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 Post subject: Re: [L2J - H5] L2 Equanimity x100
PostPosted: Tue May 20, 2014 10:21 pm 
Vassal

Joined: Sat Jul 27, 2013 8:04 pm
Posts: 48
PvP on our server has been forever changed! We have added a new concept to L2 called Assists. Now the person who gets the last hit in PvP is not the only person who can get credit for killing a target, this includes support classes too. The following is considered towards getting an Assist: Damage, debuffs, heals, buffs. So if you are healing someone and helping them pvp others, chances are you will get an assist point each time they get a kill. Event Assists have also been added. This should help more classes and players get the proper recognition for their involvement in PvP!


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 Post subject: Re: [L2J - H5] L2 Equanimity x100
PostPosted: Mon Jun 02, 2014 3:58 pm 
Vassal

Joined: Fri Jan 03, 2014 11:33 pm
Posts: 28
too old


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 Post subject: Re: [L2J - H5] L2 Equanimity x100
PostPosted: Thu Jun 26, 2014 11:26 pm 
Vassal

Joined: Sat Jul 27, 2013 8:04 pm
Posts: 48
krolla wrote:
too old



That means you have been influenced by greedy/idiotic admins who sole purpose is to make money. They have conditioned players into thinking wipes are good, when in fact they are bad. Servers need to create ways for new players to have a chance, and wiping is avoiding the problem, and basically saying those admins do not have the intelligence to do so :)

If you would like to try a server where we have put a lot of time and patience into making new players have lots of bonuses so they can catch up, we are the server for you! Come check us out!


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 Post subject: Re: [L2J - H5] L2 Equanimity x100
PostPosted: Fri Jul 25, 2014 8:33 pm 
Vassal

Joined: Sat Jul 27, 2013 8:04 pm
Posts: 48
We just added a bunch of new features including PvP Kill streaks! Come log in to check it out :D


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 Post subject: Re: [L2J - H5] L2 Equanimity x100
PostPosted: Thu Aug 21, 2014 9:49 pm 
Vassal

Joined: Sat Jul 27, 2013 8:04 pm
Posts: 48
We recently added 13 new cloaks to the server! Some are completely custom and you have never seen them before! Some are from the GoD Client. Come check them out :)


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 Post subject: Re: [L2J - H5] L2 Equanimity x100
PostPosted: Fri Sep 12, 2014 11:19 pm 
Vassal

Joined: Sat Jul 27, 2013 8:04 pm
Posts: 48
Our server is always updating! We have started releasing S Grade Armors for our .dressme feature, come check it out!


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 Post subject: Re: [L2J - H5] L2 Equanimity x100
PostPosted: Wed Oct 15, 2014 6:58 pm 
Vassal

Joined: Sat Jul 27, 2013 8:04 pm
Posts: 48
R Grade Armors from the Goddess of Destruction Client were added to .dressme, also bunches of Cloaks from the Goddess of Destruction Client were added as well.

We also added a new feature called Dimensional Portals!

Come join one of the best servers around :)


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 Post subject: Re: [L2J - H5] L2 Equanimity x100
PostPosted: Wed Dec 10, 2014 4:45 am 
Vassal

Joined: Sat Jul 27, 2013 8:04 pm
Posts: 48
Bumping!

Tons of updates, including new players getting instant access to try some R grade armors in .dressme, PvP Rewards updates, PvP Dimensional Portals and so much more, come check us out!

New players get tons of bonuses here, come try it!


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 Post subject: Re: [L2J - H5] L2 Equanimity x100
PostPosted: Thu Jan 15, 2015 9:59 pm 
Vassal

Joined: Sat Jul 27, 2013 8:04 pm
Posts: 48
Here are some recent updates

- Players may now obtain Bloody Eternal Armor Token to use Bloody Eternal in .dressme, look below for how to get it.
- PvP Dimensional Portals have been added. Now any time you get a valid PvP/Assist there is a chance for a portal to open. Both the PvPer and the Assister (If there is one) can enter that portal. These dimensional Portals have a chance for Bloody Eternal Armor Tokens.
- A new form of currency has been added, they are PvP Coins. You get 1 anytime you perform a valid PvP or Assist. PvP Coins are not tradable.
- A new section to the GM Shop has been added for PvP Coins. You can buy a a PvP Reward Chest with random rewards, also added a new Joke item you can with PvP Coins, and also added the ability to change a bulk of Oath GC into Oath GCM for PvP Coins. Prices and prizes are subject to change.
- Mini Rebirths now give 2 feathers instead of 1!
- Rebirth Chests have been updated, Oath Accessory Lifestones were removed from their rewards.
- Fixed Oath Immortal Armor Token's Icon, you need to run our auto updater to see the fix.
- The run speed of monsters in Frozen have been reduced, to help make things more archer friendly for kiting.
- We made a disclaimer on all joke items, letting you know they don't do anything, there is at typos on them too, they will be fixed next patch.
- Various code optimizations, and error fixes.


