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 Post subject: Re: PlayINERA - Gracia Epilogue Mid Rate
PostPosted: Mon Oct 09, 2017 12:58 am 
Vagabond
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Joined: Tue Aug 11, 2015 11:28 am
Posts: 19
When events are held in zones such as this( not an arena) , then the ring is required to showcase the boundaries of the event.The event has a maximum limit of players , all events so far have been full , and typically no event runs twice on the same day.


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 Post subject: Re: PlayINERA - Gracia Epilogue Mid Rate
PostPosted: Mon Oct 09, 2017 5:33 am 
Vassal
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Joined: Thu Jun 08, 2017 3:47 am
Posts: 42
Our event engine is custom coded and doesn't exist on any server. The GM goes to any zone in the world, and generates a parameter. A circle created from adena outlines the perimeter of the event and players may then register to join the event.

They are teleported to the location. We have complete control over what the winner and loser will receive, which includes any item in the game, all at the tip of our fingers. It's a very dynamic engine that took a while to code.

Anywho, here's some pictures of last man standing.

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 Post subject: Re: PlayINERA - Gracia Epilogue Mid Rate
PostPosted: Mon Oct 09, 2017 6:42 am 
Marquis
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Joined: Sat Feb 28, 2009 6:53 pm
Posts: 1882
I'm so glad the server is going great... I was afraid all the effort is going to come to nothing because it seemed to target very specific group of players, but apparently a lot of people enjoy it and that's awesome 8)

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 Post subject: Re: PlayINERA - Gracia Epilogue Mid Rate
PostPosted: Mon Oct 09, 2017 8:59 am 
Baron

Joined: Tue Jul 14, 2015 3:50 pm
Posts: 209
sorry but lets be honest. it is simply Epilogue pvp server. just they added that blood thing and it doesn't make any serious changes to gameplay.

also, project was in beta for like half year and epilogue zones are not fixed yet... sorry but...


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 Post subject: Re: PlayINERA - Gracia Epilogue Mid Rate
PostPosted: Mon Oct 09, 2017 8:37 pm 
Vassal
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Joined: Thu Jun 08, 2017 3:47 am
Posts: 42
aqdevas wrote:
sorry but lets be honest. it is simply Epilogue pvp server. just they added that blood thing and it doesn't make any serious changes to gameplay.

also, project was in beta for like half year and epilogue zones are not fixed yet... sorry but...


Don't make claims you know little about. And don't belittle the work of my team with a comment that has no merit from a player that has no knowledge. My guys worked their ass off. I'm very proud of them and proud of our community.

Herlitz wrote:
I'm so glad the server is going great... I was afraid all the effort is going to come to nothing because it seemed to target very specific group of players, but apparently a lot of people enjoy it and that's awesome 8)


Never be afraid of a new project. If you believe in your work, others will too. We were not worried about growth. We never expected 5k online. A modest 600 players is enough for us. It gives us time to accommodate to the community and plan for future expansion. It also gives us time to patch a lot of the systems that we may have missed in the closed beta. Everything has a purpose Mr. Herlitz and we are nothing short of ecstatic about the outcome of INERA.

Back to Business

Come play an active server. There's a reason why people are joining every day.

Play a server with integrity and honesty. No phantom characters, no fake online.

Just a stable server with stable clans and players alike! Good old fashioned fun.

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 Post subject: Re: PlayINERA - Gracia Epilogue Mid Rate
PostPosted: Mon Oct 09, 2017 8:59 pm 
Baron

Joined: Tue Jul 14, 2015 3:50 pm
Posts: 209
PlayINERA wrote:
aqdevas wrote:
sorry but lets be honest. it is simply Epilogue pvp server. just they added that blood thing and it doesn't make any serious changes to gameplay.

also, project was in beta for like half year and epilogue zones are not fixed yet... sorry but...




Want evidence? DEN OF FKING EVIL ZONE. Kasha Eyes are not working as they supposed to work. That zone is bread and butter to melee classes. Light/Heavy armor recipes goes from there. Not only them but only attribute stones. Any class just with Cov+dances supposed easily to solo (with ~124 accuracy). But in your server that zone is not working at all.


