Post new topic Reply to topic  [ 166 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6, 7 ... 12  Next
  Print view Previous topic | Next topic 
Author Message
 Post subject:
PostPosted: Sun Aug 17, 2008 4:06 am 
Vagabond

Joined: Tue Aug 12, 2008 9:45 pm
Posts: 18
Chainer wrote:
Ruud44 wrote:
so? DEX is better? shield defence? evansion? speed?

Speed doesn't have such modifier, but being able to outrun an adventurer sounds good to me.


lol :roll:
SH? outrun an adventurer? that can't possibly happen even if you put +5 to dex. it will only happen if you have wind walk 2, serk 2, using DC set (or any other set which adds speed), song of wind and your adventurer has no speed buffs. but what are the chances? i'd prefer to have a BD with my SH than a SWS.
we all know that daggers have HIGH speed, specially when fully buffed.


Last edited by kaiseranimus on Sun Aug 17, 2008 4:13 am, edited 1 time in total.

Reply with quote
Top
 OfflineProfile  
 Post subject:
PostPosted: Sun Aug 17, 2008 4:10 am 
Marquis

Joined: Wed Dec 05, 2007 6:12 am
Posts: 1220
YES, NUKER DOESNT NEED INT. RIGHT SHALANA?
Wake the fuck up tard lol

+4 con/int/wit -8 ment -5 str

The m def you lose in non-factor. mp regen = u have b2m so pfff

_________________
GoDs3nD wrote:
once uve reached 4pks u start to drop


4 sho!


Reply with quote
Top
 OfflineProfile  
 Post subject:
PostPosted: Sun Aug 17, 2008 4:16 am 
Knight

Joined: Wed Jul 23, 2008 12:46 pm
Posts: 92
mariosxx wrote:
YES, NUKER DOESNT NEED INT. RIGHT SHALANA?
Wake the fuck up tard lol

+4 con/int/wit -8 ment -5 str

The m def you lose in non-factor. mp regen = u have b2m so pfff



+1 but without those retard :P


Reply with quote
Top
 OfflineProfile  
 Post subject:
PostPosted: Sun Aug 17, 2008 9:03 am 
Duke
User avatar

Joined: Fri Sep 14, 2007 1:06 pm
Posts: 4879
Location: Cluj-Napoca, Romania
Giseraec wrote:
no , only by MDEF

# MEN (MENTAL)

* affects M.Def. and maximum MP stats through the MEN modifier
o each point of men gained or lost makes a difference of 1%
* affects MP recovery speed
* affects poison resistance
* affects curse resistance through M.Def.
* affects probability of magic interruption.

Don't do things like this mate. You will turn into marios.

MEN
affects M.Def. and maximum MP stats through the MEN modifier
each point of men gained or lost makes a difference of 1%
affects MP recovery speed
affects curse resistance through M.Def.
also resists any curse not resisted by the other stats directly through the MEN Modifier
affects probability of magic interruption.

_________________
<reddit rando> wrote:
What off platform you dog? Off platform hasn't been a thing in years this game is only playable using Java and if you believe otherwise you're too stupid because every server you played has been Java

fosho!


Reply with quote
Top
 OfflineProfile  
 Post subject:
PostPosted: Sun Aug 17, 2008 10:28 am 
Knight

Joined: Fri Aug 08, 2008 6:35 pm
Posts: 97
Location: Romania
where the fuck do you saw that
read all the debuffs here http://l2p.l2wh.com/debuff.html

i think what you want to say is this : a char with more MEN with same jewels will have more mdef and curse resistance than another char with lower men and same jewels , that's true


Reply with quote
Top
 OfflineProfile  
 Post subject: sacramento
PostPosted: Sun Aug 17, 2008 10:41 am 
Vagabond

Joined: Sun Jul 27, 2008 2:33 am
Posts: 6
мамоме бимета
митале ликике
сокоте недомо


Last edited by Hushimi on Wed Nov 25, 2009 3:53 am, edited 1 time in total.

Reply with quote
Top
 OfflineProfile  
 Post subject:
PostPosted: Sun Aug 17, 2008 10:59 am 
Knight

Joined: Fri Aug 08, 2008 6:35 pm
Posts: 97
Location: Romania
Hushimi wrote:
I always played my SpH +5wit+4int-9men

Worked for me pretty good.

Well I pretty much played any mage that way.
Modifying Physical Attributes (Str,Dex,Con) is a waste in a mage imo.

A +1 in Magical Attributes will sure do more in battle than +4 in any Physical.

i agree i use +5int +4wit on my sph sub


Reply with quote
Top
 OfflineProfile  
 Post subject:
PostPosted: Sun Aug 17, 2008 11:22 am 
Duke
User avatar

Joined: Fri Sep 14, 2007 1:06 pm
Posts: 4879
Location: Cluj-Napoca, Romania
Giseraec wrote:
where the fuck do you saw that
read all the debuffs here http://l2p.l2wh.com/debuff.html

Look, are you blind or something? We are talking about base stats, not about debuffs.
http://l2p.l2wh.com/basestats.html

And even in debuffs, it states CLEARLY:
MEN affects poison, root, sleep resistance and basically everything not covered by another stat.

_________________
<reddit rando> wrote:
What off platform you dog? Off platform hasn't been a thing in years this game is only playable using Java and if you believe otherwise you're too stupid because every server you played has been Java

fosho!