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 Post subject: Re: [L2J - H5] L2 Equanimity x100
PostPosted: Sun Feb 15, 2015 10:38 pm 
Vassal

Joined: Sat Jul 27, 2013 8:04 pm
Posts: 48
As always here are some more recent updates :)

- .dressme for weapons has been added! But just No Grade and D grade weapons for now, but its 100+ weapons! We will add the rest as we go. Please take note there is no such thing as a no grade dual sword, rapier, crossbow, 2 handed blunt, or dual daggers, so those are not available because they simply don't exist and thats why we added D grade as well.
- You can access it by typing .dressme then clicking Weapons. You don't have to unlock it, its free for everyone!
- Players can only use .dressme for weapons for the weapon type they currently have equipped, if they change weapons it will stop/disable .dressme for weapons.
- As with other dressme functions .dressme for weapons will be saved upon log out, and will be preserved/re-initialized after an event or oly.
- Various updates to our New Player Tracking system, making it easier for GMs to handle/track/sort new players.
- 15+ sections of the faq were updated. Our server changes a lot, so a lot of the information was no longer up to date, or did not fully explain it due to updates.
- A new section of the faq has been added called "How do I get Giant's Codex Mastery?".
- A new section of the faq has been added called "How do life stones work, and get the aug I want".
- Posted on our website a compilation of our updates from the last few months, make sure to read it if you are not caught up!.
- Updated news/images in our launcher so its up to date now.
- Do you recruit new players to your clan? If so, we can help you with that! As most already know, we try and talk to all new players who join the server and help them. We would like a list of clans that recruit new players so we can forward them to you if they are looking, check the recruitment section of the forums for the details!


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 Post subject: Re: [L2J - H5] L2 Equanimity x100
PostPosted: Sun Mar 22, 2015 7:50 pm 
Vassal

Joined: Sat Jul 27, 2013 8:04 pm
Posts: 48
As always our server is updating :) Here is what recently happened.

Various fixes/updates!

- The recipes that are supposed to be at the recipe merchant like on retail as many of you know is removed here, however, these recipes are now available at the spoil section of the GM Shop instead.
- Fixed an issue with .dressme for various robe sets such as Elegia, Vorpal, Dynasty, Moirai and major arcana, it was missing the Sigil, thanks for the report!
- Archer/Crossbow weapons now do more damage to monsters in VoL/Frozen to help make things more user friendly for archer classes, this is subject to change.
- Updated the Valakas For Dummies Guide NPC, it had some outdated information there about Valakas spawn time.
- Added .security to the commands page (.commands), it was missing, to help notify people about how to protect their accounts.
- Updated event announcements to also include the mode type when saying how many minutes are left until registration closes. This was done to make it easier to notice which type of event it is, such as newbies noticing its a limited mode event or not.
- Floran was added to the list of locations a red player can port to from the Global GK.
- The donation section has had various updates.


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 Post subject: Re: [L2J - H5] L2 Equanimity x100
PostPosted: Fri May 08, 2015 7:34 pm 
Vassal

Joined: Sat Jul 27, 2013 8:04 pm
Posts: 48
Here are some recent updates :)

