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| Another critical error problem... https://forum.pmfun.com/viewtopic.php?f=1&t=36434 |
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| Author: | kisi [ Sat Aug 14, 2010 12:10 am ] |
| Post subject: | Another critical error problem... |
I dunno why but today when i tryed to log on some random servers i have played b4 without any probs... today i got this... Code: 2010.8.14 01:07:01 OS : Windows XP 5.1 (Build: 2600) CPU : AuthenticAMD AMD Sempron(tm) Processor 2800+ @ 1609 MHz 1023MB RAM Video : Radeon X1300 Series (6641) PosCode : LS1(146) 83392:148576:-3404 1/0 [480] ReadFile failed: Count=0 BufferCount=802 Error=Insufficient system resources exist to complete the requested service. History: FCompactIndex<< <- ULinkerLoad<<FName <- (LinkerLoad Transient.LinkerLoad287 64184514)) <- FObjectImport<< <- LoadImportMap <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Engine.Mesh Elf.MElf_m000_f NULL) <- UMeshComponent::LoadMeshComponent <- UMeshContainer::UpdateFirstMeshComponent <- AActor::UpdateFirstMeshComponent <- User::UpdatePawnMeshContainerByFace <- User::UpdatePawnMeshContainer <- User::SetPawnResource <- UNetworkHandler::Tick <- Function Name=CIPacket <- UGameEngine::Tick <- UpdateWorld <- MainLoop HALP |
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| Author: | Xmvp [ Sat Aug 14, 2010 12:49 am ] |
| Post subject: | Re: Another critical error problem... |
kisi wrote: 2010.8.14 01:07:01 OS : Windows XP 5.1 (Build: 2600) CPU : AuthenticAMD AMD Sempron(tm) Processor 2800+ @ 1609 MHz 1023MB RAM Video : Radeon X1300 Series (6641) PosCode : LS1(146) 83392:148576:-3404 1/0 [480] ReadFile failed: Count=0 BufferCount=802 Error=Insufficient system resources exist to complete the requested service. History: FCompactIndex<< <- ULinkerLoad<<FName <- (LinkerLoad Transient.LinkerLoad287 64184514)) <- FObjectImport<< <- LoadImportMap <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Engine.Mesh Elf.MElf_m000_f NULL) <- UMeshComponent::LoadMeshComponent <- UMeshContainer::UpdateFirstMeshComponent <- AActor::UpdateFirstMeshComponent <- User::UpdatePawnMeshContainerByFace <- User::UpdatePawnMeshContainer <- User::SetPawnResource <- UNetworkHandler::Tick <- Function Name=CIPacket <- UGameEngine::Tick <- UpdateWorld <- MainLoop not enough ram memory ? maybe you are trying to open more than 2 clients/ip ? |
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| Author: | BigLoL [ Sat Aug 14, 2010 1:24 am ] |
| Post subject: | Re: Another critical error problem... |
or maybe page file? |
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| Author: | kisi [ Sat Aug 14, 2010 1:34 am ] |
| Post subject: | Re: Another critical error problem... |
no no no no everything was fine...till today dunno why i cant play on any server i get crt errors after max 5 minutes its not coz of 2box(my pc can hold even 3 XD ) hmm mby full check will be required? |
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| Author: | Lhyno [ Sun Aug 15, 2010 9:00 pm ] |
| Post subject: | Re: Another critical error problem... |
check ur virtual memory |
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| Author: | BigLoL [ Mon Aug 16, 2010 9:35 pm ] |
| Post subject: | Re: Another critical error problem... |
Lhyno wrote: check ur virtual memory BigLoL wrote: or maybe page file?
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| Author: | Lhyno [ Wed Aug 18, 2010 8:28 am ] |
| Post subject: | Re: Another critical error problem... |
page file may very well refer to network issues as well afaik i always call it virtual memory, that way no-one can misunderstand it |
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