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 Post subject: Re: [L2J - H5] L2 Equanimity x100
PostPosted: Thu Nov 05, 2015 9:32 pm 
Vassal

Joined: Mon Apr 13, 2009 4:47 pm
Posts: 44
this server have friendly gm's admins - thats true.

server is for players who just started playing lineage2 or never played it.
iv played l2 for same time, seeing this imbalance i cant handle that.
no macros, elfs sumoners have elf tank 3 class skill for hp regen/frienzy/bluff/shadowstep ( seems op , but its actualy isint , because servitor share is not working. ) server is up for more then 5 years, and basic skills are missing accurate damage,skills not working propertly.

This server is good for new to the game.
For others i recomend seek for diffrent.

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Lineage 2 content in youtube. I make fun videos, come like & subscribe
https://youtube.com/ceburekas


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 Post subject: Re: [L2J - H5] L2 Equanimity x100
PostPosted: Thu Nov 12, 2015 5:42 pm 
Vassal

Joined: Sat Jul 27, 2013 8:04 pm
Posts: 48
ceburekas wrote:
this server have friendly gm's admins - thats true.

server is for players who just started playing lineage2 or never played it.
iv played l2 for same time, seeing this imbalance i cant handle that.
no macros, elfs sumoners have elf tank 3 class skill for hp regen/frienzy/bluff/shadowstep ( seems op , but its actualy isint , because servitor share is not working. ) server is up for more then 5 years, and basic skills are missing accurate damage,skills not working propertly.

This server is good for new to the game.
For others i recommend seek for different.


Hello, and thanks for posting!

It seems you have assumed a lot with your post, i assure you summoners are not over powered, and with out the adjustments we have made, they would be incredibly weak and not worth playing at all.

For those reading, many support classes/classes that are not normally played on higher rate servers such as BD/SwS/Summoners/ have been modified to be more useful and fun, especially in PvP. We believe the more class diversity there is the funner the server can be, and the person posting here saw this, and assumed it was incredibly OP, which its ok to him to thank that, but he has not tested it, and is assuming. Its been tested (years of testing) its not OP. I encourage you to test it for yourself if you get a chance, also if it was OP, you would see tons of summoners everywhere, which is certainly not the case.

Also servitor share does work, but not retail like, it works in a custom way here, but it still adds stats.

Also yes, our server has been running for over 6 years now, no wipes, no closing, because we do things differently, and that's why we are still around, we are successful and know what we are doing, unlike most servers that you see die/wipe all the time.

If you have any follow up concerns, please let me know!


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PostPosted: Tue Nov 17, 2015 1:38 am 
Vagabond

Joined: Sat Jun 22, 2013 10:27 pm
Posts: 8
Dear L2 Equanimity admin
if i could suggest somethink... change farm arena !!! :P


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 Post subject: Re:
PostPosted: Tue Nov 17, 2015 8:45 pm 
Vassal

Joined: Sat Jul 27, 2013 8:04 pm
Posts: 48
kalagupagu wrote:
Dear L2 Equanimity admin
if i could suggest somethink... change farm arena !!! :P


Our Farm areas are very unique, and people actually really like them :)

However, you are right about something, when players have been playing the server for a long time the mobs/farmzones get old and boring, that is why we are creating a solution for this.

What many people don't realize is adding a bunch of extra areas causes issues, it separates your players and makes less pvp and less interaction between those players cause they are more split up.

Due to this, we are creating dynamic farmzones that change for example every 12 hours, and after that 12 hours that other farmzone will be deleted (so others can't go there) that way we can have a bunch of different farmzones/mobs with out separating our players or harming player interaction/pvp

Thank you for the post :)


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 Post subject: Re: [L2J - H5] L2 Equanimity x100
PostPosted: Fri Dec 04, 2015 9:05 pm 
Vassal