Reply with quote
Top
 OfflineProfile  
 Post subject:
PostPosted: Sun Aug 17, 2008 12:51 pm 
Duke
User avatar

Joined: Sun May 18, 2008 1:23 am
Posts: 2657
@mariosxx:
U are the reatrded u muthafuking @sshole.
INT is good. But SH already has a BIG amount of INT.

But in pvp, against another mage that f@king 4 men may save your f@king life from a f@king anchor or silence or a great debuff, u idiot.

@Icarus:
Root resistance is influenced by as much as i Know.


Reply with quote
Top
 OfflineProfile  
 Post subject:
PostPosted: Sun Aug 17, 2008 1:23 pm 
Knight

Joined: Fri Aug 08, 2008 6:35 pm
Posts: 97
Location: Romania
so... you don't put INT dyes because you are afraid of curses o.O gf


Reply with quote
Top
 OfflineProfile  
 Post subject:
PostPosted: Sun Aug 17, 2008 2:31 pm 
Count

Joined: Mon Sep 24, 2007 4:45 pm
Posts: 978
Location: Arad, Romania
Shalana , +4 int =~ 30% m. atk; +5 int =~38% m.atk on SH;
-8/9 men =~ -11-13% m.def on SH;
Any SH who respects himself will have +4wit/+4int/+4con or +5/+4;
A SH's purpose is to deal damage , not to defend himself by the tinyest and slightly percentage of that m.def and curses resistances through m.def or by increasing casting intreruption chance or whatsoever.

@About base stats, we don't know for sure every detail;
What we know for sure is that Men increase curse resistances through m.def. and i don't think that we need to believe everythink l2p says because is not like that.
For example, that men affects root resistance directly and so others.
On lineage2.com they sure say that wit affects root resistance directly, and things like that dex increase land rate of dagger skills.
We must believe NC Soft not testers. Maybe dex really increase land rate of blows but with only 1%, we don't know. And now will come some ppl and say that Nyo made tests and since c4 dex doesn't affect anymore land rate of blows. It was always the same. Just because Nyo started to test since c3 things and things , doesn't mean we must believe him or atleast pretend to believe him. What l2p says is not always a fact; Let's not forget that they assume a lot of things also..


Reply with quote
Top
 OfflineProfile  
 Post subject:
PostPosted: Sun Aug 17, 2008 2:32 pm 
Duke
User avatar

Joined: Fri Sep 14, 2007 1:06 pm
Posts: 4879
Location: Cluj-Napoca, Romania
@Shalana, try +wit +int -men. I agree with these guys, it's the best possible setup.

And whomever said that +1 magic stat > +4 physical stats should reconsider. +4 wit +4 int +4 con -8 men -4 str vs +5 wit +4 int -9 men. I'd go for the first one. ;)

_________________
<reddit rando> wrote:
What off platform you dog? Off platform hasn't been a thing in years this game is only playable using Java and if you believe otherwise you're too stupid because every server you played has been Java

fosho!


Reply with quote
Top
 OfflineProfile  
 Post subject:
PostPosted: Sun Aug 17, 2008 2:47 pm 
Vagabond

Joined: Sun Aug 17, 2008 2:27 pm
Posts: 2
There are good setups here, but it is obvious most people don't know at all what they are talking about here and are just repeating over and over things they have read over the Internet... without actually playing an SH lol

For example, it is a bit meaningless to talk about SH Dyes without talking of the associated Armor, each one makes a unique pair depending on how you play.

The only thing that matter is you have to make a choice between speed and power, with the right balance and eventually some other effects like DEX. It is not stupid to consider a quite slow, but very powerful Dye set (with +4 INT or even +8 INT because of course like some clever people mentioned, you rarely do PvP alone unbuffed except you really want to die !!! SH and SpS are too fragile !!

And in any case what all the geniuses here forget is that SH cannot compete with the speed of SpellSingers so it is a bit stupid to try to mimic the SpellSinger speed whereas it not at all the best skill of SpellHowlers !!!! You will only end up with a Sps-like SpH, just less good anyway loool :) If it's your case just make an Sps and don't bother with Sh ! morons :)

And be careful with the - MEN effects because at -8 MEN your mana regeneration totally fall apart, so it is difficult too solo xp at low levels if you don't have a dual box.

But I agree with Icarus the general setup works well with most robes, -9 MEN is to avoid absolutely ! prefer some WIT because it will give you nice critcal power at a lesser MEN cost. Also totally agree with Kent here we see real active SH knowing what they are talking about.


Reply with quote
Top
 OfflineProfile  
 Post subject:
PostPosted: Sun Aug 17, 2008 6:05 pm 
Duke
User avatar

Joined: Sun May 18, 2008 1:23 am
Posts: 2657
Okay, INT is good, but that 4 MEN saved my as many times.


Reply with quote
Top
 OfflineProfile  
 Post subject:
PostPosted: Sun Aug 17, 2008 6:10 pm 
Knight

Joined: Fri Aug 08, 2008 6:35 pm
Posts: 97
Location: Romania
with 4 int you will have more chances to debuff your enemy aswell , silence slow and wind vortex is very important


Reply with quote
Top
 OfflineProfile  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 166 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6, 7 ... 12  Next

All times are UTC + 2 hours


Who is online

Users browsing this forum: No registered users and 8 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  


Contact | Cookies policy