- Client version 4.9 has been released, make sure to run the auto updater!
- New Clan halls have been added! I have been spending a a lot of time lately working on new clan halls, to make sure new, and old clans joining/combing back have a place to call their home and we don't want them to feel they have a dis advantage or have a hard time getting a clan hall (many people have had a hard time). 4 New clan halls have been added, more will be added soon, it will be much easier to add more because i have already coded the ground work for it. They are essentially copies of existing halls but in different instances. The names of these clan halls will be the same as the originals but with a 2 on the end. For example Moonstone Hall 2. You will have to run out updater to see the new clan halls properly displayed inside your clan window as your base.
- Please note since these are instanced clan halls, their doors won't open. If you find any bugs, please let me know.
- Players can now gain PvPs even when they are red (Please note: you won't get PvPs for PKing people... this just means you will get a PVP if you kill someone who is flagged, while you are red, this used to not work because NCSoft disagreed with it).
- The Raid Zombie Lord Ferkel position was updated, previously he was not attack-able because his spawn position was wrong, now its attack-able, thanks for reporting!
- Several GM tools updates, to help speed things a long.
- Fixed a problem with DM, the NPC's supply shop didn't open when you clicked supplies. Thanks Mali6ka for the report.
- Fixed a spawn position issue with Valley Fortress, thanks Fugly for reporting.
- Our newest client update fixes a skill typo that NCSoft made on CoV decrease penalty route. It said increases speed rather then decreases speed.
- We added 2 new sections of the faq: "How do you get Armor Tokens" and "How does Seven Signs work" check them out if you don't know!
- GM Ravens has created a new video that shows you how to vote for the server and we added it to our L2 Equanimity YouTube Channel. We posted the link to it on our vote page just in someone needs guidance. Thx Ravens!


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 Post subject: Re: [L2J - H5] L2 Equanimity x100
PostPosted: Wed Jul 15, 2015 8:10 pm 
Vassal

Joined: Sat Jul 27, 2013 8:04 pm
Posts: 48
Here are some recent updates :)

Highlights: GM REFORM, LVL 85 SUBS, CANCEL SKILL REFORM, MORE DRESSME FOR WEPS, AND MORE





- Added a new section to the faq called "What are the PvP rewards here?" That gives an overview of our PvP rewards/Features/Helpful PvP information. It has come to my attention that we have quite a bit of PvP features/rewards but not all the information can be found in one place, now it can! Everyone is encouraged to check it out..

- The command .pvprewards has been added it sends you directly the faq section announced above..

- The automatic notification when you get your first PvP has been updated to provide more information about our PvP rewards/PvP features/PvP information..

- Updated Cancel type skills so that they can no longer take noblesse from you, so you dont have to worry about losing all your buffs if you happen to die with in the 30 seconds that you were cancelled..

- fixed a bug that caused problems when Rebirthing a sub (we temporarily blocked Rebirthing subs due to this) but its fine now..

- Updated our websites top PvP on the homepage to specifically say its "monthly" PvPs so people are not confused..

- The video contest recently ended! Go check out the forums to see the results :). We also encourage you to check our our new YouTube Channel Playlist that includes all videos from the most recent contest..

- .faq > "How can I help the server" section has been updated, so if you are interested in helping the server, check it out..

- The A grade section of .dressme for weapons is now available but remember the only current way to get the tokens is the video contest, we will add another way soon, but players may sell you theirs..

- Fixed a problem where Custom/Instanced clan halls were not automatically being re-added to the auctioneers auction list (PS: one was just added :P).

- We have made it where group buffs do not go through the wall to Baiums lair. Heals/rezes were already blocked well over a year ago. So everything should be blocked now. Please note animations worked before through the wall but they did nothing, now animations are blocked as well to help prevent thinking it still works..

- Chant of Combat and Chant of Critical Attack now last 3 hours like other buffs, thanks for reporting..

- The .newbie command section "Which clans recruit new players" has been updated with more clans that recruit new players, check it out!.

- The .faq section "How do Rebirths work" has been updated. It now also talks about Mini Rebirths as well..

- The automated announced tips through out the day have been updated, so have the random tips in .info..

- Some GM tools have been updated to help make things easier on GMs and to be more efficient..

- Increased the notification chance for new players when shouting to let them know shouting from out of town is NOT global. Many new players think they are talking in global when they arent..

- Updated the .faq section that discusses how to get PvP items, it now includes the prices there..

- Fixed an issue where we started "saving" peoples instances upon log out and restoring them when the logged back in. Turns out this method causes a lot of issues with solo/group instances its best to be kicked out upon restart/dc and re-enter at Beverly after you log back in to ensure functionality of the instance, otherwise it could bug out. The reason we added this was due to custom clan halls that are instanced, we made it where only if you are in a custom clan hall your instance will be saved instead..

- With the above fix, it should also resolve the issue where peoples instances remain "open" and that player can not start another instance even when their other one was finished or expired..

- Fixed an issue where when porting to FoR Farmzone from a custom Clan Halls you would still be in an instance, thus not seeing any mobs..

- Fixed a problem where Judicators could not rebirth. They were never in our rebirth script before, because they were not a main class, but now they are added since you can get subs to 85 now..

- Our newest Client Patch is now available version 5.1, you will need it to see some of the updates! So run your auto updater..

