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 Post subject: Skill cast time
PostPosted: Thu Nov 24, 2016 10:02 pm 
Vagabond
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Joined: Wed Aug 29, 2012 6:15 pm
Posts: 11
Hello

I noticed that when I stand still and spam same skill (nuke/heal) that has shorter cooldown then cast time then every attack after the initial one have 1s longer cast time, so when I attack a mob with a nuke then I have to move every attack to remove that extended time. (H5 chronicle)

I noticed on twich that better players have all skills in macros and they dont have the same problem.
Somewhere on internet I found something about it, that /useskillforce in macro remove this problem, but it did not work for me.

Anyone know how to get rid of this problem and can tell me, please ?


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