Post new topic Reply to topic  [ 32 posts ]  Go to page Previous  1, 2, 3  Next
  Print view Previous topic | Next topic 
Author Message
 Post subject: Re: High Five:Dramatic changes to gameplay.
PostPosted: Wed Dec 29, 2010 6:23 pm 
Marquis
User avatar

Joined: Sun Oct 04, 2009 1:27 pm
Posts: 1754
Yeap, and that nerf for me, if they don't make some classes better when they boost others
But hey, now i can nuke mobs with imba 15sec reuse nuke!
If they would give that imba arcane shield to them for example...

_________________
NightMar3 wrote:
<3 clueless ppl.Check again smartass.Str does not pattk.



Icarus wrote:
GoD = gay.
:]]


Reply with quote
Top
 OfflineProfile  
 Post subject: Re: High Five:Dramatic changes to gameplay.
PostPosted: Wed Dec 29, 2010 6:41 pm 
Viscount

Joined: Tue Aug 18, 2009 9:43 am
Posts: 379
What class are you talking about and what if i played l2c?

_________________
ImageImage

Some clip i made: https://youtu.be/kGv5I6uwfPc


Reply with quote
Top
 OfflineProfile  
 Post subject: Re: High Five:Dramatic changes to gameplay.
PostPosted: Wed Dec 29, 2010 6:48 pm 
Marquis
User avatar

Joined: Sun Oct 04, 2009 1:27 pm
Posts: 1754
Cerberus isn't retail too, its rly far from being close to it, if you aren't retail player don't say anything about servers.
And i'm talking about summoners(as you probably noticed), they are PS, ES, WK
If you say that are good changes:
Nukers ain't that bad ingame, and they got rly nice arcane shield, when almost useless summoners(hard to kill anything at endgame) gets farming nuke and small boost to servitor's stats

_________________
NightMar3 wrote:
<3 clueless ppl.Check again smartass.Str does not pattk.



Icarus wrote:
GoD = gay.
:]]


Reply with quote
Top
 OfflineProfile  
 Post subject: Re: High Five:Dramatic changes to gameplay.
PostPosted: Wed Dec 29, 2010 6:59 pm 
Viscount

Joined: Tue Aug 18, 2009 9:43 am
Posts: 379
Trust me i've seen many summoners owning in end-game, you just need to farm. If i played on that server it doesn't mean i don't know what's happening on other servers and i'm not talking about NA/EU servers. Do you think they care about what's happening on other servers than on korean servers? They make changes for their people, so it's uselses to say that they don't listen the community. Each server is different. And what you want? Cool nuke + summon + transfer pain + cubics?

_________________
ImageImage

Some clip i made: https://youtu.be/kGv5I6uwfPc


Reply with quote
Top
 OfflineProfile  
 Post subject: Re: High Five:Dramatic changes to gameplay.
PostPosted: Wed Dec 29, 2010 8:07 pm 
Marquis
User avatar

Joined: Sun Oct 04, 2009 1:27 pm
Posts: 1754
Well, i was 3rd oly points farmer as ES on srv with 1200+ ppl, and tbh i dont think there are many better summoners than me ( :DD )
But what can u do if ur 3rd proof servitor enchanted to max(15) is chainstunned by pala?
I could betray his 83 lvl phoenix but... you cant enchant betray so it never lands :>
Same with erase... 1/2 lands even if you have mental shield on pony ( but its possible to kill healers anyway)
thats all things to change... but instead of it we got farm nuke...

I'm ES lover... i know everything about this class, i and was playing it for 3 years, but i know there are many classes that i have no chances to win with. (slh, tanks) and it pisses me off

_________________
NightMar3 wrote:
<3 clueless ppl.Check again smartass.Str does not pattk.



Icarus wrote:
GoD = gay.
:]]


Reply with quote
Top
 OfflineProfile  
 Post subject: Re: High Five:Dramatic changes to gameplay.
PostPosted: Wed Dec 29, 2010 8:23 pm 
Viscount

Joined: Tue Aug 18, 2009 9:43 am
Posts: 379
Again your experience on some private server is irrelevant. On retail servers everything is different. On private's land rates and resists are more fcked up than ever.

_________________
ImageImage

Some clip i made: https://youtu.be/kGv5I6uwfPc


Reply with quote
Top
 OfflineProfile  
 Post subject: Re: High Five:Dramatic changes to gameplay.
PostPosted: Fri Dec 31, 2010 1:18 pm 
Marquis
User avatar

Joined: Sun Sep 19, 2010 9:58 am
Posts: 1881
no sh1t sherlock?