Joined: Sat Jul 27, 2013 8:04 pm
Posts: 48
As always, here are some updates

- Zombie Invasions and Halloween Cloaks are back!
- Fixed an issue with Tattoos being unequipped while leveling and in other odd times.
- We are currently having a BANNER CONTEST winners get donation credit/Halloween Cloak/Early Access to S Grade Weapon token and more! Type .contest or check the forums for details.
- Our main NPCs have been converted to our Halloween theme!
- Zombie invasion is back! GMs will be running this event all month, its the only way to get the Halloween cloak! There should be around 1 cloak drop per event. Remember zombies can infect players to make them zombies as well, once a player is a zombie they can then make other players zombies too by spreading their disease, have fun! Please note zombie invasion numbers has been increased!
- Removed Giran Luxury shop from selling soul crystals for super cheap, we want you guys to actually level them to 10 in custom zones (its not hard don't worry)
- .tattoos and .soulcrystals now works, originally just .soulcrystal and .tattoo worked which was confusing cause some items etc reference it.
- Updated Baium for Dummies NPC, it lets people know the time it takes for Baium to go back to sleep after not being hit is 10 minutes here. Note this is not new, its been like this for over a year, we just want the information to be easier to find.
- Fixed a typo .in .tattoos, Tattoo of Penetration gives 2% Crit power, not crit rate, thanks for the report!
- Various Donation updates.
- Updated .faq and added sections for PvP assists, Soul Crystals, and Tattoos.
- Various GM tool updates, to make things easier/more efficient/take less time for GMs.


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 Post subject: Re: [L2J - H5] L2 Equanimity x100
PostPosted: Wed Jan 06, 2016 11:05 pm 
Vassal

Joined: Sat Jul 27, 2013 8:04 pm
Posts: 48
As always, more updates :D

- New Patch, dressme updates and more!
- Patch Version 5.3 has been released, so run our updater or download our new patch!
- .info > Farming Area Info was updated it was extremely out dated, updated all sections and a FoW section was added to, thanks Reaper91.
- S Grade Weapon token has been added to the server and a new section to .dressme for weapons for S grade weapons, but for the time being is only available for Banner Contest Winners. We will add another way later.
- Fixed several tattoos skill icons not showing up in players passive skills, or displaying the wrong skill descriptions (need the patch to correct this)
- Updated .dressme for weapons, a "Special" section has been added, it contains boss weapons and Pear of Anguish. Please note that Boss weapons are only donatable for, but don't worry they do not have better stats then top weapons, many of their abilities have been nerfed and/or don't work at all. They are simply skins, and won't effect game play. Pear of Anguish is at the PvP section of the GM shop for 75 PvP Coins.
- Added Information Pedestals to Gludin, for some reason there weren't any there, or we accidentally deleted them sometime in the past.
- Updated the text page about unlocking Assassin Suit.
- Tried to fix the issue with summons/pets not following after killing mobs randomly sometimes, let me know if the change has helped or if its fixed it, or made it worse.
- GM tool updates.


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 Post subject: Re: [L2J - H5] L2 Equanimity x100
PostPosted: Thu Feb 04, 2016 9:14 pm 
Vassal

Joined: Sat Jul 27, 2013 8:04 pm
Posts: 48
Here are the updates from the last few months :)

Image


- Castle Sieges have been changed to try to make them more fair. Now, only clans registered to attack or defend will be able to enter castle siege zones, and any clans that are in an alliance with this characters too. If you are not registered to defend or attack, or are not allied with someone who is registered to defend or attack, you will be teleported to town when you step onto siege grounds. This is subject to change. If you would like to voice your opinion about this, one way, or another, please post about it on the forums.

- Due to the nature of the above change, people can not join allies while sieges are in progress to prevent loopholes.

- Territory Wars remain unchanged.

- The Library on the website now has Newbie Bonuses Guide, check it out!

- The weapon glows at the GM Shop services that require PKs, now require Overall PKs instead, its important to note you can type .stats to see your Overall PKs and that Overall PKs can not be gained by killing new players.

- The description of Overall PKs has been updated to provide more clarity
- The weapon glows at the GM Shop services that require PvPs can alternatively be qualified for, for the same amount of PvP Assists, that way classes that its hard to get PvPs with can also get them.

- More updates to our account manager on our website, including a real time account checker that will let you know if the account name you want is available or not before submitting your information.

- The tips you see in .info and in automated announcements have been updated.

- Various GM tool updates.

- The Xmas portal and Xmas area of the GM Shop have been removed as of last week, the Xmas event is officially over.

- More account manager updates, now it checks in real time to see if your passwords match before submitting to ease the registration process and for changing your password too.

- .newbie > Who can give me help/advice list has been updated.

- .newbie > Which clans recruit new players list has been updated.

- The features section of the website has been updated.

- fixed/updated Symbol of Noise, it now gives back dances after 30 seconds, and takes up to 3 dances per tick (every few seconds you are in the bubble). Before it was not giving back buffs at all, which is not in conformity with our cancel reform a ways back, regardless, it should be highly effective in PvP still.