- B Grade Weapon Token is now available, it can obtained through the Voting Section of the GM Shop, enjoy! Overall there is 50+ B grade weapons to choose from..

- Players can now level their subs to 85, this means you can rebirth your subs instead of your main, it also means your subs will have the best skill enchant rates when they reach level 85. This even means judicators can reach 85 now. Overall subs will be more useful. enjoy!.

- A Grade Weapon Token is now integrated into the server, it can obtained only through our video contest currently, more ways will be added in the future. Please note that anyone who participates gets prizes, including this token..

- Enchant Scrolls descriptions now specifically tell people our safe enchant of +7, and that blesseds reset to +7 not 0. Also they specifically tell people Crystal enchant Scrolls are 100% enchant rate, to avoid confusion..

- Armor Tokens, Weapon Tokens, Cocaine and more now weigh 0..

- As some of you may know there are known bugs with changing subclasses too fast, like skills not showing up and getting grade penalties for no reason and more. Due to these situations the flood protection (wait time) on changing subs has increased, so you have to wait slightly longer now..

- Players were spamming trade invites on enemies in PvP to distract them and make it hard for them to PvP, trades can no longer be done while flagged or in Combat mode, so this is now impossible..

- Recently our launcher with more recent news posts/pics..

- Recently our website with a new news post about the video contest. just a reminder the contest ends on May 10th!.

- Recently updated .staff to remove older inactive GMs and add our new GMs that are currently active..

- Recently Fixed an issue where players could drag raids into town to kill them with out interference. Now when a raid is dragged into town, its automatically ported back to its spawn position. Thanks for the report!.

- Recently Fixed an issue where players could cancel buffs with cancel skills right before and event or oly and they would re-obtain their buffs right after the event/oly started, thanks for reporting!.

- Fixed an issue where the pet section of the buffer had the heal/debuff buttons opposite of the player buff section, making it confusing and inconvenient, thanks Fugly for reporting..

- Recently did major reform how things work on the GM side of things to help encourage GMs to be online, do events, help new players etc. Since i was busy doing this, there was a lack of updates, but this will help the server greatly in the long run, with these updates in place it should help give more time for development. As many of you may have noticed our newer GMs are pretty active, partially due to this (Reaper/CodeRed).

- Recently updated our new player tracking system in various ways to improve tracking, less false positives and finding people that we wouldnt have found before. (This is in regards to how we welcome new players, give them tips etc)..

- Recently fixed an issue with custom clan halls where the CH Manager was acting like the owners were an intruder, and not associated with the clan hall. I tried fixing it before and screwed up the majority of ch managers, now everyones should be fine..

- Recently fixed an issue with Touch of Death not giving back buffs..

- Fixed an issue with .dressme for weapons for D grade blunts, when you chose Tarbar it was giving you giving you the Spiked Club texture instead. Thanks Swofty for reporting..

- Our Chat filter has been relaxed a bit, however if we see a spike in chat related issues it will be reinstated. Please dont waste our time!.

- We are currently having a VIDEO CONTEST! Prizes include donation credit so you can choose what you want. Check the forums or .contest for the details..

- We are currently having a DOUBLE GCM/GC/LS/Enchant Scroll/AA drop rate weekend. Have fun!.

- L2 Equanimity client version 5.0 has been released, you can get it with our auto updater or downloading our newest patch on our website..

- C Grade weapons have been added to .dressme, that means over 100+ new weapons to choose from. However you need a C-Grade Weapon Token to unlock them. You can get it at the PvP section of the GM Shop. L2 EQ Client version 5.0 is needed to see this item..

- A new Joke item called Pear of Anguish has been added to the PvP area of the GM Shop. Thanks Lirael, he created the item and its texture. L2 EQ Client version 5.0 is needed to see this item..

- Cancel skills on our server are now changed. They will no longer permanently remove buffs, they will give them back after 30 seconds, however some skills now cancel more buffs then before. Cancellation now takes 3 instead of 2, Touch of Death now takes 2 instead of 1. This is subject to change..

- With the current changes, and how cancels work here, this would make cancel skills very weak, to counter this we have made the following upgrades to cancel type skills: They will no longer always start on your songs/dance, they can start at your normal buffs instead too. They will not always start cancelling your last buffs either, there is a random variabl that can make them start taking buffs that are farther into the players buff bar. However this may need some fine tuning..

- Steal Divinity no longer steals buffs, it now cancels them instead. It will cancel them for 30 seconds, but it will do 2 instead of 1 but the reuse was changed a little. This is subject to change..

