Wed Jul 23, 2008 12:46 pm
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grigorebogdan wrote:
I bet for necro i have subclass soultaker 78 on wrath server dark crystal set and homu +4(i will buy a som soon).
Necro can easy kill a sps because he use transfer pain and cursed man have a pretty dmg.ANd you can easy gloom and try curse of doom after silence.
For farm i bet on necro because on a full party you can farm M.O.S toi 11+ and many more because of moobs dark weak point.BtM is very useful .
BTW because of his sumoon ,transfer pain ,and curse of doom he can kill more easy fighters than sps or other mages.


mhm transfer pain sps use fear summon runs and if server isnt bug your transfer pain ends pretty soon

2nd way sps have res for dark and necro will hit for 400 (250 restore from cp pots :) )


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PostPosted: Sun Aug 10, 2008 11:50 am 
Knight

Joined: Wed Jul 23, 2008 12:46 pm
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EternalPain wrote:
hemoragie wrote:
well here many ppl are wrong its very hard to catch anchor as a mage... and as for silence well i do admit its a nice skill but still dont forget that elf have the highest men after orcs so its not so easy to debuff


dont forget all mages necro sps etc.. put dyes +int-men & +wit-men and i think debuffs will land and especialy with curse gloom.......



you think or you know ;> ? because I know that its very very hard to put a debuff on sps even with -8men

and dont think that im close ranged sps fan boy i played with those 2 chars ( necro on sub ) and i know very well + and - of those 2 chars

true is only one- resist for dark and necro wont be capable to kill elder keltir

-edit for topic creator on low rate "retail" server with no mana pots or things like that much better char to exp is necro


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PostPosted: Sun Aug 10, 2008 12:00 pm 
Knight

Joined: Fri Aug 08, 2008 6:35 pm
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Location: Romania
dude , MEN means nothing -5 men is 5 % mdef , it's only about mdef , if you hve high mdef low chance for debuffs to land thats for sure


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PostPosted: Sun Aug 10, 2008 12:57 pm 
Baron
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like i said this is a tactic used in pvp not in oly... and it actually works, just try it, ohh yeah and men is what makes u take less interruption in cast not wit,and like i mentioned earlier elfs have good men and ur wrong im not hitting summon first, im hitting the necro, the summon is uninportan, what is important is that ur interrupting him, ohh yes and about slow and other thingz like that... well i never seen a mage using slow against another mage because its useless... i would say u would have a lot better chance to catch silence than slow with a mage


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PostPosted: Sun Aug 10, 2008 1:01 pm 
Knight

Joined: Fri Aug 08, 2008 6:35 pm
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Location: Romania
hemoragie wrote:
like i said this is a tactic used in pvp not in oly... and it actually works, just try it, ohh yeah and men is what makes u take less interruption in cast not wit,and like i mentioned earlier elfs have good men and ur wrong im not hitting summon first, im hitting the necro, the summon is uninportan, what is important is that ur interrupting him, ohh yes and about slow and other thingz like that... well i never seen a mage using slow against another mage because its useless... i would say u would have a lot better chance to catch silence than slow with a mage


why slow ? mages wont run anywhere xD i hit the necro also , debuffing him is very important , if he has ice vortex on him , ill try to cancel him and then it's the time to finish with surrender + hydro


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PostPosted: Sun Aug 10, 2008 1:07 pm 
Baron
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Giseraec wrote:
dude , MEN means nothing -5 men is 5 % mdef , it's only about mdef , if you hve high mdef low chance for debuffs to land thats for sure

m def is not important, -men on necro is fatal in an encounter with an sps, he will surelly get interrupted while cast, let me remind u that sps are known for their cast speed, necro thay all use that nice skill(glom) first lets say u interrupted that, than necro is dead... lets say he succedes in gloom, he wont have much time left to do something else, and im talking about distance pvp, when ur close sps is winner n 98 percent of the cases... 1% u get disconnected, 1% u fall a sleep


Last edited by hemoragie on Sun Aug 10, 2008 1:11 pm, edited 1 time in total.

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PostPosted: Sun Aug 10, 2008 1:09 pm 
Baron
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Giseraec wrote:
hemoragie wrote:
like i said this is a tactic used in pvp not in oly... and it actually works, just try it, ohh yeah and men is what makes u take less interruption in cast not wit,and like i mentioned earlier elfs have good men and ur wrong im not hitting summon first, im hitting the necro, the summon is uninportan, what is important is that ur interrupting him, ohh yes and about slow and other thingz like that... well i never seen a mage using slow against another mage because its useless... i would say u would have a lot better chance to catch silence than slow with a mage


why slow ? mages wont run anywhere xD i hit the necro also , debuffing him is very important , if he has ice vortex on him , ill try to cancel him and then it's the time to finish with surrender + hydro
i agree ut alking about a strategy that u use when u ar far away from the nuker, still is very risky, i prefer just getting close to him and burn his ass, ohh yes i repeat this is used in pvp at random places not necesarily in oly( altough ive seen it being used)


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PostPosted: Sun Aug 10, 2008 1:39 pm 
Marquis

Joined: Wed Dec 05, 2007 6:12 am
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U start with vortex, better range. Then u gloom.
Then u nuke.

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PostPosted: Sun Aug 10, 2008 1:56 pm 
Elder

Joined: Thu May 08, 2008 3:42 pm
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Kormag wrote:
grigorebogdan wrote:
2nd way sps have res for dark and necro will hit for 400 (250 restore from cp pots :) )


what if necro has aqua resistance buff? and dance of aqua guard? Dont say "if he has that resistance buff, if his has taht buff, if he has another buff"

for dark attacks: dark resistance from pp/divine from cardinal/song of invocation (i think) from sws (and some chars have holy/dark armor toggle)

for water: aqua resistance from pp/elemental protection from hiero/dance of aqua guard

and so on..

its all the same i think
:?


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