- Some minor updates to the Frintezza Quest guide on our website, to help make sure people dont choose the wrong option and accidentally quit the quest and lose their Antique Brooch.

- A leveling guide has been added to the Library section of our website, go check it out!

- The Beleth quest guide on our website was been updated, and now includes screenshots.

- The Frintezza quest guide our website has been updated, and now included screenshots.

- The Gallery section on the website was updated to show more armor tokens and battle cloaks.

- Various account manager updates/fixes/changes.

- There was a problem that made it where people could not use many types of symbols in account names/passwords such as #!& and more, now you can to help make your passwords more complex.

- There is now a minimum requirement of at least 6 characters in your login name and password on new accounts, to help improve security.

- Various updates in regards to the account manager to make it more user friendly/easier to use.

- There is now a real time password strength indicator while creating a new account, or changing your password to help you crate stronger passwords.

- Added an Information Pedestal in Hunters Village, it was missing one.

- NPC themes have returned to normal

- Mobs, raids, events, voting, etc, no longer give Christmas socks, however we will keep Xmas portals and the Xmas area of the GM Shop around for approximately one more week so you can use up your Xmas socks.

- .newbie which clans recruit new players has been updated, check it out!

- Various GM tool updates.

- The results are in. Based off polls and discussions with many players, our Siege Time and Territory War times have been changed, they are now earlier. The next Sieges and Territory Wars on January 9th and January 10th 2016 will be at our new times. Territory Wars are now 2.5 hours earlier (9:30 AM server time GMT-8) and Sieges are now 1 Hour earlier also at (9:30 AM server time GMT-8). So now sieges and territory wars are at the same time, just different days. Please note that we can not please everyone in this regard, we just have to go with the majority. We will open up a new poll soon to see what people think about the new times.

- Recently improved our anti-feed protection in regards to farming PvPs, so it will be harder now.

- New Client patch Version 5.4 will be available with in the next 12 hours.

- A Guide for Solo Instance (Infiltration) has been added to http://www.L2Equanimity.com.

- Accounts are no longer auto create at our login screen. You will need to go to our website to create them, at http://www.L2Equaninmity.com and click "Accounts".

- The new patch does not make major changes, but will help refer people to help topics/posts on our forums if they are having issues, and where to make an account if you are trying to make on on the log in screen, since our accounts are no longer auto create.

- Our Read Me!.txt file has been updated in our patch.

- Connection page updates, letting people know where to create an account, since they are no longer auto create.

- Updated some connection topics on the forums, hope it helps!

- Just a heads up to players, people are trying to (Brute Force) attack our server to figure out peoples passwords, a simple/basic/short way to explain this, is they use a program to guess account names, and passwords using a database of words. We are doing our part to protect players from this and have already increased protection against this drastically, but we suggest you update your password with a mix of lower case, upper case, numbers, and symbols so they can not figure out your password. If your password is poor, and does not meet these suggestions, you should go to http://www.L2Equanimity.com and click "accounts" then log into your in game account there, and click "change password". Try to avoid using real life words, such as cat, dog, sword, spear, human, orc, inside your password. Thais is just an example. If your password is complex enough, it will be almost impossible to crack it.

- If you think someone has been on your account, let us know, we would be glad to help you, but remember, this can only happen if your password is not that good.

- An old GM has returned, their name is Unseen! We are happy to have them back. If you have any issues with them, please contact Balls at balls006@hotmail.com directly.

- We have added more ways to protect new players!

- Now instead of of getting x2 PKs and karma when killing a new player you get x3 and automatically get +2 death penalty.

- The Murderer Achievement has been updated, you now need 50 Overall PKs rather then normal PKs.

- When you PK a new player, you will NOT get overall PKs increased, so it wont help towards the Murderer Achievement anymore. If you want to see your overall PKs type the .stats command.

- You can now trade up more Adena at once for gold bars at the GM Shop (up to 40) instead of capping out at 4.

- .newbie > Which clans recruit new players has been updated (new clan added), also the forums section on clan recruiting has been updated to reflect this change.

- Fixed a problem where cursed weapon owners could not talk to the Global GK, now they can, they will get the same options as red players (limited ports).

- increased the strength of cursed weapons to encourage people to use them/have fun with them, instead of just wanting to get it removed.

- Fixed a problem that makes it incredibly hard for low level characters to get rid of karma, now its much more fair. Its a problem new players encounter often when PvPing their friends.

