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 Post subject: SE/EE
PostPosted: Mon Jan 28, 2013 6:39 pm 
Vagabond

Joined: Fri Jan 25, 2013 2:45 pm
Posts: 3
SE/EE Recharge enchant +cost or +power better ?


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 Post subject: Re: SE/EE
PostPosted: Mon Jan 28, 2013 6:48 pm 
Viscount

Joined: Mon Sep 26, 2011 2:43 pm
Posts: 305
+power. And clarity enchant +power on magic consumption skills.

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I don't suffer from insanity - I enjoy every minute of it.


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 Post subject: Re: SE/EE
PostPosted: Mon Jan 28, 2013 7:00 pm 
Vagabond

Joined: Fri Jan 25, 2013 2:45 pm
Posts: 3
this is the best for dd and for mage party or only for mage ?


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 Post subject: Re: SE/EE
PostPosted: Tue Jan 29, 2013 3:14 am 
Vagabond

Joined: Sat Jul 10, 2010 2:09 pm
Posts: 4
enchant on cost, much better...and EE is needed in every party


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 Post subject: Re: SE/EE
PostPosted: Fri Mar 01, 2013 11:43 pm 
Viscount
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Joined: Mon Dec 12, 2011 2:29 pm
Posts: 330
denunez wrote:
enchant on cost, much better...and EE is needed in every party


Naahhh... a Pally can do the job just fine. He use Sacrifice to fill up the nukers, they use Body-to-mind to recharge, and party keeps on. One Pally can keep four nukers going, with one healer. That's three nukers on the pluss side. It's all about maths. Go all-out on CON, give a darned about STR, and tank with a no-grade dagger. Been there, done that. Without shots. The sacrifice skill dont mind your weapon. Of course, a weapon with a good SA is to be prefered....


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 Post subject: Re: SE/EE
PostPosted: Sat Mar 02, 2013 12:23 am 
Marquis
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Joined: Sat Nov 01, 2008 2:58 pm
Posts: 1136
RheaCoos wrote:
denunez wrote:
enchant on cost, much better...and EE is needed in every party


Naahhh... a Pally can do the job just fine. He use Sacrifice to fill up the nukers, they use Body-to-mind to recharge, and party keeps on. One Pally can keep four nukers going, with one healer. That's three nukers on the pluss side. It's all about maths. Go all-out on CON, give a darned about STR, and tank with a no-grade dagger. Been there, done that. Without shots. The sacrifice skill dont mind your weapon. Of course, a weapon with a good SA is to be prefered....


looolz xDDDDDDDD


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 Post subject: Re: SE/EE
PostPosted: Sat Mar 02, 2013 3:20 pm 
Viscount
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Joined: Mon Dec 12, 2011 2:29 pm
Posts: 330
I like pally's, and gets grumpy when ppl call them "support tanks". For pure tanking, only a DA can match them. But: With the pally's Sacrifice, and other healing skills, he can take the role of a second tank on big raids, and preserve and increase the pt's total mana as described above. It's one of those rare occasions where you can take little, and make it much, much more. Takes just a little effort. The pally can use both hp and mana, giving it tho those who need it most, and take the load of the main tank in periods. If boss isn't to hairy, one pally can take the job alone. HP and P.def both goes with CON. It's just a matter of getting as much as possible. And a bish is a pally's best friend!!

When tank heals the nukers, he keeps boss on himself, and don't have to use mana on hate or aggression. Another bonus. Crowd control is easier.


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 Post subject: Re: SE/EE
PostPosted: Sat Mar 02, 2013 9:51 pm 
Marquis
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Joined: Sat Nov 01, 2008 2:58 pm
Posts: 1136
you may be on to something here , or you may be on something here xDDDDDDDDDDDDDDD


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 Post subject: Re: SE/EE
PostPosted: Sun Mar 03, 2013 11:14 pm 
Viscount
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Joined: Mon Dec 12, 2011 2:29 pm
Posts: 330
Kata wrote:
you may be on to something here , or you may be on something here xDDDDDDDDDDDDDDD

Sober as a nun.

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