_________________
Image


Reply with quote
Top
 OfflineProfile  
 Post subject: Re: High Five:Dramatic changes to gameplay.
PostPosted: Fri Dec 31, 2010 1:44 pm 
Marquis
User avatar

Joined: Sun Oct 04, 2009 1:27 pm
Posts: 1754
miahi wrote:
Again your experience on some private server is irrelevant. On retail servers everything is different. On private's land rates and resists are more fcked up than ever.

Sure on retail you can enchant betray!
And surely not enchanted will land on servitors from 3rd proof enchanted to more than 12...

_________________
NightMar3 wrote:
<3 clueless ppl.Check again smartass.Str does not pattk.



Icarus wrote:
GoD = gay.
:]]


Reply with quote
Top
 OfflineProfile  
 Post subject: Re: High Five:Dramatic changes to gameplay.
PostPosted: Sun Feb 27, 2011 5:08 pm 
Vagabond

Joined: Sun Feb 27, 2011 5:03 pm
Posts: 1
Anybody got an idea how much MP should the Aura blast/cannon restore? Does it work in pvp to?


Reply with quote
Top
 OfflineProfile  
 Post subject: Re: High Five:Dramatic changes to gameplay.
PostPosted: Mon Apr 11, 2011 6:38 pm 
Duke
User avatar

Joined: Thu Jun 19, 2008 3:57 pm
Posts: 2321
Location: Ararat
Hey why is Gludio kinda pwned?
I mean it looks like it's been attacked :O

_________________
Haters gon' hate
Image


Reply with quote
Top
 OfflineProfile  
 Post subject: Re: High Five:Dramatic changes to gameplay.
PostPosted: Mon Apr 11, 2011 6:56 pm 
Viscount
User avatar

Joined: Wed Nov 21, 2007 8:40 pm
Posts: 626
shilien is coming grrrrrrrrrrrrrrrrrrrrrrrr


Reply with quote
Top
 OfflineProfile  
 Post subject: Re: High Five:Dramatic changes to gameplay.
PostPosted: Mon Apr 11, 2011 7:02 pm 
Duke
User avatar

Joined: Thu Jun 19, 2008 3:57 pm
Posts: 2321
Location: Ararat
Say woot?

_________________
Haters gon' hate
Image


Reply with quote
Top
 OfflineProfile  
 Post subject: Re: High Five:Dramatic changes to gameplay.
PostPosted: Sun Apr 24, 2011 12:40 pm 
Viscount
User avatar

Joined: Wed Jun 16, 2010 8:55 pm
Posts: 554
Location: Denmark
can some1 tell me prize of vesper armor from olympiad and that another new set? ty

_________________
(RPG-CLUB x3)


Reply with quote
Top
 OfflineProfile  
 Post subject: Re: High Five:Dramatic changes to gameplay.
PostPosted: Sun Apr 24, 2011 2:35 pm 
Viscount
User avatar

Joined: Wed Nov 21, 2007 8:40 pm
Posts: 626
vesper helmet all kind: 245k
vesper gloves all kind: 164k
vesper boots all kind: 164k
vesper breastplate: 653k
vesper gaiters: 409k
vesper light armor: 490k
vesper leggings: 307k
vesper tunic: 490k
vesper stockings: 307k
--------------------------------------
vorpal helmet all kind: 315k
vorpal gloves all kind: 210k
vorpal boots all kind: 210k
vorpal breastplate: 838k
vorpal gaiters: 524k
vorpal light armor: 629k
vorpal leggings: 394k
vorpal tunic: 629k
vorpal stockings: 394k

also you need some adena for this items, max quantity is ~30kk for vorpal breatplate. i belive this is not a big deal comparing to olympiad token numbers. i am too lazy to write is down
prices are from h5 part 4


Reply with quote
Top
 OfflineProfile  
 Post subject: Re: High Five:Dramatic changes to gameplay.
PostPosted: Tue Jul 05, 2011 4:24 am 
Knight
User avatar

Joined: Sat Jun 18, 2011 12:55 am
Posts: 88
soultaker got nerfed badly.. imo


Reply with quote
Top
 OfflineProfile  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 32 posts ]  Go to page Previous  1, 2, 3  Next

All times are UTC + 2 hours


Who is online

Users browsing this forum: No registered users and 11 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  


Contact | Cookies policy