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Some other ways to defeat tanker's ==
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Author:  lipsofanangel [ Sun Dec 21, 2008 2:25 pm ]
Post subject:  Some other ways to defeat tanker's ==

why does tanker's are strong to fighter class 2 thing shield slam and
shield bash and shield stun it giving a pain so what strategy can be used against these tanker's for example ur a duelist or a spectral dancer or any
other jobs give some opinion's ^___^

Author:  Icarus [ Sun Dec 21, 2008 2:51 pm ]
Post subject: 

Ahm... Well, it depends on the class. For example the destro is the natural enemy of every tank. Also, duelist and gk are fair opponents. Nukers too.
Tanks usually kill classes which concentrate on dps, such as dagger. Tank vs archer has no use, the tank has to be a handicap to lose.

So in the end it's the class mostly. If you have a dagger, don't get your hopes up unless you, as a gh, land hex, critical wound and even get behind him and crit a skill or two.
If you're vs a shield basher, pay extra attention to when you cast your skills. He will mostly bash when you're casting something, so before doing something crucial wait for him to bash. I'm talking about bash because it's very dangerous with that short cast. Shield stun nah, it's not a great interrupter because it's heavier.

Author:  GoDs3nD [ Sun Dec 21, 2008 8:25 pm ]
Post subject: 

and dont forget to get MJ armor...it helps a lot!(or MA robe if u r a robe user)

Author:  lipsofanangel [ Mon Dec 22, 2008 7:44 am ]
Post subject: 

wahahhahaha yah shield bash is really a pain =P
and WATDA?! full boss jewel i only use TTS set wahhaha
(im broke ==") hmmmmm MJ set stun resist can give help
i only have TALLUM heavy DC heavy set apella heavy and doom set T_T
ill try craft MJ heavy set eheheh thx for ur opinions ^^

Author:  GoDs3nD [ Mon Dec 22, 2008 1:05 pm ]
Post subject: 

sell the dc set ffs

Author:  lipsofanangel [ Mon Dec 22, 2008 1:40 pm ]
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hmmmmm...........
nice idea dunno that ehehhe
it can give me some adena thx for info ^^

Author:  lipsofanangel [ Tue Dec 23, 2008 3:13 am ]
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1st of all DC (heavy,light,robe) are giving the main benefits
paralysis resistance 50%
light armor giving much attack speed and p. atk + 4%
compare to MJ light thats only suitable for archers but a dagger can use
MJ thought =P
DC robe almost all mages uses DC robe set
giving mages 15% casting speed (same like MJ)
but it speed that can make mages run away fster and cast there skills much better =D MJ just have MP regen and stun resist and casting speed
P. Def. +8%

Casting Spd. +15%

Speed +7

Small decrease in chance of spell interruption

Paralysis Resistance +50%

WIT +2

MEN -2

Author:  Vawned [ Tue Dec 23, 2008 3:26 am ]
Post subject: 

Paralyzes means Anchor/Binding Cubic/Dance of Medusa (there's another skill which paralyzes?)

Btw, if you're a Spectral Dancer. You CAN'T win, don't matter what you do.

Author:  atlant448 [ Tue Dec 23, 2008 6:41 pm ]
Post subject: 

Vawned wrote:
Paralyzes means Anchor/Binding Cubic/Dance of Medusa (there's another skill which paralyzes?)

Btw, if you're a Spectral Dancer. You CAN'T win, don't matter what you do.
dance of medusa isnt a paralise .. it is a petrification .. the debuf effect is same but bd's is based on con

Author:  Vawned [ Tue Dec 23, 2008 10:53 pm ]
Post subject: 

atlant448 wrote:
dance of medusa isnt a paralise .. it is a petrification .. the debuf effect is same but bd's is based on con

thanks, I was thinking in put or do not put Medusa in this post :P

Author:  Sekkurel [ Wed Dec 24, 2008 1:01 am ]
Post subject: 

Vawned wrote:
Paralyzes means Anchor/Binding Cubic/Dance of Medusa (there's another skill which paralyzes?)

Btw, if you're a Spectral Dancer. You CAN'T win, don't matter what you do.

you forgot ls ( lighting strike )

Author:  lipsofanangel [ Wed Dec 24, 2008 4:36 pm ]
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hmmmmmm spectral dancer is only party assist >,<
ok go back to topic >,<

Author:  Lisdodde [ Tue Dec 30, 2008 3:30 pm ]
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Vawned wrote:
Paralyzes means Anchor/Binding Cubic/Dance of Medusa (there's another skill which paralyzes?)


U can get paralyze change skill on physical hit with lifestone. But i didnt try that in a pvp yet so i cant tell bout changes on players. It does work nice on mobs.

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