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Another critical error problem...
https://forum.pmfun.com/viewtopic.php?f=1&t=36434
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Author:  kisi [ Sat Aug 14, 2010 12:10 am ]
Post subject:  Another critical error problem...

I dunno why but today when i tryed to log on some random servers i have played b4 without any probs... today i got this...



Code:
2010.8.14 01:07:01
OS : Windows XP 5.1 (Build: 2600)
CPU : AuthenticAMD  AMD Sempron(tm) Processor 2800+ @ 1609 MHz 1023MB RAM
Video : Radeon X1300 Series     (6641)
PosCode : LS1(146) 83392:148576:-3404 1/0 [480]

ReadFile failed: Count=0 BufferCount=802 Error=Insufficient system resources exist to complete the requested service.
History: FCompactIndex<< <- ULinkerLoad<<FName <- (LinkerLoad Transient.LinkerLoad287 64184514)) <- FObjectImport<< <- LoadImportMap <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Engine.Mesh Elf.MElf_m000_f NULL) <- UMeshComponent::LoadMeshComponent <- UMeshContainer::UpdateFirstMeshComponent <- AActor::UpdateFirstMeshComponent <- User::UpdatePawnMeshContainerByFace <- User::UpdatePawnMeshContainer <- User::SetPawnResource <- UNetworkHandler::Tick <- Function Name=CIPacket <- UGameEngine::Tick <- UpdateWorld <- MainLoop


HALP :(

Author:  Xmvp [ Sat Aug 14, 2010 12:49 am ]
Post subject:  Re: Another critical error problem...

kisi wrote:
2010.8.14 01:07:01
OS : Windows XP 5.1 (Build: 2600)
CPU : AuthenticAMD AMD Sempron(tm) Processor 2800+ @ 1609 MHz 1023MB RAM
Video : Radeon X1300 Series (6641)
PosCode : LS1(146) 83392:148576:-3404 1/0 [480]

ReadFile failed: Count=0 BufferCount=802 Error=Insufficient system resources exist to complete the requested service.
History: FCompactIndex<< <- ULinkerLoad<<FName <- (LinkerLoad Transient.LinkerLoad287 64184514)) <- FObjectImport<< <- LoadImportMap <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Engine.Mesh Elf.MElf_m000_f NULL) <- UMeshComponent::LoadMeshComponent <- UMeshContainer::UpdateFirstMeshComponent <- AActor::UpdateFirstMeshComponent <- User::UpdatePawnMeshContainerByFace <- User::UpdatePawnMeshContainer <- User::SetPawnResource <- UNetworkHandler::Tick <- Function Name=CIPacket <- UGameEngine::Tick <- UpdateWorld <- MainLoop


not enough ram memory ?
maybe you are trying to open more than 2 clients/ip ?

Author:  BigLoL [ Sat Aug 14, 2010 1:24 am ]
Post subject:  Re: Another critical error problem...

or maybe page file?

Author:  kisi [ Sat Aug 14, 2010 1:34 am ]
Post subject:  Re: Another critical error problem...

no no no no
everything was fine...till today
dunno why i cant play on any server
i get crt errors after max 5 minutes
its not coz of 2box(my pc can hold even 3 XD )
hmm mby full check will be required? :o

Author:  Lhyno [ Sun Aug 15, 2010 9:00 pm ]
Post subject:  Re: Another critical error problem...

check ur virtual memory

Author:  BigLoL [ Mon Aug 16, 2010 9:35 pm ]
Post subject:  Re: Another critical error problem...

Lhyno wrote:
check ur virtual memory

BigLoL wrote:
or maybe page file?

Author:  Lhyno [ Wed Aug 18, 2010 8:28 am ]
Post subject:  Re: Another critical error problem...

page file may very well refer to network issues as well afaik
i always call it virtual memory, that way no-one can misunderstand it

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