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 Post subject: Re: PlayINERA - Gracia Epilogue Mid Rate
PostPosted: Tue Oct 10, 2017 12:39 am 
Vassal
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Joined: Thu Jun 08, 2017 3:47 am
Posts: 42
aqdevas wrote:
PlayINERA wrote:
aqdevas wrote:
sorry but lets be honest. it is simply Epilogue pvp server. just they added that blood thing and it doesn't make any serious changes to gameplay.

also, project was in beta for like half year and epilogue zones are not fixed yet... sorry but...




Want evidence? DEN OF FKING EVIL ZONE. Kasha Eyes are not working as they supposed to work. That zone is bread and butter to melee classes. Light/Heavy armor recipes goes from there. Not only them but only attribute stones. Any class just with Cov+dances supposed easily to solo (with ~124 accuracy). But in your server that zone is not working at all.


You trivialize a massive world with massive additions and render it down to one zone? Do you know anything about catering to an entire world? Fixing over 1500+ bugs reported? Building engines that other servers cannot even fathom on where to start? You think the blood engine is simple? The hall of fame, our rankings tracking every imaginable stat, beauty shop, dmg meter, all requiring an advanced designer? Literally adjusting every formula to match retail as best we can? The elegance and simplicity of our CB? An event engine that literally cannot be copied due to its complexity? With over 10 events that don't exist?

Your little zone will be fixed. Stop whining.

Thank you.

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 Post subject: Re: PlayINERA - Gracia Epilogue Mid Rate
PostPosted: Tue Oct 10, 2017 8:31 am 
Vagabond

Joined: Tue Oct 10, 2017 7:42 am
Posts: 5
In all do respect, server it really looks fancy and nice, amen to serious job that has been done on this project.
HOWEVER, what bothers me and rest of my players (and why we have quited unfortunatley) why the heck you dont publicly say that PlayINERA is L2JAVA platform server? On top of everything, if you clearly look at pmfun rules on this page, it says that you have to publicly place in the subject of the server description is it L2java or L2off based server, which in this case hasent been done.
To summirize evrything PlayINERA IS L2JAVA based server, thats why it has so many options like any other l2java server in the world, only this one has been wraped in nicer package.

My 2 cents


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 Post subject: Re: PlayINERA - Gracia Epilogue Mid Rate
PostPosted: Tue Oct 10, 2017 10:16 am 
Vassal
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Joined: Thu Jun 08, 2017 3:47 am
Posts: 42
markussven wrote:
In all do respect, server it really looks fancy and nice, amen to serious job that has been done on this project.
HOWEVER, what bothers me and rest of my players (and why we have quited unfortunatley) why the heck you dont publicly say that PlayINERA is L2JAVA platform server? On top of everything, if you clearly look at pmfun rules on this page, it says that you have to publicly place in the subject of the server description is it L2java or L2off based server, which in this case hasent been done.
To summirize evrything PlayINERA IS L2JAVA based server, thats why it has so many options like any other l2java server in the world, only this one has been wraped in nicer package.

My 2 cents


Thanks for the compliment. And as for L2J,

Admins are welcome to add an L2J prefix. I cannot edit my first post.

Can an admin add an L2J prefix to our topic please?


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 Post subject: Re: PlayINERA - Gracia Epilogue Mid Rate
PostPosted: Thu Oct 12, 2017 2:56 am 
Vassal
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Joined: Thu Jun 08, 2017 3:47 am
Posts: 42
Here's an example of the Zombie Event,

A person spawns as a zombie in an enclosed area, anyone he touches also becomes a zombie, and this chain reaction continues until there's one survivor. That person is the winner. In this picture the winner received 15000 blood stones, the losers got a consolation of 30 mins vitality.

Join the fun!

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 Post subject: Re: PlayINERA - Gracia Epilogue Mid Rate
PostPosted: Tue Oct 17, 2017 12:47 pm 
Vassal

Joined: Sun Oct 17, 2010 7:19 pm
Posts: 36
Awesome server

Im very laid back (not even 80 by now)

But i find lots of PVP :D

Highly recommend imo


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 Post subject: Re: PlayINERA - Gracia Epilogue Mid Rate
PostPosted: Sun Oct 22, 2017 2:07 am 
Vassal
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Joined: Thu Jun 08, 2017 3:47 am
Posts: 42
Halloween is fast approaching. This is one of our favourite times of the year. So we put together two events. The first is the Halloween masquerade and it tackles your more creative side. All participants are required to submit a short video explaining why they like PlayINERA or what we can do to improve on. The video must be at least 15 seconds and have you featured in the shot in a costume, in the spirit of Halloween. A prize of 150 Euro will go to the video with the most effort in their response / costume. So without further ado, we present to you, the Halloween Masquerade (OCTOBER 21- OCTOBER 31):





The second event is an in-game classic: The Fall Harvest. Collect seeds for squash by gathering nectar from monsters. Use this nectar to grow you squash into various different sizes. Open them up for a great reward! Remember this event? Well, it's back again and just in time for the fall season. This event will be live during the period of October 25 - October 31. This is a great time to join and make new friends. Join and unite in the all time classic harvest.

