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| Critical error https://forum.pmfun.com/viewtopic.php?f=1&t=39137 |
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| Author: | Lunex [ Fri Feb 25, 2011 8:10 pm ] |
| Post subject: | Critical error |
2011.2.25 20:03:20 OS : Windows XP 5.1 (Build: 2600) CPU : AuthenticAMD AMD Athlon(tm) 64 X2 Dual Core Processor 4400+ @ 2302 MHz 1023MB RAM Video : NVIDIA GeForce 7600 GT (7824) PosCode : LS1(216) 0:0:0 2/0 [423] Error setting display mode: No fullscreen display modes found (D3D_OK). Please delete your Option.ini file if this error prevents you from starting the game. History: UD3DRenderDevice::UnSetRes <- UD3DRenderDevice::SetRes <- UWindowsViewport::TryRenderDevice <- UWindowsViewport::OpenWindow <- UGameEngine::Init <- InitEngine Ok guys i have deleted that option.ini but it's the same.... i tried to reinstall mine l2, not helped.. |
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| Author: | IdooL [ Fri Feb 25, 2011 8:13 pm ] |
| Post subject: | Re: Critical error |
if it is about dex, just run the updater again. |
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| Author: | Lunex [ Fri Feb 25, 2011 8:18 pm ] |
| Post subject: | Re: Critical error |
2011.2.25 20:17:07 OS : Windows XP 5.1 (Build: 2600) CPU : AuthenticAMD AMD Athlon(tm) 64 X2 Dual Core Processor 4400+ @ 2313 MHz 1023MB RAM Video : NVIDIA GeForce 7600 GT (7824) PosCode : LS1(216) 83387:148492:-3404 2/1 [423] Resource alloc failed!!(Reason=D3DERR_NOTAVAILABLE) History: FD3DVertexStream::Cache <- FD3DRenderInterface::SetVertexStreams <- USkeletalMeshInstance::DrawSection <- Pawn=Transient.MOrc5 MeshInstance=orc.SkeletalMeshInstance2544 MeshName=Orc.MOrc_m005_u BodyPart=21 <- USkeletalMeshInstance::Render <- UMeshComponent::Render <- UMeshContainer::Render <- FDynamicActor::Render <- Actor <- TranslucentRendering <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- SceneNodeRender <- Draw <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop new crit error.. loged in l2 and little moved and getted error |
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