- Players can now vote every 12 hours instead of 24! Enjoy.

- The Quest Guide for The Other Side of the Truth (Freya part 1) was added to http://www.L2Equanimity.com.

- The Quest Guide for Request of an Ice Merchant (Freya part 2) was added to http://www.L2Equanimity.com.

- The Quest Guide for Acquisition of Divine Sword (Freya part 3) was added to http://www.L2Equanimity.com.

- The Quest Guide for Meeting Sirra (Freya part 4) was added to http://www.L2Equanimity.com.

- The Quest Guide for Reunion With Sirra (Freya part 5) was added to http://www.L2Equanimity.com.

- The Quest Guide for Repent Your Sins (PK Removal Quest) was added to http://www.L2Equanimity.com.

- Our annual Christmas Event is now active! Monsters from farmzones, raids, events, and voting now giving Christmas Red Socks! They can be used in a special section of the GM Shop that is only available for a limited time, some of the items there you can only get once per year, so its your chance to get them!

- The Christmas Dimensional Portal has been spawned in Giran next to Beverly, you can use your Christmas Red Socks there as well to enter the portal, portals include the chance to get the special Christmas Cloak, or to get Christmas Token to unlock the special Christmas weapon Glow. There is a 25% chance for the cloak, and a 25% chance for the Token.

- Recently we increased how long Olympiad lasts everyday, its now 1 hour longer, this may or may not be permanent, we will see how it goes.

- Fixed some bugs in regards to changing sub classes and your skills not showing up sometimes.

- Updated .tattoo with additional information about which soul crystals are needed for which tattoos, and other small updates/fixes.

- Some fixes to Soul Crystals in regards to leveling them up.

- Various updates to GM tools.

- The news on our website and our launcher has been updated.

- Invasion events now drop S Grade Weapon Tokens , instead of Halloween cloaks (its no longer near Halloween).

- Rabbit Chest events now have a low chance of S grade weapon token, but still drops A grade weapon tokens primarily.

- Both Rabbit Chest Event and Invasion now announce to everyone when they drop special event items (armor tokens).

- .dressme section on how to get S grade weapon tokens has been updated to reflect the above changes.

- .newbie > which clans recruit new players has been updated, check it out!

- Fixed an issue with summoning to custom clan halls since they are instanced, it wasnt allowing you to summon players, but now you can!


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 Post subject: Re: [L2J - H5] L2 Equanimity x100
PostPosted: Thu Mar 03, 2016 11:42 pm 
Vassal

Joined: Sat Jul 27, 2013 8:04 pm
Posts: 48
As always, more updates :)


Image

- More Castle Updates
- Removed Knight's Cloak from castles, as many of you may know they don't work here, and people have been selling them on the market, thus scamming players and causing problems.
- Updated the website with a compilation of our recent news.
- Updated launcher to show up to date news info, and open links in non small inconvenient windows.
- .newbie > "Which clans recruit new players" has been updated, check it out!
- .rules have been updated to be 100% clear on new siege rules.
- Notifications have been updated for when you sign up for a castle, making sure you know the rules.
- Manual GM Approval for registrations for castle sieges are in effect. This means you won't show up on an attacker or defender list when you register. A gm needs to approve it first, then you will show up. Approval may take up to 24 hours or so. We also may ask questions for questionable sign ups.
- If you are pending approval and no longer want to be registered there is a new remove registration feature in the Siege info section of the services in the GM Shop.
- Created new GM tools to block clans from sieges on the fly if they somehow slipped through the cracks in regards to registration approval or other siege rule violations
- Castle Owners now have the ability to give up their castle if they want to. That way they have the ability to challenge other clans they would not otherwise be able to do, due to siege rules.


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 Post subject: Re: [L2J - H5] L2 Equanimity x100
PostPosted: Sun Apr 17, 2016 6:26 pm 
Vassal

Joined: Sat Jul 27, 2013 8:04 pm
Posts: 48
bump!


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 Post subject: Re: [L2J - H5] L2 Equanimity x100
PostPosted: Tue Jul 05, 2016 7:32 pm 
Vassal

Joined: Sat Jul 27, 2013 8:04 pm
Posts: 48
As always, updates!

Image




Territory War Fixes!
- Fixed an issue where players could not use siege only items like Instant Haste Potion during Territory wars last time.
- Fixed an issue where people couldn't rez during Territory Wars last time.
- Fixed the issue with Territory Wars where if a castle was not owned by anyone (someone gave it up) that the castle was not considered a siege zone.


