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Dwarf FortuneSeeker https://forum.pmfun.com/viewtopic.php?f=6&t=70521 |
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Author: | Amr [ Sun Feb 12, 2017 8:59 am ] |
Post subject: | Re: Dwarf FortuneSeeker |
Herlitz wrote: Are you sure you can't pick a better class-specific sub skill? I always thought the Master Ability skills are a newbie trap and nobody really picks them But anyway if you really want it, I'd probably go for the Crit for the spear, these 30 points should be legible as i thought there were two level up skill and one (which is master skill) + sub skill or just one of both (am i wrong) critical rate (spear is slow but power) sometimes i died because there is no critical hit if it with buff my critical rate is 210 (low) with three sub-classes it would be 300 (good) if i understand something fault ,correct me thanks |
Author: | Herlitz [ Mon Feb 13, 2017 5:18 pm ] |
Post subject: | Re: Dwarf FortuneSeeker |
Amr wrote: Herlitz wrote: Are you sure you can't pick a better class-specific sub skill? I always thought the Master Ability skills are a newbie trap and nobody really picks them But anyway if you really want it, I'd probably go for the Crit for the spear, these 30 points should be legible as i thought there were two level up skill and one (which is master skill) + sub skill or just one of both (am i wrong) critical rate (spear is slow but power) sometimes i died because there is no critical hit if it with buff my critical rate is 210 (low) with three sub-classes it would be 300 (good) if i understand something fault ,correct me thanks I think you're confusing it with Emergent Ability skills. You can take 2x Emergent skills (the weaker ones, +22 p.atk for example) and 1x Class-Specific Skill (e.g. Counter-Haste) or one Master Skill (the stronger one as you mentioned, e.g. +49 p.atk). Also I'm not sure if the Master Skill critical can be even stacked... Read more here: http://lineage.pmfun.com/list/skillcertification
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Author: | Amr [ Sat Feb 18, 2017 2:08 am ] |
Post subject: | Re: Dwarf FortuneSeeker |
thanks All sub skills are seconds the activation of my skills take time (element protect ....) 1% chance for Counter Haste may i go to light armor (with evasion sub-class) |
Author: | Herlitz [ Sat Feb 18, 2017 7:59 pm ] |
Post subject: | Re: Dwarf FortuneSeeker |
Amr wrote: thanks All sub skills are seconds the activation of my skills take time (element protect ....) 1% chance for Counter Haste may i go to light armor (with evasion sub-class) Have no worries about these trigger skills activating when you're doing trains of mobs, it will be like always on About light armor... Not a huge fan of light armor for doing trains unless you have a full buff, heavy armor is more reliable in most cases. Not sure what you meant with 'evasion subclass' though? |
Author: | Amr [ Mon Feb 20, 2017 2:25 am ] |
Post subject: | Re: Dwarf FortuneSeeker |
I meant Boost Evasion thanks i went for heavy one *_* i lost a lot to improve it ,next time i 'll buy improved directly |
Author: | Herlitz [ Mon Feb 20, 2017 5:57 am ] |
Post subject: | Re: Dwarf FortuneSeeker |
Amr wrote: I meant Boost Evasion thanks i went for heavy one *_* i lost a lot to improve it ,next time i 'll buy improved directly Oh I didn't know you actually put some effort in it already You could try it, I mean back on C4 I remember one warlord training ~75 mobs in Saint's Necropopis with Saint Spear and Zubei Light, but it worked mostly because he had fullbuff including Song of Water, PoWi (another +4 eva) and obviously all songs/dances and even cat buff for critics. If you went all the way through with the evasion it potentially could work, maybe even better than heavy, but I can't guarantee you that some of the 80+ mobs won't have some insane Accuracy since that's not something I'd have a knowledge of... Heavy Armor is simply a safe bet |
Author: | Amr [ Tue Feb 21, 2017 10:00 pm ] |
Post subject: | Re: Dwarf FortuneSeeker |
thanks for now heavy one is more safe Four more questions:- - will i need elements on armor? (not for pvp) if needed to what limit - Recipes ,Do you have site of each recipe (s80 - s84)? - There is any skill should i improve to +30 ? (ex. in heavy armor should i improve +p def way or +10% recovery bonus)most of skills +15. - Is Counter Barrier effective for heavy armor? *Now my spear +8 300 holy - armor 3 pieces +6 elegia (heavy) *I hate drakos monsters i played until lucky pig appeared feed it a lot until dropped sreum s grade that can make a masterwork S item from dimensional merchant lol (is there a s84 one?) maestro ishuma has a vesper dual dagger(masterwork) +att speed than normal (i think it would be better than mamba edge dual dagger although difference in power(daggers relay on critcal but it has speed) also with Vesper Shaper (with special abitiy +critical damage would do fine) *I don't know but i noticed that the drop of monsters is better when the attack ends by a killing hit (dead hit) with a skill or just luck. |
Author: | Amr [ Sat Feb 25, 2017 6:57 am ] |
Post subject: | Re: Dwarf FortuneSeeker |
did i post this topic in a wrong place (really asking) |
Author: | Herlitz [ Sun Feb 26, 2017 8:18 am ] |
Post subject: | Re: Dwarf FortuneSeeker |
Amr wrote: thanks for now heavy one is more safe Four more questions:- - will i need elements on armor? (not for pvp) if needed to what limit - Recipes ,Do you have site of each recipe (s80 - s84)? - There is any skill should i improve to +30 ? (ex. in heavy armor should i improve +p def way or +10% recovery bonus)most of skills +15. - Is Counter Barrier effective for heavy armor? *Now my spear +8 300 holy - armor 3 pieces +6 elegia (heavy) *I hate drakos monsters i played until lucky pig appeared feed it a lot until dropped sreum s grade that can make a masterwork S item from dimensional merchant lol (is there a s84 one?) maestro ishuma has a vesper dual dagger(masterwork) +att speed than normal (i think it would be better than mamba edge dual dagger although difference in power(daggers relay on critcal but it has speed) also with Vesper Shaper (with special abitiy +critical damage would do fine) *I don't know but i noticed that the drop of monsters is better when the attack ends by a killing hit (dead hit) with a skill or just luck.