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 Post subject: Re: PlayINERA - Gracia Epilogue Mid Rate
PostPosted: Tue Oct 24, 2017 7:08 pm 
Vagabond

Joined: Tue Oct 24, 2017 7:04 pm
Posts: 1
Do you guys have any plans for more custom stuff or maybe a chronicle jump in the future to H5 to keep things fresh?


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 Post subject: Re: PlayINERA - Gracia Epilogue Mid Rate
PostPosted: Thu Oct 26, 2017 6:34 am 
Vassal
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Joined: Thu Jun 08, 2017 3:47 am
Posts: 42
Kyanzu wrote:
Do you guys have any plans for more custom stuff or maybe a chronicle jump in the future to H5 to keep things fresh?


Of course, INERA is in a constant state of development with weekly patches. Those particular details will not be disclosed, however. As for H5, I cannot say how or why, but yes - in short.


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 Post subject: Re: PlayINERA - Gracia Epilogue Mid Rate
PostPosted: Sat Nov 18, 2017 2:45 am 
Vassal
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Joined: Thu Jun 08, 2017 3:47 am
Posts: 42
Sorry it's been quite some time since I've had a chance to update this thread.

The last update was fairly substantial so we think it is essential to go through each of changes carefully. We will also discuss the reasons behind some of the changes and what we plan to do in the future for the various systems that we operate on. This includes the blood pool and the blood price, both of which are the underlying foundation of the INERA server. So without further ado let us jump right into it:

Various Bugs
As usual various bugs were fixed. Ray has done a fantastic job on keeping up with the bug report list. Many of them have been resolved and will continue to be dealt with on the regular. This will occur regardless of the population or activity of the server. We still have a long ways to go until our files can be considered 99.9% retail but ultimately that is our goal.

Blood Pool
Venustia and her blood pool have changed drastically. We noticed that players were simply not willing to contribute to the pool, as they coveted their items more so than the pool itself, which in the end was not too much of a surprise. As such, the blood stones donated to the pool will now be automatic. Half of all the blood stones you acquire will be donated into a pool, in addition to the ones you acquire. Before you panic, this means that if you collect 2 stones, you will receive 2 stones, and an extra stone will be put into the pool. In other words, you do not lose any blood stones, and only farming monsters will increase the blood pool. To unlock the pool further, the only thing you really need to do is farm monsters and it will begin to unlock automatically. The temple of blood as a result has been removed and you can no longer donate blood stones. Venustia’s Blessing is still available for unlocking it is now tied to farming monsters, however. This essentially means that unlocking content is now directly linked to killing monsters on a global scale and not at the mercy of players to donate their loot.

Vote Rewards
The vote rewards have been changed to accommodate room for bloody parchments. Voting will now grant you bloody parchments to be spent on the parchments shop via Venustia. An example of the shop and the vote reward can be found in the images below. It is important to vote for our server, even if you dislike the process, it helps us grow and spread the word that we are still active as a community despite what others may think or conclude.


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Event Engine
The events will now be automated and will provide bloody parchments as a reward. These parchments can be used to purchase various goods from Venustia in Giran. The winners will receive more parchments than the losers. Additional checks for HWID have been added so players cannot register multiple boxes. The maps and locations of the events have been changed entirely and now better suit the environment and intent of the event.

Parchments Shop
We’ve added a whole new shop to Venustia which has items in exchange for bloody parchments, items you can acquire from participating in events or by voting. There are many new goodies to look forward to and we wish you the best of luck in acquiring them! Below you will find an example of the shop, if you feel that you would like to see additional items in that shop feel free to suggest them in the forum. We’ll certainly consider it.

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New UI for Venustia / Shops
A visual overhaul of the inventory UI and store functions has been implemented. The UI is modern and provides more information on the items and transactions. It also allows for your inventory to be open whilst purchasing goods.

Image

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