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 Post subject: [Request]Interlude Tank and Dagger info
PostPosted: Mon Apr 27, 2015 8:02 pm 
Vagabond

Joined: Mon Apr 27, 2015 7:44 pm
Posts: 4
Im going to play low rate interlude
what i need is info of Tank and dagger
TK is my favourite, but no wolf would be so much pain

my main questions are

What is TK advantage (not oly) is it worth to grind?
SK lightning land rate? debuff land rate?
Can SK tanking RB?(some say no/some say SK can do every job as pala/TK)
guard stance mp consumption can it turn on80% of RB tanking?

because of no wolf, pala or DA is better?

dagger blow land rate still base on DEX? how about lethal base on dex or str?

does dwarf get bonus patk from using 2hblunt

PS.btw Im going for spoiler as my 1st char . Thank you very much


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 Post subject: Re: [Request]Interlude Tank and Dagger info
PostPosted: Mon Apr 27, 2015 9:28 pm 
Heir

Joined: Mon Apr 06, 2015 10:24 am
Posts: 53
All tanks are slow to level in Interlude. Pa is the best tank for raids imo. Has more hp, heal and sacrifice. Also with majesty you don't have to worry about your mp. You can use banish undead on x4 hp mobs if you're solo. Da is better pvp wise because of the panther. You can tank rbs with sk too, but it's harder.
About daggers... Dex doesn't influence blow land rate in IL. Str adds to the lethal rate and skill crit rate for your blows (x2 damage). It's not a significant increase though, so for pvp you can do -str dyes.


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 Post subject: Re: [Request]Interlude Tank and Dagger info
PostPosted: Tue Apr 28, 2015 8:50 am 
Vagabond

Joined: Mon Apr 27, 2015 7:44 pm
Posts: 4
so TK does not worth time?

in pvp i focus on mass pvp. DA does not have 360shield is that going to be a problem?
how good are pala 360toggle does it burn much mana like guard stance?

Thank you for answer :)


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 Post subject: Re: [Request]Interlude Tank and Dagger info
PostPosted: Tue Apr 28, 2015 11:05 am 
Marquis
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Joined: Mon Mar 14, 2011 11:17 pm
Posts: 1146
Location: Cape Town,South Africa
tk is prop the worst tank for soloing (dps wise).for rb tanking its decent (pala is still better imo) but tk isnt bad also. got aegis that 360 shield passive +life cubic. guard stance makes him mana hungry but its still tanky enough.


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 Post subject: Re: [Request]Interlude Tank and Dagger info
PostPosted: Tue Apr 28, 2015 11:14 am 
Heir

Joined: Mon Apr 06, 2015 10:24 am
Posts: 53
No, TK is pretty good (best tank for oly) just not as good as PA for raids. Aegis stance doesn't drain your mp like guard stance and ye it helps when facing multiple enemies. Since it's a low rate you should play the class you like the most imo.


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 Post subject: Re: [Request]Interlude Tank and Dagger info
PostPosted: Tue Apr 28, 2015 12:17 pm 
Vagabond

Joined: Mon Apr 27, 2015 7:44 pm
Posts: 4
I used to play TK but it's a lonnng way till shield bash come. My TK was a meatshield.
I can 1v1 close-field i hit till them die or they just run(so low damage).but in mass pvp i got ignored.
PA can heal/stun. DA have panther/stun. SK debuff/paralyz (later shield bash)

PA always the safe pick for me. but in the other hand i never play SK at high lvl 75+

when it come to rb(lvl40-60and 60+) how bad is SK. does it a lot inferior than PA ,TK

on the paper SK looks so good, but i met only a few good SK rolling around high lvl. i wonder why


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 Post subject: Re: [Request]Interlude Tank and Dagger info
PostPosted: Tue Apr 28, 2015 4:40 pm 
Heir

Joined: Mon Apr 06, 2015 10:24 am
Posts: 53
The problem is that you have a small hp pool and you get stunned a lot because of your weak constitution. So raiding is hard if you're not experienced with that class but it is doable. If you like all tanks the same just go with PA


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 Post subject: Re: [Request]Interlude Tank and Dagger info
PostPosted: Tue Apr 28, 2015 8:05 pm 
Vagabond

Joined: Mon Apr 27, 2015 7:44 pm
Posts: 4
Thanks for answers
PA all the way.

1 more question not about class. ive seen many video when it comes to mass pvp.they're using spear. why? crit stun? (i saw a lot TK/SWS using it)


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 Post subject: Re: [Request]Interlude Tank and Dagger info
PostPosted: Tue Apr 28, 2015 8:33 pm 
Marquis
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Joined: Mon Mar 14, 2011 11:17 pm
Posts: 1146
Location: Cape Town,South Africa
hm. its hero spear maybe? otherwise dunno why they would use spear.


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 Post subject: Re: [Request]Interlude Tank and Dagger info
PostPosted: Fri May 01, 2015 4:10 pm 
Heir

Joined: Thu Jul 07, 2011 1:38 am
Posts: 56
I guess you saw warlord...
Or those guys are noob...
Without polearm mastery u can hit only few mobs (maybe 9, I dont remember) compared to a dominator or dwarf who has the mastery.


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 Post subject: Re: [Request]Interlude Tank and Dagger info
PostPosted: Fri May 01, 2015 4:14 pm 
Marquis
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Joined: Mon Mar 14, 2011 11:17 pm
Posts: 1146
Location: Cape Town,South Africa
on interlude there is no multi target restriction for pole but still... why would they use pole :D:D


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 Post subject: Re: [Request]Interlude Tank and Dagger info
PostPosted: Fri Jun 19, 2015 10:13 pm 
Vagabond

Joined: Mon Aug 18, 2014 5:52 am
Posts: 12
Easy answers...

TK and PALA for boss

SK mass pvp

DA solo pvp and Oly... The best, end of discussion...


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