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L2-Max - 5x - Chronicle 4 Server
http://forum.pmfun.com/viewtopic.php?f=14&t=70775
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Author:  Yukay [ Mon Aug 21, 2017 8:00 pm ]
Post subject:  Re: L2-Max - 5x - Chronicle 4 Server

Hey man, well actually, there isn't much SPS/Necro on server, and yeah it can be rude in 1v1 but since there is not much mages, it's more than Ok :D

Author:  GraciaFinal [ Tue Aug 22, 2017 3:04 pm ]
Post subject:  Re: L2-Max - 5x - Chronicle 4 Server

Yukay wrote:
Hey man, well actually, there isn't much SPS/Necro on server, and yeah it can be rude in 1v1 but since there is not much mages, it's more than Ok :D



maybe cause online is low :D

Author:  Karakan1 [ Tue Aug 22, 2017 3:36 pm ]
Post subject:  Re: L2-Max - 5x - Chronicle 4 Server

Hardcore low rate c4 is not for everyone. 8)

Server may not have 2k population but we got a stable
base of good people gathered who play daily.

Author:  Yukay [ Tue Aug 22, 2017 4:10 pm ]
Post subject:  Re: L2-Max - 5x - Chronicle 4 Server

Sure :D

And community keep growing everyday 8)

Author:  Karakan1 [ Sun Aug 27, 2017 12:07 pm ]
Post subject:  Re: L2-Max - 5x - Chronicle 4 Server

Latest updates


- Improved Stone Baium's position.
- Corrected Testimony of Prosperity quest sounds.
- Fixed Warehouse Keeper's Pastime quest error.
- Clan Hall "Support" fix.
- Corpse type NPCs should not have social animations.
- Fixed broken player auto-attack when player attacked.
- Fixed pets stop attacking when in immobile state.
- Fixed pets not attacking when in immobile state.
- From now on, enemy servitor corpses can be used as material for corpse skills.
- Added appropriate "give damage" message in case of Transfer Pain.
- Added minor DOT checks when losing HP.
- Drain Corpse skills have become more retail-like. After 1/2 of decay time passes, corpse becomes useless.
- Few improvements regarding attackable NPCs aggro.
- Added an extra Raid Curse check to improve Raid Boss security.
- Fixed summons ignoring Geodata during skill cast.
- Players with a level difference of 15 or more from their pets cannot command any attacks.

Author:  Karakan1 [ Fri Sep 01, 2017 1:20 pm ]
Post subject:  Re: L2-Max - 5x - Chronicle 4 Server

Changelog 28.08.2017
---------------------------


- Fixed Pursuit of Clan Ambition quest error.
- Hot Springs spa healing implementation. Now, players can heal from Hot Spring Diseases by entering spa zones.
- Updated Document Base engine.
- Corrected Cats Eye Bandit (Raid Boss) Z-spawn.
- Added support for negating skills by id.
- Fixed item shortcuts not being deleted when item is lost.
- Fixed Inventory order getting messed at times if Forced Update is enabled.
- Added minor improvements to Raid Boss protection from previous revision.
- Added small check to prevent Sweep skill from working on Servitors.
- Fixed party exp bonus

Author:  Karakan1 [ Wed Sep 06, 2017 7:38 pm ]
Post subject:  Re: L2-Max - 5x - Chronicle 4 Server

Changelog 06.09.2017
---------------------------


- Added Raid Protection for missing GrandBoss minions.
- Implemented "SearchingMaster" AI script.
- Implemented Baium's gift. Baium will now kill the one who woke him up.
- Corrected spawn location for Bloody Priest Rudelto.
- Corrected spawn locations for Castle Royal Gatekeeper and added missing Royal Gatekeeper for Innadril Castle.
- Corrected Oren Castle Artifact heading.
- Added NPC Crest option. Town NPCs can have territory/castle owner's clan crest.
- Improved Effect zone handling.
- Added rate for cancellation skills. Rate has to be calculated for each buff removal. This is closer to retail.
- Improved negate effect function.
- Improved SkillCoolTime packet structure. Packet does not have to search all characters skill in order to get skill level.
- DRAIN type skills will now display damage even if used to attack NPCs.
- Attack break is not working on immortal characters anymore.
- Name color will now be saved for characters.
- Improved setcolor command error handling.
- New Aggression effect that works on players.
While getting aggressive, if player has targeted caster, then he will attack him. Else, get the target.
- AGGDEBUFF skills will now work only on monsters and not on guards, like all other aggression skills.
- Removed a dozen of useless fields in characters table. Also, the rest of the fields have their types improved.

Author:  Karakan1 [ Mon Oct 30, 2017 2:57 pm ]
Post subject:  Re: L2-Max - 5x - Chronicle 4 Server

Latest changes:
-----------------


- Added sorted warehouse items function.
- Improved Wolf stats.
- Added Beast Soul/Spiritshots to all Pet managers.
- Cleaned Worshipers Necropolis.

Author:  taribo [ Thu Nov 02, 2017 9:36 pm ]
Post subject:  Re: L2-Max - 5x - Chronicle 4 Server

Karakan1 wrote:
Hardcore low rate c4 is not for everyone. 8)

Server may not have 2k population but we got a stable
base of good people gathered who play daily.


what do you mean by good base ? its like what ? 300 ppl ?

Author:  Karakan1 [ Wed Dec 13, 2017 4:34 pm ]
Post subject:  Re: L2-Max - 5x - Chronicle 4 Server

Latest News:
-------------
After many discussions with our community and our Staff team
we decided to allow dual boxing. (1+1)
Means that you can login one additional character to support your main character.
The boxing protection will be adjusted to allow 2 connections from 1 IP.
Our GM's will also make sure noone breaks this rule.

Sadly a server with "no-boxing" policy won't survive these days.

Regards Karakan

Author:  Karakan1 [ Fri Jan 12, 2018 3:12 pm ]
Post subject:  Re: L2-Max - 5x - Chronicle 4 Server

Changelog 11.01.2018


- Corrected wrong Bison Spirit Totem stats.
- Corrected Death Bomb skill effect. It's a suicide skill now.
- Fixed NPE caused by suicidal skills.
- Changed default newbie value in characters table to 0.
- Corrected skill trigger chances for Hero Weapons.
- Fixed weapon trigger skills not working.
- Fixed servitor/pet attack + cast issue.
- Removed procure crop tax consuming adena from Clan Warehouse.
- Fixed a problem which prevented loot system from getting the correct damage dealer.
- Solved a small NPC quest window issue.
- Fixed NEGATE skills like Purify not targeting self.

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