- Fixed an issue with custom clan halls where SoEs were not taking you to the correct instance for the clan hall..

- Fixed another issue with custom clan halls, when you used the Global GK from your clan hall, it would not reset your instance, so you would not see mobs/npcs etc and had to /unstuck to revert back to the default instance..

- Fixed some typos with custom clan hall names in the client files..

- Updated Blessed Clan Hall Scroll of escapes to work even if you dont have a clan hall. PKers were thinking they would work, and would lose items due it not working..

- Clans that recruit new players have been added to the .newbie command, remember to get added to this list check the forums recruitment section there is a stickied post about it!.

- .gotopvp command can now "Crit" at a 15% rate, which will make it 10 seconds instead of 20 when it does crit. However, this does not work yet for scroll of PvP..

- Added "Who can give me help/advice?" section to .newbie, this section is about people who have volunteered to help new players, their names are listed in this section, this is from a discussion we had on the forums recently. If you would like to be added to this list, please contact me! Thanks Kenchan, Lisergia, Lirael and anyone else who volunteers for this..

- Several typos were fixed in the .faq/newbie sections thanks to our new GM Reaper91..

- Updated the GM shop layout some and updated a few icons. Also updated the icons in .items to reflect the updated icons of Heart Stones/Kinship Crystals/CkC. Also updated new player bonus windows a bit..

- Fixed information in the Antharas for dummies NPC about Antharas spawn time after entering the lair, thanks sadness for reporting..

- With newest patch updated Physical Pose and Patience triggers descriptions to make sure people know its physical skill power, not p atk... its a common petition people think its bugged, just a bad translation, its not bugged..

- Fixed Hides Skill description it supposed to say decreases speed by 30% not increases..

- Updated skill Descriptions of Mortal Strike, Critical Blow, Focus Death, and Assassination. NCSoft has a very confusing way of referring to blow type skills, sometimes they say vital attacks, sometimes they say critical rate. Now the way skills refer to blow rate is now uniform so its less confusing it will say "success/land rate of Blow type Skills" instead. if i skipped any skills, let me know..

- Updated the skill descriptions for Contagion. NCSoft left out that the target needs to be bleeding for it to work in the High Five description, we added it back..

- Updated skill descriptions for cancel type skills/steal divinity to let people know the buffs are given back after 30 seconds..

- A new GM has joined our staff, their name is Reaper91 :) Please note as with any new GM this is a probationary period, and may not be permanent. If you have any issues with the new GM tell Balls about it!.


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 Post subject: Re: [L2J - H5] L2 Equanimity x100
PostPosted: Sun Sep 06, 2015 5:14 pm 
Vagabond

Joined: Sun Jul 12, 2015 7:00 pm
Posts: 4
Here are some recent updates :)

Various fixes/updates including a new .options setting!

- A new feature/.options setting has been added its called Safety Mode. When its On it prevents players from accidentally selling/destroying important items including: S84 or Augmented or PvP or Boss Jewels or Highly Enchanted (+10 or higher) or Elemented items. People accidentally sell/destroy items quite often, we would like to prevent that, and promote a more enjoyable accident free experience. It also uses up a lot of the staff time.
- The new .options setting Safety Mode is ON but default, we recommend you keep it on as well.
- Noblesse buff has been updated and now preserves buffs for summons in events, enjoy!
- More prevent of loss updates, we previously blocked accidentally trading in augmented items to the GM shop at the weapon exchange (for heart stones) but little did we know if you have multiples of that item that are not augmented while your augmented item was in your inventory at +0, and you kept clicking you could lose your augmented item still, this is now fixed.
- Fixed an issue with custom clan halls when you ported to FoW or FoR you would still be in an instance and not see anything, this won't happen anymore, thanks for the report!
- fixed an issue that allowed you to augment a PvPed boss weapon, thanks for the report!
- Fixed a problem with A grade armor token when you chose fists, and Dragon Grinder it was not showing the proper weapon texture, thanks for reporting!
- Fixed, or should be fixed, when hugging walls in KOTH giants Cave map getting the out of bounds penalty/paralyze. Thanks for reporting!
- The reward for catching a bot has been increased, it is now 5 GCM please note the rules/rewards for a group of bots differ check the updated .faq about it. Please note you only receive the reward if we confirm they are botting. If you think someone is a bot please reporting it to a gm, if one is not online you can email me
- Fixed the problem with the pet exchange purpose that made it where you could not upgrade your pet even when you had the proper items (it wanted you to have more then it asked for). Thanks for reporting!
- Updated Beleth, hopefully it will no longer make extra copies of itself and other problems.