Amr wrote: did i post this topic in a wrong place (really asking) Now I noticed it's in quests, but whatever, no harm done really |
Author: | Amr [ Tue Feb 28, 2017 4:01 am ] |
Post subject: | Re: Dwarf FortuneSeeker |
Thanks Herlitz - I end my first sub-class (Counter Spirit) it is good in my mind, it take a little time to activate yes in one train no to the other so with 3% chance to activate i think (Counter Spirit) wouldn't be good with 1% chance. * Skill enchant: i went for + targets (i believe it would improve the spear angle) . also accuracy or mana (it doesn't use that much so i will go for +accuracy) - For Spoil Festival i went for - att speed it is pretty good (i made the blood one also good but as you said att speed means more blood for me) - HP regen i went for it (there are two other skills with hP regen bonus so i think it would work) * Crafting masterpiece (has 1% chance lol) would be hard but i 'll try(actually master piece for light vesper armor is very good. I found player with heavy one, i tried to know from him just about the real chance (time) to craft a masterpiece he refused ) . - I 'ii start the war for items and recipes after finishing the armor or just buy them from other players . * For the topic, I asked because of future topics (few questions about Ghost Sentinel i saw the currently but need more) Thanks again |
Author: | Amr [ Tue Feb 28, 2017 6:35 am ] |
Post subject: | Re: Dwarf FortuneSeeker |
Also poison or bleeding . Hold ,sleep or mental attacks . There is a way to know this ratio for a player? (number for hold resistance) |
Author: | Herlitz [ Tue Feb 28, 2017 9:06 am ] |
Post subject: | Re: Dwarf FortuneSeeker |
Amr wrote: Thanks Herlitz - I end my first sub-class (Counter Spirit) it is good in my mind, it take a little time to activate yes in one train no to the other so with 3% chance to activate i think (Counter Spirit) wouldn't be good with 1% chance. * Skill enchant: i went for + targets (i believe it would improve the spear angle) . also accuracy or mana (it doesn't use that much so i will go for +accuracy) - For Spoil Festival i went for - att speed it is pretty good (i made the blood one also good but as you said att speed means more blood for me) - HP regen i went for it (there are two other skills with hP regen bonus so i think it would work) * Crafting masterpiece (has 1% chance lol) would be hard but i 'll try(actually master piece for light vesper armor is very good. I found player with heavy one, i tried to know from him just about the real chance (time) to craft a masterpiece he refused ) . - I 'ii start the war for items and recipes after finishing the armor or just buy them from other players . * For the topic, I asked because of future topics (few questions about Ghost Sentinel i saw the currently but need more) Thanks again Good choices, about mastercraft I wouldn't sweat it too much, as you said the chance is very little and anyone who has it usually uses it anyway so you'd be very lucky to buy one Amr wrote: Also poison or bleeding . Hold ,sleep or mental attacks . There is a way to know this ratio for a player? (number for hold resistance) No way of finding out on H5 as far as I know |
Author: | Amr [ Wed Mar 01, 2017 12:35 pm ] |
Post subject: | Re: Dwarf FortuneSeeker |
I have skill that i can improve for poison or bleeding resistance (i choose poison as dwarf has a cure for severe bleeding). Also I suggest sleep or hold |
Author: | Herlitz [ Thu Mar 02, 2017 6:56 am ] |
Post subject: | Re: Dwarf FortuneSeeker |
Oh, you meant Health, that's another skill you usually enchant as last Out of those two I'd probably go for Bleed resist, but it also depends on what mobs you farm use on you Wisdom - Sleep or Hold, I say ++Hold resist. If some mob sleeps you they wake up you with first hit so... |
Author: | Amr [ Thu Mar 02, 2017 5:07 pm ] |
Post subject: | Re: Dwarf FortuneSeeker |
Thanks Herlitz I 'll go for hold I 'll leave + bleeding for now (see if severe bleeding cure skill will work) or try it with an adventurer with high improve in bleeding skill |
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