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 Post subject: Re: [L2J - H5] L2 Equanimity x100
PostPosted: Thu Aug 04, 2016 6:14 am 
Vassal

Joined: Sat Jul 27, 2013 8:04 pm
Posts: 48
Bump! our server is as always improving :)


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 Post subject: Re: [L2J - H5] L2 Equanimity x100
PostPosted: Fri Sep 09, 2016 10:54 pm 
Vassal

Joined: Sat Jul 27, 2013 8:04 pm
Posts: 48
Bumping! Come see why we are still around.


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 Post subject: Re: [L2J - H5] L2 Equanimity x100
PostPosted: Thu Oct 27, 2016 7:29 am 
Vassal

Joined: Sat Jul 27, 2013 8:04 pm
Posts: 48
Image

- Patch v5.5 has been released, also subclass certification skills have been updated, many got better stats, and we even added new ones.
- Patch version v5.5 is now available, you will need it to be able to see some of our updates properly, we have had reports that some people are not getting the update with the updater, you may need to use the patch instead, we will get this fixed soon.
- We have updated Subclass Certification skills, many skills were not used, cause they were not that good. We are trying to change that. The not so good/less common certification skills have been boosted, such as Summoner Ability Boost HP/CP, Warrior Ability Boost CP, Master Ability - Magic Defense, Mystic Ability - Man Steal Steal, Wizard Ability - Main Gain, Master Ability Empower, Master Ability - Casting, and many more, basically if it was not used, it was likely boosted.
- We have added brand new subclass certification skills to help make things more interesting and increase build diversity. They are Wizard Ability - Transmutation, increases Adena rate by 5%. Rogue Ability - Massacre, its an AoE trigger skill that bleeds. Enchanter Ability - Embow, it adds an extra buff slot. Knight Ability - Protection - Gives a trigger buff that triggers for the whole party to give P def and M def (8%). Warrior Ability - Tantrum, trigger skill that increases p atk, m atk, cast speed, attack speed, but sacrifices p def, m def and evasion. This is also included in our new online guide.
- We added a new section to our websites library to show the exact stats of each certification skill, that way you can figure out which one you want easier. at http://buff.ly/2ejQRQd or check our library.
- We have updated skill descriptions of subclass certification skills to include exact stats that they give download it to see our new certification skills, for example Warrior Ability Haste gives 30% attack speed, for 15 seconds, with a 1% trigger rate.
- Fixed the type at NPC buffer with Embroider being labeled as Case Harden, thanks for reporting!
- Updated GCM section of the faq on the website to include abuse reports.
- Updated foundation section of the faq in game and on the website to give a better drop calc website.
- Updated the "readme.txt" that comes with our patch, if you are having issues, read it!
- Tips on the loading pages have been updated to include more recent updates and answers to common questions.
- We have added many other things to this client update, to make future updates easier.


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 Post subject: Re: [L2J - H5] L2 Equanimity x100
PostPosted: Thu Nov 24, 2016 10:02 am 
Vassal

Joined: Sat Jul 27, 2013 8:04 pm
Posts: 48
Exciting new features are coming soon, stay tuned!

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 Post subject: Re: [L2J - H5] L2 Equanimity x100
PostPosted: Thu Jan 12, 2017 5:24 pm 
Vassal

Joined: Sat Jul 27, 2013 8:04 pm
Posts: 48
More Updates!

Image


Clan Ambition System has been added, Dragon Weapon Skins have been added, New Client version is now available, Daily Quests and more!