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 Post subject: Re: [L2J - H5] L2 Equanimity x100
PostPosted: Thu Oct 15, 2015 6:32 pm 
Vassal

Joined: Sat Jul 27, 2013 8:04 pm
Posts: 48
- Equip-able Tattoos have been added to the server and more! Type .news for the details.

- Client Patch version 5.2 has been released, make sure to update your client with our auto updater, or use our new patch. A lot of this update can only be seen if you update your files.
- Tattoos have now been introduced to our server. Most people know about them, the L2 community seems quite fond of them. They are known to be very unbalanced, but our way we will try to keep it balanced. You can type the command .tattoos to see all tattoos and what they give. 27 Tattoos in total were added. All stats are subject to change. They are essentially an extra piece of equipment that gives some stats. All stats are subject change. The goal is to create more diversity/different builds/more to do.
- Tattoos are obtained at the Merchant of Mammon you need a level 18 Soul Crystal 30 PvP Coins and 2m AA to get it. We now have custom ways to level up soul crystals explained below.
- Soul Crystals can be leveled on Frozen/VoL mobs up to level 10, level 11 to 16 is done on either T rex, Nymp, FoR Mobs, or custom/epic raids, but raids are not required until later. after that Raids are required to get to 18. You can use the command .soulcrystals for help and details on the %s of each mob and how it works with more specifics. Difficulty/chances to level up crystals are subject to change.
- There will be more things to obtain with soul crystals in the future.
- New players automatically obtain a free randomized Oath Tattoo when they make a new character which is obviously non trade-able. Players that are still new to the server (made with in the last few months) can claim their Oath Tattoo now at the Achievement claim service at the GM Shop. Since new players automatically get one, this means tattoos don't really make a bigger gap between new and old players. Again these were introduced for my diversity/builds, not to make old players stronger then new ones.
- Level 18 Soul Crystals now may be exchanged at the merchant of mammon for a different color. The price for the exchange is 10 PvP Coins and 100k AA.
- The way Warp/Blink skills work has been changed. If you keep spamming these types of skills over and over again, you will eventually develop a range penalty. Please note you can still use it for a little while with out a penalty. Every second that goes by the penalty is decreased until it disappears, but each time you use a warp/blink type skill it adds to this range penalty. So not using it makes it go back to normal. Spam it over and over again it won't move you far at all. This penalty rate etc is subject to change.
- Updated .newbie > Which clans recruit new players section!
- Updated news posts on our websites main page.
- Updates news posts on our Auto Updater.
- The description of ways to get A grade weapon token was updated to reflect how you currently get it.
- When someone destroys another players kill streak, it is now announced, if it was over 3.
- Fixed an issue with our new .safety feature, depending on how you order your items when you sell them, anything before the protected item sold would disappear and stop when it reached a protected item, if your protected item was first, it would not cause a problem, regardless this issue is now fixed, thx Mali6ka for reporting.
- A Bulgarian section has been added to the forums.
- A new rule is now in place, we do not allow people to publicly talk about account buying/selling/trading in shout/hero/trade chat/all chat. As most know we do not support this, and people end up getting scammed on a daily bases, despite us telling you not to. There is no way for us to stop people from doing this realistically, but we won't allow you to publicly discuss it on our server, if you shout about it you may be chat banned with out warning.
- Big updates to GM tools, to make things more efficient, and easier on the GM side.
- Automated announcements and .info tips have been updated to include newer features such as Character Builder service.<br1>
- The command .staff was updated to include information about the GMs we box to help take care of petitions/newbie welcomes faster, such as Balls2, Balls3 Reaper92, to help avoid confusion. Also you will notice Reaper91 is now Head GM!
- Various client side updates that include: updated soul crystal descriptions that relate to tattoos and how to use them for convenience/user friendliness. Client side quest information for Enhance your Weapon quest to include text about Tattoos and custom mobs/raids and .soulcrystals command. Warp/Blink description updates so its understood how they work. Discipline Codex (for changing skill route) now clearly states that you can lose skill enchants by using it, so that there is no confusion. Boss Weapons descriptions have been updated so people know they are not designed for PvP here, Elegia Leather set bonus light up issues were fixed, some skill enchant route text by NCSoft were fixed, and more.
- If you find any bugs with the above updates, or any other bugs in general, please report them!


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