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 Post subject: Doombringer setup
PostPosted: Wed Nov 10, 2010 4:33 pm 
Vagabond
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Joined: Wed Nov 10, 2010 3:40 pm
Posts: 1
hi everyone,
its my first time playing a doombringer so i had a few questions about the setup (forgive me if my english isnt correct)
i used to play on interlude or c4-c5 servers,so i really have no idea of how the elements work.

first question,
i kept a common set till now that im 76,and i've finished my draco set right now,
i put resist to fire,dark and earth,what resist should i put on boots? wind maybe?

second question,
skill enchant,i tought to go for disarm,crushing pain,rush impact (later)
disarm has chance and time,i think time is better,isnt it?
i heard that many enchant crushing pain for pvp power (duel) and others for the same element of the weapon.
what i want to know,which of these two routes deals more damage in pvp?
same thing for rush impact,better chance or element?

third question,
dyes,i thought -dex +con,rush teleports directly to the opponent,so speed isnt a big problem,and hard march pumps up speed of +20.am i right?

fourth question,
pvp,i realized that the blade rush + contagion combo lands pretty rarely on monsters and players,maybe cause i have a common weapon?or its really useless in pvp?

fifth question,
SA,i should go for health right?i have really few hp...

sixth and last,
element on weapon,
i heard fire is pretty common,dark too,
any suggestions?


thanks for the advices guys :D


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 Post subject: Re: Doombringer setup
PostPosted: Sat Feb 26, 2011 8:49 pm 
Vassal
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Joined: Fri Sep 17, 2010 4:54 pm
Posts: 28
Elegia
top s84 weap health
full fire attr.
+15/25+++ skills

most on fire/chance/sword shield on power/soul barrier on time/fortitude on anti-para
next target>rush>disarm>repeat
on 1v1 vs daggers try get high dmg from them while u have eye for eye on!
most common skills to use rush impact/next target/(/attack)/violent/(mass)disarm/crushing/slashing blade/dark smash!

Dyes : +5 con -5 str/+4wit -4int

and dont go for 1v1, try find a clan and go for mass!
and in oly u rule, nothing can kill u

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 Post subject: Re: Doombringer setup
PostPosted: Sat Feb 26, 2011 8:57 pm 
Marquis
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Joined: Sun Oct 04, 2009 1:27 pm
Posts: 1754
And what for i made dyes list, if noone sees it...
go for +5 STR - 5 DEX nad +4 wit -4 int
not fire attribute, for gods sake :F never ;d
go for holy/earth

skills duel, disarm time mass disarm chance
SA health

debuffs except disarm lands rarely, so its not worth to rely on small chance of landing

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<3 clueless ppl.Check again smartass.Str does not pattk.



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 Post subject: Re: Doombringer setup
PostPosted: Sun Feb 27, 2011 12:21 pm 
Marquis
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Joined: Sun Sep 19, 2010 9:58 am
Posts: 1881
First of all u need focus SA for farming cause i bet ur not higher than 79?
About dyes well what troyan suggested is good but u could also try without any :D.
skill ench : Rush Impact Chance/Duel Crushing pain element till + 22 and duel upwards/disarm chance/mass disarm chance/recycle(both are nice)/ dark blade or w/e its called the skill + duel/Slashing blade + element /Wisdom from passive skills + 10 mental resist u need 2have/Lifetosoul +++ is really nice to have/Violent temper + 15 + chance is something u need t ohave 200 %

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 Post subject: Re: Doombringer setup
PostPosted: Sun Feb 27, 2011 1:21 pm 
Marquis
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Joined: Sun Oct 04, 2009 1:27 pm
Posts: 1754
NoFreaksAll0wed wrote:
i bet ur not higher than 79?
Crushing pain element till + 22

^^

w/e i got what you meant but ^^
If he has s grade weapon its not worth to waste SA just for farming,those s gems...

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NightMar3 wrote:
<3 clueless ppl.Check again smartass.Str does not pattk.



Icarus wrote:
GoD = gay.
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 Post subject: Re: Doombringer setup
PostPosted: Sun Feb 27, 2011 1:28 pm 
Grand Duke
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Joined: Mon May 25, 2009 7:08 pm
Posts: 5185
Its not worth to waste SC/GEMS on lolS grade :)

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 Post subject: Re: Doombringer setup
PostPosted: Sun Feb 27, 2011 1:40 pm 
Marquis
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Joined: Sun Oct 04, 2009 1:27 pm
Posts: 1754
that's other story ;D

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NightMar3 wrote:
<3 clueless ppl.Check again smartass.Str does not pattk.



Icarus wrote:
GoD = gay.
:]]


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 Post subject: Re: Doombringer setup
PostPosted: Sun Feb 27, 2011 1:43 pm 
Baron

Joined: Thu Jan 13, 2011 2:28 pm
Posts: 245
Don't bother enchanting skills like Slashing Blade, Dark Smash unless your UD's are +++. At a certain point of enchant it is possible to spam Soul Barrier indefinitely.

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 Post subject: Re: Doombringer setup
PostPosted: Sun Feb 27, 2011 2:15 pm 
Marquis
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Posts: 1881
Ohh i forgot soul barrier

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 Post subject: Re: Doombringer setup
PostPosted: Sun Feb 27, 2011 2:34 pm 
Vassal
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Joined: Fri Sep 17, 2010 4:54 pm
Posts: 28
u see him ask low rate advices?
If he was on low rate I have to post many moar suggestions!

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 Post subject: Re: Doombringer setup
PostPosted: Sun Feb 27, 2011 3:27 pm 
Baron

Joined: Thu Jan 13, 2011 2:28 pm
Posts: 245
the OP didn't specify what rates he plays, so my post was general.

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 Post subject: Re: Doombringer setup
PostPosted: Sun Feb 27, 2011 3:53 pm 
Marquis
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Joined: Sun Sep 19, 2010 9:58 am
Posts: 1881
TechN9ne wrote:
u see him ask low rate advices?
If he was on low rate I have to post many moar suggestions!

just stfu genius

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 Post subject: Re: Doombringer setup
PostPosted: Sun Feb 27, 2011 7:21 pm 
Vassal
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Joined: Fri Sep 17, 2010 4:54 pm
Posts: 28
NoFreaksAll0wed wrote:
TechN9ne wrote:
u see him ask low rate advices?
If he was on low rate I have to post many moar suggestions!

just stfu genius


it hurts when u get pwned just in words so u can't do nothing else but just insult? N@@B!

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 Post subject: Re: Doombringer setup
PostPosted: Sun Feb 27, 2011 8:27 pm 
Viscount
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Joined: Sat Jan 29, 2011 3:21 am
Posts: 315
Health SA and +CON dyes, you must make your char for pvp not for farm, idea of this char is pvping not xping.

On what chronicle you play? Dont put fire on weapon, most of ppl put fire/earth. Put something that others dont use much


from posts in this topic only post of TechN9ne can help you


7r0yan wrote:
And what for i made dyes list, if noone sees it...

half of dyes there are wrong or if you use it you will be useless and free frag

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u ppl forget Str influences doombringer Skill Crit Rate since 1911

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 Post subject: Re: Doombringer setup
PostPosted: Sun Feb 27, 2011 8:37 pm 
Marquis
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Joined: Sun Oct 04, 2009 1:27 pm
Posts: 1754
-5 str sux as hell, especially when you got useless dex, lol
pros detected...

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NightMar3 wrote:
<3 clueless ppl.Check again smartass.Str does not pattk.



Icarus wrote:
GoD = gay.
:]]


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