Lineage 2 Game PMfun Forum
https://forum.pmfun.com/

Strange pk
https://forum.pmfun.com/viewtopic.php?f=1&t=602
Page 1 of 1

Author:  dude55 [ Wed Sep 26, 2007 6:14 pm ]
Post subject:  Strange pk

yesterday i was walking near cave of giants and a dude with homunkulus +8 at lvl 50 just hit me for 22xx... i hit him back and with homunkulus non +8 i hit for like 900... is the +8 realy that much diference?

Author:  SirAdrian [ Wed Sep 26, 2007 7:56 pm ]
Post subject: 

+8 adds 3 + 5x3 = 18 matk
dunno the other mechanics to tell you the exact damage but its matk is better than sov's

Author:  razveck [ Wed Sep 26, 2007 11:34 pm ]
Post subject: 

well, it depends on his lvl, ur lvl, his class, ur class, his buffs, ur buffs, his jewells/equips, ur jewells/equips, the attack he made, the attack u made...AND, he may have made a critical hit :wink:

Author:  dude55 [ Thu Sep 27, 2007 12:20 am ]
Post subject:  ...

same lvls same classes same buffs not sure about jewels and equips but i was not wearing anything else then karmian set no shield no jewls no anything else. he made hurricane as i did and he can't make critical like 5x times in a row... that's barely impossible

Author:  lightoflife [ Thu Sep 27, 2007 12:53 pm ]
Post subject: 

critical magic hit make damages x4
btw homu +8 have 140 matk (3 anchant gives +3 (enchant from +1 to +3) and 5 others gives +30 (6 point per enchant after +3 due to overenchant risk)) btw it depends of level, buff, jewels, robe

on offie, an sps hero with all epics jewels and a wild magic 10 augment make 99% of critical magic hits and all about 22k on players in siege :)
this guy is the 1st target of each siege :)

Author:  dude55 [ Fri Sep 28, 2007 1:09 am ]
Post subject:  ...

what are the epic jewls?

Author:  SirAdrian [ Fri Sep 28, 2007 1:42 am ]
Post subject: 

baium,orfen,valakas,ant queen,zaken,frintezza etc

Author:  DrugBoy [ Fri Sep 28, 2007 5:50 pm ]
Post subject: 

I don't think that enchants make such big difference. I had a +12 homu and I broke it to +13, after that I grinded with a +4 sov and I did around 200 dmg less :shock:

Author:  razveck [ Fri Sep 28, 2007 8:49 pm ]
Post subject: 

DrugBoy wrote:
I don't think that enchants make such big difference. I had a +12 homu and I broke it to +13, after that I grinded with a +4 sov and I did around 200 dmg less :shock:


r u crazy? u say that enchants dont make that big difference, but then u say that with +4 sov (b grade) u did LESS dmg than with +12 homu (c grade)

and wat u say, prooves that enchanting is a good advantage

Author:  DrugBoy [ Sat Sep 29, 2007 4:00 pm ]
Post subject: 

homu +12 - 164 m atk, sov +4 - 137 m atk, 200 dmg difference
Later when I got som i did more dmg than with he homu, and it was with smaller m atk
imo higher grade wep is better than shity +++ wep

Author:  Dark Passion [ Sat Sep 29, 2007 5:52 pm ]
Post subject: 

DrugBoy wrote:
homu +12 - 164 m atk, sov +4 - 137 m atk, 200 dmg difference
Later when I got som i did more dmg than with he homu, and it was with smaller m atk
imo higher grade wep is better than shity +++ wep


The only circumstance that would've happened with, would be in PvP. in PvP, with an SA'd A-grade weapon, you get a 10% damage boost. So, basically, on a +0 SOM + acu, it's like increasing the M atk to 167. With +4 SOM Acu, it' like increasing the M atk to 184. If it had less M atk, the damage would've been less in PvE, if your armor/dyes/buffs were the same.

I'm not sure, but I think S-grade has a 15% dmg boost. Anyone can confirm?

Author:  lightoflife [ Mon Oct 01, 2007 12:16 pm ]
Post subject: 

PvP damage boost is 5% for A and S grade.

Page 1 of 1 All times are UTC + 2 hours
Powered by PMfun ©2006-2010