- Client Version 5.6 has been released, you will need this update to see several of the new things released, please use the auto updater, or download the new patch.
- Clan Ambition system has been added.
- Our new clan Ambition system is a way to reward castle owning clans, but also encourage clans to have fun together and work towards a common goal. Every day a castle owning clan leader will receive an Ambitious Task Scroll, the Scroll will describe some sort of task your clan has to do (for example get 100 PvP coins, or get 120 rebirth feathers, or sacrifice 15k clan rep points, or get a certain quantity of clan items such as Dragon Eggs, or kill a bunch of mobs in FoW, etc there is currently 23 different tasks, and more will be added in the future. The task you will be be given is random, and you have up to 7 days to complete that task. If you do, your castle leader can turn it in for 10 Scrolls of Ambition. Some tasks are harder then others and some may need some tweaking. Remember, you will get a new task everyday. So every week you can get up to 70 Scrolls of Ambition
- A special area of the GM Shop has been added for Scrolls of Ambition.
- Dragon Claw Weapons for .dressme have been added. (thank you lirael for the textures). Please note these are just skins, they don't give you stats or any sort of advantage. They are purely cosmetic, fun, and for bragging rights of course.
- Dragon Claw dressme skins can be unlocked with Scrolls of Ambition. Its 70 Scrolls for a basic version of a dragon weapon, and its an additional 70 Scrolls of Ambition to unlock the aura for it, so a dragon claw weapon skin with an aura is a total of 140 ambition scrolls, we kinda think the basic versions are cooler though, you can be the judge.
- Players can now Change SAs on their weapons (or add one to a MW weapon for example) through the Scroll of Ambition section of the GM Shop with out losing any enchants, elements, or augments, this takes 30 Scrolls of Ambition
- Scrolls of Ambition can be traded/sold to other players. So if you are not interested in these cosmetic items, you can simply sell them to other players.
- Task Scrolls can not be traded, they are bound to the clan leader, and again, they disappear after 7 days.
- We have many more features planned for Scrolls of Ambition, so its a good idea to stock up on them, they will be used for many other things in the future.
- A list of all Clan Ambition tasks will be on the site soon, we will let you know. We realize some people have a huge stockpile of specific items/assets such as clan rep, clan eggs, Blood Werewolfs, Silver Fairys etc. That's fine, however, with this system we plan on using up these stockpiles and thus creating more value for these items, and to make more activities worthwhile.
- There is no dragon weapons for rapiers or ancient swords, this is not a bug, on retail they merged classes and got rid of the need of rapiers and ancient swords, we are sorry for any inconvenience.
- Their are Dual Blunt dragon weapons, but Dual Blunt weapons don't exist on our server, so we made them a skin for dual swords, cause their animations match the best.
- The augment section of our website has been drastically updated, it gives all the details of each augment now, check it out! Thanks GM Reaper91.
- Skill descriptions were updated for all max level augments that did not contain all important information, such as percents that they give, you will need our newest patch to see this. Thanks GM Reaper91
- Daily Quests have been added, for now only a few, they are: Participate 5 times in oly per day, and to kill 50 mobs in FoW per day, you get a special quest item for doing them, and you can get a prize sack at the Luxury section of the GM Shop, it has either GCM/Top LS/2 GC in it, all at equal rates.
- Daily quests reset every day at 12:00 AM server time.
- Some Ambitious Tasks require your clan as a whole to get a items collectively that are not tradable, like rebirth feathers, PvP coins and daily quest items. The special Scroll of Ambition section of the GM shop can be used to contribute these non tradable items for ambitious tasks to your clan leader, but they will not be usable for the clan leader other then for that Ambitious Task. For example, if you contributed Rebirth Feathers to your clan leader, it won't let them use it for rebirth skills, only for Ambitious Tasks.
- Misc client side typos/issues fixed such as Moirai MW shield saying m def, it should and now says Magic Resistance, and Vesper Noble PvP Breastplate description in regards to bonuses will now light up with MW Vesper Shield.
- Fixed the issue where some PvP Streak messages were not showing the players anonymous name if they had PvP Anonymous mode on in FoW. Thanks for reporting!
- Updated automated blocking/auto ban procedure/code for advertisers from other servers.
- Updated Noblesse quest guide to include the fact that we support the old version of the quest in regards to crimson moss, meaning you can also go to swamp of screams for crimson moss rather than cemetery.
- Updated the system message for sending mail to include who you sent it to, to help prevent errors and give you a chance to cancel it if it was wrong.
- Cleanse now only removes up to 2 debuffs at a time, this is subject to change.
- Symbol of Noise now takes away Dances/Songs for 45 seconds each trigger, instead of 30.
- Made several user friendly improvements to the registration process for creating a game account, and activating it.
- Updated the How To Connect page with useful information, like our install guide, and how to contact staff.
- Fixed an issue where certain user friendly features with account creation/password changing on the website stopped working (making sure passwords matched in real time, account name available in real time, making sure password is strong enough in real time), google relocated jquery libraries to gethub, we just downloaded the source instead to prevent further hiccups.
- NPC themes have returned to normal.
- As always everything is subject to change, if you don't like something, don't freak out. Also there could be bugs somewhere, if you find one, please let us know! We want to keep on improving our great server.


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