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 Post subject: Spellhowler Dyes For PVP..
PostPosted: Tue Apr 27, 2010 6:48 am 
Elder
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Which Dyes are good for Spellhowler.Give Your Opinion :roll: :roll:


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 Post subject: Re: Spellhowler Dyes For PVP..
PostPosted: Tue Apr 27, 2010 8:23 am 
Viscount
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+4 INT, +4 WIT, +4 CON and -8 MEN, -4 STR


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 Post subject: Re: Spellhowler Dyes For PVP..
PostPosted: Tue Apr 27, 2010 1:17 pm 
Elder
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ty :P


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 Post subject: Re: Spellhowler Dyes For PVP..
PostPosted: Tue Apr 27, 2010 1:23 pm 
Marquis
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+5 int if u ask me

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 Post subject: Re: Spellhowler Dyes For PVP..
PostPosted: Tue Apr 27, 2010 2:16 pm 
Marquis
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Another +1 from meh

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 Post subject: Re: Spellhowler Dyes For PVP..
PostPosted: Tue Apr 27, 2010 2:40 pm 
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Joined: Sun May 04, 2008 10:14 am
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+1


+4 con on sph wont do much , but +1 int oh boy it will!

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 Post subject: Re: Spellhowler Dyes For PVP..
PostPosted: Tue Apr 27, 2010 4:29 pm 
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Joined: Fri Nov 16, 2007 3:03 pm
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i would still say +4con
stun resist, weight limit and a lil +hp/cp would never hurt


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 Post subject: Re: Spellhowler Dyes For PVP..
PostPosted: Tue Apr 27, 2010 5:57 pm 
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Lhyno wrote:
i would still say +4con
stun resist, weight limit and a lil +hp/cp would never hurt



wow u got 0.6% weight more! PRO! and stun ressit o nthat low con is like almost nothing

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 Post subject: Re: Spellhowler Dyes For PVP..
PostPosted: Tue Apr 27, 2010 5:59 pm 
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Lhyno wrote:
i would still say +4con
stun resist, weight limit and a lil +hp/cp would never hurt


A sh con is already lol low, in freya when you will get the boost i agree put the +con files, but that +1 int can be about 100 matk in some situations.....

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 Post subject: Re: Spellhowler Dyes For PVP..
PostPosted: Tue Apr 27, 2010 7:26 pm 
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Amrx wrote:
Lhyno wrote:
i would still say +4con
stun resist, weight limit and a lil +hp/cp would never hurt


A sh con is already lol low, in freya when you will get the boost i agree put the +con files, but that +1 int can be about 100 matk in some situations.....

at fry u get not con boost but just cp boost.

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 Post subject: Re: Spellhowler Dyes For PVP..
PostPosted: Tue Apr 27, 2010 8:58 pm 
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guzeris wrote:
Amrx wrote:
Lhyno wrote:
i would still say +4con
stun resist, weight limit and a lil +hp/cp would never hurt


A sh con is already lol low, in freya when you will get the boost i agree put the +con files, but that +1 int can be about 100 matk in some situations.....

at fry u get not con boost but just cp boost.


Which means that taking into % cp levels, when you increase con you will get more cp than if you were 2 increase it before freya ;)

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 Post subject: Re: Spellhowler Dyes For PVP..
PostPosted: Tue Apr 27, 2010 9:02 pm 
Marquis
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Still not worth.

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 Post subject: Re: Spellhowler Dyes For PVP..
PostPosted: Tue Apr 27, 2010 11:21 pm 
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+5 int +4 wit fo sho
+4con wont save ur ass while daggers are stabbin u for 4k+ or tyrants critting u for 4k+

just take a look at the database of pmfun
+4int to a de mage=29.37% matk
+5int=37.38% matk
the diff is huge


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 Post subject: Re: Spellhowler Dyes For PVP..
PostPosted: Thu May 06, 2010 10:05 pm 
Marquis
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Benefits of +4 con:
a little extra resistence to stun/bleed
more hp/cp so you can use btm more

Benefits of +5 int
better land rate of debuffs
more matk

choose what you like most
the best dye setup is that that fits your playstyle

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 Post subject: Re: Spellhowler Dyes For PVP..
PostPosted: Fri May 07, 2010 5:39 pm 
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Sekkurel wrote:
Benefits of +4 con:
a little extra resistence to stun/bleed
more hp/cp so you can use btm more

Benefits of +5 int
better land rate of debuffs
more matk

choose what you like most
the best dye setup is that that fits your playstyle

not rly
there is 1 best setup and all the rest fail
there are no different playstyles
u either nuke with 8% more matk either pick 500 hp
u can use more btm easly while leveling in open field since u get craploads of hp and mp herbs +u can use (G)hp pots + a dualboxed recharger


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