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 Post subject: Re: Merchant of Mammon & Blacksmith of Mammon
PostPosted: Sun Oct 14, 2018 6:40 pm 
Vagabond

Joined: Sun Oct 14, 2018 6:37 pm
Posts: 4
Can't seem to find answer to my problem.

Can C grade weapon +++ be relieved of special ability without loosing its enchant?

Black Marketer of Mammon seems to remove enchant as well. The question is if Blacksmith of Mammon does that?

P.S. Chronicle I am referring to is Interlude.


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 Post subject: Re: Merchant of Mammon & Blacksmith of Mammon
PostPosted: Sun Oct 14, 2018 7:29 pm 
Vassal

Joined: Wed May 19, 2010 7:43 am
Posts: 36
the enchant stays the same


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 Post subject: Re: Merchant of Mammon & Blacksmith of Mammon
PostPosted: Mon Oct 15, 2018 5:04 am 
Duke
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Joined: Sat Feb 28, 2009 6:53 pm
Posts: 2837
Can confirm, enchant stays; if it doesn't, it's a bug.

I remember we always used to enchant the War Axe because the fighter weapons had higher enchant rate chance (at least we thought so) and then switched it to homu++ :mrgreen:

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 Post subject: Re: Merchant of Mammon & Blacksmith of Mammon
PostPosted: Tue Nov 13, 2018 3:52 pm 
Vagabond

Joined: Tue Nov 13, 2018 3:47 pm
Posts: 1
Yeah, probably the server you're playing on has a bug.


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 Post subject: Re: Merchant of Mammon & Blacksmith of Mammon
PostPosted: Fri Apr 09, 2021 12:31 pm 
Vagabond

Joined: Fri Apr 09, 2021 11:53 am
Posts: 2
Herlitz wrote:
Can confirm, enchant stays; if it doesn't, it's a bug.

I remember we always used to enchant the War Axe because the fighter weapons had higher enchant rate chance (at least we thought so) and then switched it to homu++ :mrgreen:


Yeah dude, the trader thug life haha, i think in the original cronicle was more easy like 20-30 % the fighter weapon than their counterpart in mystic.


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 Post subject: Re: Merchant of Mammon & Blacksmith of Mammon
PostPosted: Mon May 17, 2021 3:51 pm 
Vagabond

Joined: Sat May 15, 2021 7:55 pm
Posts: 1
moving to random Necropolis dungeon every 30-60 minutes in the Seal Effect period only. All products are purchased with Ancient Adena and Blank Scrolls. from all monsters in those dungeons.

nox player for pc jiofi.local.html


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 Post subject: Re: Merchant of Mammon & Blacksmith of Mammon
PostPosted: Tue May 18, 2021 12:24 pm 
Vagabond

Joined: Sun Sep 20, 2020 2:41 am
Posts: 9
Wolframio wrote:
Herlitz wrote:
Can confirm, enchant stays; if it doesn't, it's a bug.

I remember we always used to enchant the War Axe because the fighter weapons had higher enchant rate chance (at least we thought so) and then switched it to homu++ :mrgreen:


Yeah dude, the trader thug life haha, i think in the original cronicle was more easy like 20-30 % the fighter weapon than their counterpart in mystic.


yeah gr8 times, when people were superstitious


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 Post subject: Re: Merchant of Mammon & Blacksmith of Mammon
PostPosted: Fri Aug 26, 2022 3:45 pm 
Vagabond

Joined: Fri Aug 26, 2022 3:41 pm
Posts: 2
This information is very useful, thank you


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 Post subject: Re: Merchant of Mammon & Blacksmith of Mammon
PostPosted: Sun Aug 28, 2022 6:43 am 
Vagabond

Joined: Sun Aug 28, 2022 6:39 am
Posts: 2
Good information is a lot of things correct, thank you because I bought a few things that I needed


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 Post subject: Re: Merchant of Mammon & Blacksmith of Mammon
PostPosted: Tue Aug 30, 2022 6:39 am 
Vagabond

Joined: Tue Aug 30, 2022 6:36 am
Posts: 2
Very useful information, I will definitely use it in the game, thank you


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 Post subject: Re: Merchant of Mammon & Blacksmith of Mammon
PostPosted: Thu Sep 01, 2022 8:40 pm 
Duke
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Joined: Sat Feb 28, 2009 6:53 pm
Posts: 2837
siegeavenue wrote:
Wolframio wrote:
Herlitz wrote:
Can confirm, enchant stays; if it doesn't, it's a bug.

I remember we always used to enchant the War Axe because the fighter weapons had higher enchant rate chance (at least we thought so) and then switched it to homu++ :mrgreen:


Yeah dude, the trader thug life haha, i think in the original cronicle was more easy like 20-30 % the fighter weapon than their counterpart in mystic.


yeah gr8 times, when people were superstitious


I still am :lol: You won't catch me enchanting clean homu if I can just easily ++war axe :mrgreen:

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 Post subject: Re: Merchant of Mammon & Blacksmith of Mammon
PostPosted: Mon Sep 05, 2022 8:48 pm 
Marquis
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Joined: Mon Mar 14, 2011 11:17 pm
Posts: 1146
Location: Cape Town,South Africa
U dont have to be . This is how it works :D
For C grade and above:
fighters weapons 66%
mage weapons 50%
enchanting to 15 and above = half chance.
ALL D weapons have fighter weapon chance.

Only C1 is different . its 70% / 40% there ( even bigger difference , because mages are F*BROKEN)


Keep in mind this is only valid for PTS/OFF servers w/o customization.


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