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 Post subject: Epics Respawn Times.
PostPosted: Fri Feb 06, 2009 11:08 pm 
Count

Joined: Mon Sep 24, 2007 4:45 pm
Posts: 978
Location: Arad, Romania
Ant Queen:
code wrote:
21 + 6 hrs

Core/Orfen:
code wrote:
30 + 6 hrs

Zaken*:
code wrote:
40 + 8 hrs

Frintezza:
code wrote:
48 hrs

Baium:
code wrote:
5 days + 8 hrs

Antharas:
code wrote:
8 days + 8 hrs

code wrote:
5 days + 8 hrs, if when last anthy spawned more than 50 players were in his cave.

Valakas:
code wrote:
11 days


Many people wants to know these respawn rates. They aren't 100% because they're from my own experience. Feel free to comment or to add new epics respawn rate.


Last edited by KentZ0ne on Sat Jun 20, 2009 2:50 pm, edited 4 times in total.

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PostPosted: Sat Feb 07, 2009 11:19 pm 
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Just wondering if I understood correctly.

Ant Queen has a Respawn time of 20 to 24 hours?
Is the same for the other bosses right? Zaken/Core/Orfen from 32 to 38 hours?

I saw somewhere that the respawn time of Baium is from 3 to 5 days, this info is wrong?

Nice post Kent ;)

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PostPosted: Sat Feb 07, 2009 11:26 pm 
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Yes it's wrong. As Kent wrote Baium respawn is 5 days +0-8 hours.

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PostPosted: Sat Feb 07, 2009 11:31 pm 
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thanx kent:)at last!

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PostPosted: Sat Feb 07, 2009 11:40 pm 
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Vawned wrote:
Just wondering if I understood correctly.

Ant Queen has a Respawn time of 20 to 24 hours?
Is the same for the other bosses right? Zaken/Core/Orfen from 32 to 38 hours?

I saw somewhere that the respawn time of Baium is from 3 to 5 days, this info is wrong?

Nice post Kent ;)


only on offie and *l2off* servers , on l2j its fuked up really bad


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PostPosted: Sat Feb 07, 2009 11:49 pm 
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The question about the different times is still up.

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PostPosted: Sun Feb 08, 2009 1:03 am 
Count

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Yes AQ between 20 and 24. He doesn't have a fixed respawn like on c3 when he had 24.
About Zaken i'm not sure about it's real respawn rate. I think it's a little higher. That's why i made this thread and sticky it because i hope we can work these respawns together.


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PostPosted: Sun Feb 08, 2009 9:17 pm 
Count

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I changed the time of Zaken and orfen/core. In last 10 days i made 5 Zakens and i analyzed carefully so i think that 40+8 hrs would be much more accurate.
Orfen have lower respawn time after my calculations. Sometimes we did it after 30 hrs, dunno.


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PostPosted: Thu Jun 18, 2009 5:35 pm 
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Orfen got lower resp time then Core :] and 40+8 for zaken is right


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PostPosted: Sun Sep 20, 2009 10:55 am 
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Ant Queen / Zaken:
36 +/- 17h

Core:
60h +/- 23h

Orfen:
48 +/- 20 hrs

Baium:
5 days +/- 1-8 hrs

Antharas:
8 days + 8 hrs

Valakas:
11 days + 8 hrs

This is from my server. It is L2J, but it is supposed to kept close to retail. Frintezza doesn't work unfortunately, but this should help you.


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PostPosted: Sun Sep 20, 2009 12:44 pm 
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antharas and walaks baium , zaken info is corect but aq is 20 +8 random.
orfen is 19+ 9 random, core 40+8.

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 Post subject: Re: Epics Respawn Times.
PostPosted: Sun Oct 18, 2009 2:12 pm 
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Joined: Sun Oct 18, 2009 2:04 pm
Posts: 8
KentZ0ne wrote:
Ant Queen:
code wrote:
21 + 6 hrs

Core/Orfen:
code wrote:
30 + 6 hrs

Zaken*:
code wrote:
40 + 8 hrs

Frintezza:
code wrote:
44 + 8 hrs

Baium:
code wrote:
5 days + 8 hrs

Antharas:
code wrote:
8 days + 8 hrs

code wrote:
5 days + 8 hrs, if when last anthy spawned more than 50 players were in his cave.

Valakas:
code wrote:
11 days


Many people wants to know these respawn rates. They aren't 100% because they're from my own experience. Feel free to comment or to add new epics respawn rate.







Thnx mate:)


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 Post subject: Re: Epics Respawn Times.
PostPosted: Tue Feb 23, 2010 9:20 pm 
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Hmmz... i tought Baium was 5 days and delay of maximum 48 hours.

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 Post subject: Re: Epics Respawn Times.
PostPosted: Sat Mar 20, 2010 5:09 pm 
Marquis

Joined: Sun May 04, 2008 10:14 am
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Baium: 5d (+8h) [respawn=168hour;respawn_rand=4 8hour]
Barakiel: 12h (+8h) [respawn=36hour;respawn_rand=24 hour]

Kernon: 12h (+8h) [respawn=36hour;respawn_rand=24 hour]
Longhorn Golkonda: 12h (+8h) [respawn=36hour;respawn_rand=24 hour]
Death Lord Hallate: 12h (+8h) [respawn=36hour;respawn_rand=24 hour]
Shilliend Messenger Cabrio: 12h (+8h) [respawn=36hour;respawn_rand=24 hour]

Zaken: 40h (+8h) [respawn=60hour;respawn_rand=20 hour]
Ant Queen: 19h (+8h) [respawn=36hour;respawn_rand=17 hour]
Core: 37h (+8h) [respawn=60hour;respawn_rand=23 hour]
Orfen: 28h (+8h) [respawn=48hour;respawn_rand=20 hour]

Antharas: 8d (+8h) [respawn=264hour;respawn_rand=7 2hour]
Valakas: 8d (+8h) / 11d (+8h) [respawn=264hour;respawn_rand=7 2hour]
Frintezza: 44h (+8h) [respawn=48hour;respawn_rand=4h our]

it is whit coded spawns from codes u can see that spawns can delay wery wery long. i can tell u how i think(alot of ppl think that it works liek that 2)


ect. baium spawn starts, server trys to spawn baium it has liek 0.01% chance to spawn if server fails, it waits lets sai 10 sec and trys to spawn baium agen just chance was increased lets sai 0.02% now and evry 10 secs server trys to spawn whti giht chance rate witch means it usualy dont pass 8hour time coz chance goes big and evry 10 secs server trys and succydes, it goes till chances is 100% (end of posible random spawn time) and baium spawns like i siad all thin kits 8h coz it usualy never passes it (but i rimember o nteon one time it passed almsot 10 hours till it spawned.)


also we dont know maiby deep in sorce code they got some algoritmes 2 but only ncsoft knows

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 Post subject: Re: Epics Respawn Times.
PostPosted: Sat Mar 20, 2010 6:32 pm 
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Joined: Wed Jan 13, 2010 8:06 pm
Posts: 7
Zaken doesn't have respawn. He is instanced ;)


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